Showing posts with label departure. Show all posts
Showing posts with label departure. Show all posts

Sunday, November 7, 2021

April Linden Leaves the Lab

 
Fans of April Linden, the self-described "Gridbun" of Linden Lab, are getting some sad news. On Friday November 5, she announced she was leaving.


Hello Residents!

Today is my last day at Linden Lab. I am gonna let this account go dormant after today. Watching y'all use the things we build in ways we didn't expect (or even know was possible!) has been an amazing joy the last eight years, and I am going to miss it. (heart)

My personal Twitter account is @bunnyhalberd , but I'm not a very exciting person to follow. I live in a small town in rural Washington and mostly just post about the silly things I build in my workshop because I figured they needed to exist.

Thank you for making the last eight years be a wonderful experience! I am very muchly going to miss being on the inside of this wonderful and crazy world that we all build together. (heart)

April's announcement got dozens of replies, including some from noted residents. Prokofy Neva, "Dear April, you left the virtual world a better place than you found it with your devoted work on the cloud migration and all that followed. Good luck on your future projects!" Daniel Voyager, "Thanks for all of your hard work to make Second Life a better place and keeping everyone updated when the grid had downtimes. Good luck for the future." Inara Pey, "Nooooo!! Say it's not true! We need Lindeny Gridbun! Seriously, am saddened to hear you are leaving LL, but wishing you all the very best for the future. Shall add your other account to my Following list!" Will Burns, "You will be missed... teh cute shall go on!" Luca, "April noo! =c will miss April, but best of luck with whatever April's going to do next x3" Caitlin Tobias, "Dear April, I wish you all the best and hope you’ll have fun on your new adventures!" Pantera Polnocy, "Thank you for being the awesome gridbun for all this time. ~"

April Linden joined the Lab in 2013, and became instantly known by her purple Luskwood bunny avatar. She would appear at numerous Bay City events, and others such as the Happy Vixen's Luskwood Tribute Party and just walking down the road at Second Life Birthday events. She eventually rose to the position of operations manager, and would take it upon herself to apologize to the residents when something went very wrong. With the move to "the Cloud," she would occasionally update the residents on the Lab's progress, and about a year ago announced all data from the sims had been transfered over.

In July 2019, April was interviewed along with Oz Linden. April revealed she had originally a regular resident who signed up in 2006, whom still came on using the accound and had a couple regions. She considered Second Life important as she came from a family where certain issues "were not to be discussed," and one could listen and talk about them here. Of maintaining the Grid, she called it a complex job with one "generation" of Lindens building on top of one another year after year, and sometimes the only way to fix things was to take the Grid offline, which she disliked, partially because it kept happening to her so much in her days as a regular resident.

On a more personal note, April Linden was spoken of fondly by some friends and neighbors of mine. She will be missed. 

Image credit: Inara Pey

Bixyl Shuftan
 

Friday, December 15, 2017

My Last Article For SL Newser


Over time, the Second Life Newser has had a number of writers. Among them was Wesley Regenbogen, whom over time wrote many articles. Unfortunately, Wesley has stated he can no longer write for the Newser, and will be leaving us. Before departing for good, he had one final article.

Read Wesley's goodbye in Extra.

Thursday, February 16, 2017

Michael Linden Has Left Linden Lab


Following some questions about Michael Linden, the Newser discovered through an article by Marianne McCann published though Modem World that he had left the Lab after ore than 13 years in service. He was noted with his direction of the Department of Public Works, which has created many projects from Bay City to the recent Horizons Residential area and game. The Newser got permission from Marianne to reprint the article. One might also want to check out Hotel Adriano, Michael Linden's home in Second Life, at Shamon (65/96/29).

*  *  *  *  *

Over the weekend of February 11th and 12th 2017, it was noted that Michael Linden’s profile was not showing up in Second Life search, nor was he showing as a member in several groups within his profile. Many began to question if he had left Linden Lab, and – given he was known as the head of the Linden Department of Public Works – if the LDPW was being shuttered.
At the Bay City Alliance meeting on the 14th of February, a trio of LDPW staff, Shaman Linden, Squishy Mole, and Sylvan Mole, attended in part to address these concerns.

Speaking at the meeting, Sylvan Mole confirmed that Michael has indeed left Linden Lab, but was unable to give many specifics. It is assumed that he left of his own accord.

