Showing posts with label iOS. Show all posts
Showing posts with label iOS. Show all posts

Thursday, October 15, 2020

Apple Says No To IOS SL Mobile Client

 

As you may know, Linden Lab has been working on a Second Life app for mobile devices. Last month, it looked like one would be soon be available in beta. But it appears the wait will be a little longer. In the Web User Group meeting held on Wednesday October 7, it was revealed that a beta version of the IOS (iPhone Operating System) version of the SL mobile app had been submitted to Apple to appear in it's app store, and was rejected. The reasons for the rejection were not revealed, only that the Lab is working to correct the issues.

For now, the IOS app remains in closed alpha. The Android version is described as behind the IOS in development.

Unrelated to Second Life but of note to gamers,  Apple has been at odds with Epic, the company behind the popular Fortnite game, over what both sides claim is unreasonable behavior. Apple took Fortnite off it's app store over what it called violations of the agreement between them and Epic. A week ago on October 9, a judge ruled that Apple didn't have to put the game back.

Sources: Daniel Voyager, Modem World, CNN, Forbes

Bixyl Shuftan



Friday, January 11, 2019

Linden Lab Confirms Work on Mobile App For Second Life "In Early Stages"


There's been some talk in the past several months about Linden Lab coming out with an app for mobile devices, such as iPhones and Android phones. During the "Meet the Lindens" events at the Second Life Birthday in June, Ebbe Linden stated the Lab was "thinking hard about mobile." In August, Linden Lab had a job opening for a "Senior Mobile Engineer."

Not much more was revealed, until January 9 when Inara Pey blogged that Brad Linden, Second Life's Marketing Manager, had posted about work beginning on such a project. The following day on January 10, Inara posted that he had responded to her questions, and confirmed ''we’re in the early stages of work on an iOS companion app for Second Life."

    ...we discussed at our Town Hall events last year that we’re actively looking at ways to extend the reach of Second Life to new audiences including mobile platforms. For example, we’re in the early stages of work on an iOS companion app for Second Life. 

    Right now we’re focused on getting a prototype out to our Residents, at which point we’ll be looking for feedback and suggestions. In the early stages, we will not be tying the app to a streaming service. However, we don’t have anything to formally announce yet about the specific features, capabilities, and availability.


Inara felt this wasn't much information to go on. But it did say they were in the early stages of the project. When they'll have something to release for the public is still unknown.

Source: Modem World

Bixyl Shuftan