Michael Linden started with Linden Lab in the autumn of 2003 as an in-world Liaison, moving briefly to Governance in 2007 before becoming one of the heads of the LDPW with the former Blue Linden. The LDPW has expanded to include several Linden staff members and a fair number of “Moles,” as the resident contractors working on content for Second Life are known.

One of the first projects released by the LDPW under Michael was the Bay City mainland regions. Last week, Michael added a rail and boat terminal to Bay City, in the Grub Beach region. It is believed that was his last project under his Linden name.

Michael has been heavily involved in the past with vehicles as a Resident, in particular with Second Life railway projects. It is expected that he will again do so, but no longer as a member of Linden Lab’s staff. Resident and Linden alike will miss his presence within the LDPW.

As to the question of the LDPW’s future, they are most certainly still an ongoing department under Patch Linden, with Shaman, Dee, Keira, Kona, and Vitae Linden as an active part. As we’ve seen, the LDPW has just recently completed the multiple-region residential and experience-laden Horizons project, and they have several current and future projects on their plates.

Those of us who know Michael will miss his presence and guiding hand as a Linden, as well as his sense of fun. We all hope he enjoys every success wherever his career and work take him, and offer three cheers as he sets sail to pastures new.

Many thanks, Michael for your years of work within Second Life!

Marianne McCann

Monday, January 27, 2014

Commentary: Rod Humble / Rodvik Linden as CEO of Linden Lab


When it was announced in late December 2010 that Rod Humble would be Linden Lab's new CEO, the reaction from Second Life residents was overall positive, from some even enthusiastic. The year before had seen a number of setbacks for Linden Lab and the Grid. A third of the company's staff had been laid off in it's "restructuring." Popular personnel such as Blue, Teegan, Pathfinder, Qarl Linden and others were shown the door. Overseas offices were closed down, rerouting all calls for technical help to America, which gave some residents from outside the US the Lab was turning its back on them. The fifty percent discount for nonprofit and educational areas was suddenly ended, despite Philip Linden and Linden Lab long touting Second Life as a place for learning. It was announced the Teen Grid would be closing down, and people worried that this would soon mean censorship or residents getting arrested in real life due to angry parents. These and other moves caused the morale of residents to sink. Rumors floated around Linden Labs was looking for a buyer. Some thought Second Life was headed for collapse, one publication saying the virtual world was on it's "death throes."

Rod Humble's resume was an impressive one, having worked for over twenty years in the computer gaming industry. Among his roles were his work on the Everquest multiplayer online game, and working on "The Sims." In 2009, Edge Magazine listed him as #2 of its “Hot 100 Game Developers.” Philip Rosedale / Philip Linden, whom had been acting as interim CEO after the unpopular M Linden stepped down, stated, “Rod is a great new leader for Linden Lab. ... With Rod's fresh insights and deep experience in creating and leading the development of fun, intuitive, immersive entertainment experiences that have attracted massive audiences of loyal users, he's the right leader to understand what makes us special and bring the next level of growth to Second Life."

Rod Humble looked forward to the job, "Joining Linden Lab is a very exciting opportunity, ... . Second Life is unique: it sits at the intersection of virtual worlds, avatars, and human contact. The Residents and developers of Second Life have built something very special, I am honored to join the talented team at Linden Lab to help expand this new frontier." A few residents questioned if someone from the gaming industry was truly the right choice, Second Life being a "sandbox" which was open ended and most games having fixed parameters on what one could do. But most were happy with the Linden's choice for new CEO, feeling he could deliver Second Life a shot in the arm and not only halt it's decline, but set it on course to growth again.

Rod Humble, who became known as Rodvik Linden, gave the impression of wanting to connect with the residents. He spent some time inworld, building a little, and on some occasions interacted with residents, such as his appearance at the Second Life Eighth Birthday, and more recently his trips to Bay City and 1920s Berlin. He also strived to "put the Lab back into Linden Lab," and Second Life's grid would see a number of developments with the goal of improving user experiences, such as "Project Shinning." He also had Linden Lab both acquire and develop several products, such as the Minecraft-like "Patterns" and the kid-friendly "Blocksworld." Probably their most important acquisition was "Desura," a distribution platform with a focus on smaller games from independent companies, or "indie" games. For better or worse, Second Life would no longer be the only product in Linden Lab's line-up. While residents on the whole understood how a diverse platform would mean a more stable financial footing, some worried this was a sign of the Lab leaving them behind.

Residents were generally happy during Rodvik's first year, although some felt the Lab was slow to act on the Redzone controversy. But in 2012, some actions (and non-actions) began to raise a few eyebrows. Official Linden events such as the "Kiss a Linden" on Valentines Day and the "Winterfest" with its "Linden Snowball Fight" were gone. Even the Second Life Birthday was no longer being sponsored by Linden Lab, the statement from the company suggesting the various communities should hold their own celebrations. To residents, it seemed like the Lab was distancing itself from the residents, only occasionally emerging from it's "bunker" to make reports with no name attached. Third-party viewers found themselves under pressure from Linden Lab, ordering them not to include features not on the official viewer, even if it was being researched in beta, what some viewer developers saw as the Lab saying "screw you" and people worried some teams would leave Second Life. Indeed at one meeting when one viewer team member hinted about leaving, a Linden answered "don't let the door hit you on the way out." Project Shinning, while approved by those with newer computers, those with older machines often complained their inworld experiences were becoming slower and laggier, not better.

In 2013 came two changes to the terms of service that raised not just concern but alarm. In spring, Linden Lab ordered third party Linden exchange services to cease operations, saying only their Lindex could buy and sell its virtual currency. Residents expressed alarm, some saying the Lindex often took a long time to make its transactions, and some overseas would not or could not use it, and there was some talk among some people leaving. Linden Lab would partially reverse course, saying third party exchangers could sell Lindens, but only Lindex could buy them back. Then in the Fall, with no other announcement than residents being asked to sign the Terms of Service upon logging in, it was noticed that the ToS had changed in regards to content creators, some interpreting them as to say the Lab could sell residents' content at any time without any input from the makers or offer a cent in compensation. At least two texture websites stated their goods could no longer be used in Second Life. Some content creators stopped creating and stated they would make no more until the terms would change. A few would move to other virtual worlds, such as InWorldz, which between Project Shinning and the ToS controversy saw people from Second Life getting accounts, and raising it's membership to 90,000 on paper. Second Life now now had small but growing competition from other virtual worlds. Residents repeatedly asked Linden Lab to change this part of the ToS back, but although Linden Lab issued a statement saying they regretted the confusion, they would not alter the few lines that had caused so much trouble. At least one resident commented Rodvik was partially to blame, saying his experience in the gaming industry made him inflexible in dealing with a product in which his company did not own most of the content.

It seemed the man whose arrival was greeted with cheers was now being seen, at least by some, as part of the problem.

In the midst of this were stories going around of some henious griefing incidents, such as the sim-crasher attacks on the Junkyard Blues club, with Linden Lab doing next to nothing about them. Indeed there were rumors that the dismissal of one Linden was because a griefer had complained, and so others were afraid to act. Fortunatetly later in the year, the Lab appeared to be doing more about griefers.

In contrast to M. Linden's departure, Rodvik's announcement was greeted with surprise, and maybe a little sadness. That there was no announcement for a week until Rod Humble himself told others did raise a few eyebrows, but the big news was that the head of Linden Labs for three years was gone. On a thread in the official forums, residents time and time again wished him well with whatever endeavor he was headed to. Of his performance, some thought he did great, a few thought he did poorly, the plurality seemed to feel he did an overall good job with some setbacks.

I think he did a good enough job considering the circumstances and the state of SL when he took over. When he was hired I would not have believed he would take the company as far as 2014. For a while there he seemed to breathe a bit of life and drive back into LL even if it was partially focused on products other than SL. Unfortunately LL and SL in particular needed someone to do more than just a "good enough" job. SL needed a visionary that would revitalise, if not revolutionise the whole product in order to regain the mass appeal we experienced during the boom years. Rod completely failed to deliver there. I wish him the best of luck.

And so Linden Lab's third CEO heads off into the sunset, leaving behind a virtual world no longer on the brink, but whose long term problems remain.

Other Comments: Daniel Voyager, Inara Pey

Bixyl Shuftan

Sunday, December 8, 2013

InWorldz/Second Life Connection Center Closes - Statement From Zia Larina


Just a few days after it helped organize a discussion about InWorldz, members of the InWorldz/Second Life Connection Center group got a surprise. Without warning, the group's owner, Amore Crux, announced the place was closing. Manager Zia Larnia was just as surprised as anyone else to hear the news, and today made a statement about what had happened.

Read Zia's statement in Other Grids and MMOs.

Thursday, January 26, 2012

In Memory of Lavendermist McTeague

In my days hanging out at the STA sim as I was starting out as a journalist, one of the rougher-looking characters there was OtisDriftwood Vollmar. Following the end of the sim, I didn't see him as much, and eventually we lost track of each other.

Fast-forward four years. He was now known as Ote Underwood, and had gotten together with someone else known to visit the STA. Known once as Zola Nightfire, she became known as Lavendermist McTeague. They were happy together for a time. Unfortunetly, tragedy struck, as he announced on his profile:

My partner Lavendermist McTeague passed away
quite suddenly while sleeping Jan 20. 2012 :-(
Miss you dearly Kathleen - thank you for these over 4 years.
http://www.facebook.com/ote.underwood

Seeing me online, he asked me to teleport over where he was. There in a skybox next to a now empty house, a small memorial had been set up with Lavendermist's avatar picture, with a few flowers around. The man whom I remembered as a tattooed "gangsta" now sported a scruffy-looking child avatar. People continued to arrive over, mostly women whom were Lavendermist's friends. They soon held an informal wake, chatting about her and their interactions with her, one saying she had chatted with Lavendermist the night before she passed away.

Otis/Ote told me the memorial would still be up at least until this weekend, and invited anyone else whom might have known her to come by. Until then one can still see it at Dallas Highlands (29, 36, 3014)


Bixyl Shuftan

Sunday, December 18, 2011

FJ Linden Departs Linden Lab

Last week, New World Notes reported that Frank Ambrose, known as FJ Linden inworld, Linden Lab's Senior VP of Global Technology, had left Linden Lab. He was in charge of Grid stability and user support. His technical updates were praised by some, Blogger Inara Pey calling him an "Unsung hero" of Second Life.

Daniel Voyager brought up his First Quarter update, noting the praise it got from residents, notably about the group limit raised from 25 to 42. Hamlet Au noted FJ's departure comes just after Kim Salzer's leaving the Lab. He thought of two reasons this might not be a coindidence. One was the possibility of a continuing trend of moving away from the Lab's early idealism. The second scenerio was the two getting the hint the New CEO Mark Humble prefered to deal with people appointed under his watch. Either way, it means two major figures have left in two months.

Sources: New World Notes, Daniel Voyager's Blog, Inara Pey,


Bixyl Shuftan

Tuesday, November 22, 2011

Kim Salzer Departs Linden Lab, Was Marketing VP

New World Notes reports Kim Salzer, whom was hired a little more than a year ago by Linden Lab, has recently left and is now working for another company.

Salzer had joined Linden Lab from Activision/Blizzard, her hiring announced Sept. 2, 2010. “Kim brings a deep background in gaming (including experience at Electronic Arts working on massively multiplayer online games and hit sports franchises), and in online learning,” the Linden blog stated at the time. Hired as Marketing Vice-President, her goal was to figure out “a single idea to focus on and bring out, an X Factor” to get more people to want to get into Second Life.

Hamlet Au at the time of her hiring considered her arrival a welcome note of optimism after months of bad news. He thought she was behind Linden Lab’s push to market virtual pets. He also wrote that he had been told by insiders that she brought about changes in company communication policies, making it more tightly controlled between the Linden Lab staff and Second Life’s community, as well as between different departments, “under Kim Salzer's direction, company communication has shifted from the looser, open-ended structure associated with founders Philip Rosedale and Cory Ondrejka, and become more hierarchical and regimented -- not unlike the major game publisher where she began her career in interactive entertainment.”

Salzar gave the reason of her leaving as getting weary of the regular commute to Linden Lab’s San Francisco office from her home in Los Angeles. Hamlet felt her leaving “probably represents the most prominent change in the company this year.”

Image from iliveisl.

Bixyl Shuftan

Thursday, August 4, 2011

Fredrik Linden Leaving Linden Lab

Fredrik Linden, a software engineering director at Linden Lab for about 18 months, announced he will be leaving this Friday, August 5th. "I'm off to new adventures," he was quoted as saying.

Tatureu Nino stated Nya Linden, currently a program manager, "will be taking over from Fredrik at the Social user-group meetings from next week."

Sources: "Dwell on it," Daniel Voyager's Blog," pic from Marianne McCann.