Showing posts with label fighter. Show all posts
Showing posts with label fighter. Show all posts

Sunday, April 27, 2025

Cartoon Of The Day: Chase Scene

 

 Taken at the Fantasy Faire. Going about the grounds, I saw two women running, the one in back in armor with a mace and shield. It certainly looked like she was chasing her. So why might be? With it being a few days after Easter, I could think of one reason.
 
Bixyl Shuftan
 
 

Sunday, January 22, 2017

Game Review: War Thunder


When it comes to multiplayer WW2 combat vehicle games, most will probably think of "World of Tanks" or "World of Warships." But there are others out there. One that's gotten some attention is "War Thunder." Starting off as an air combat game, it's been expanded over time to cover ground, and more recently sea battles. But even if one sticks to the tanks, there are a number of differences from it's more famous counterpart.

Read more in Other Grids, MMOs, and Games

Sunday, January 24, 2016

Cartoon of the Day



Usually when one thinks of dragons, they're these huge monsters that hoard gold and are liable to eat anything or anyone smaller than they. But in some stories, the dragons aren't necessarily mean. And when you have draconic people, swords and armor are usually better than flame breath and scales. That is, if a bigger brain and opposable thumbs didn't cost them their flame breath.

By Bixyl Shuftan (with Lina Salamander)

Sunday, January 10, 2016

Cartoon of the Day



Taken at Club Cutlass, Valkyrie Ice shows off her succubus' "assassin's outfit." Skimpy outfits for women fighters, armor and otherwise, has become quite a cliche in gaming. Perhaps it's the result of perverted designers. Or maybe, just maybe, such outfits actually do offer some practical advantages.

By Bixyl Shuftan

Sunday, July 5, 2015

Saturday, June 7, 2014

SL Video: "Focke Wulf Fw 190 'Butcher Bird' in SL" by JessicaBelle Aeronautic Projects




(Click here if the video fails to play)

JessicaBelle Aeronautic Projects recently finished the development of the new version of it's FW-190 fighter-bomber, now with three paint jobs that can be changed at the owner's command.

"The iconic German fighter in some action/dogfights/close air support:
FW-190 Butcher Bird-v.2.0 in SL made by JessicaBelle Dayafter."

Monday, October 7, 2013

Aria Clash Closes


Aria Clash, a combat system and game which allowed residents to take part in ranged and close combat, found itself without a home this weekend. On Friday October 4, the sim held it's last battle, and afterwards closed its doors.

Kamiko Fazuku, who developed the game, explained her reasons in a letter several paragraphs long. She described "The past few months of my life" as having gone through a number of problems, in addition to having "entered a new phase of my life."

With this in mind, I have decided to suspend Aria Clash indefinitely. Perhaps forever. Perhaps not. I do not know. Indeed I may even work on it from time to time. I will be closing the sim and perhaps locking the group down. I will keep the hud on the marketplace, perhaps I'll even add a few weapon and skill vendors, should you wish to continue to play AC, or even use AC in a sim – it'll be there for you. Coming to this decision has not been easy, but truth be told – Aria Clash could not exist forever. I could not possibly spend the rest of my life maintaining it.

  ... one of the reasons I kept AC up and running was for you. I wanted to give people something fun to do on SL. That was my long-term goal. Money was never an issue for me, I hardly made anything. Control was not an issue, I never ordered or bullied anyone around. I simply wanted a self-sustaining place of fun on SL. A place for me and my friends to relax, and others to enjoy themselves. But alas, it has come time for me to shed AC, and put on a new coat.

Thank you AC Development Team, Each and every one of you made an important difference. The reason that there are no other systems on SL like AC is because the developer teams get to infighting and backstabbing, power-grabbing and betrayal. In AC's lifetime, I've watched about 10 systems get destroyed for these reasons, usually before they were even born. But none of you did that to me, instead you remained strong and faithful, loyal and honorable.  You were the greatest development team I've ever worked with. Perhaps the greatest development team ever! Every one of you possessed the quality most important – Heart.


The final event was 5PM October 4. Residents began to gather at the main store, chat some about their favorite events, and engage in a little sparring. The final event, which the Newser was unable to witness due to technical difficulties, was a "Boss Fight" in which game developer Aasha "Inner Sight" Kohime controled a powerful NPC which the players battled until it was finally defeated.

Aria Clash was written about in SL Newser in Aug 2011. Described as a “feudal Japan/sci-fi crossover” the game offered both "player versus player" and "player versus enemy" combat. Their location allowed players to teleport to locations to battle NPCs for experience and game gold. Since then, the game moved to a new sim, but continued to offer combat, as well as additional weapons and powerups at a store.

Now, the community of players who have enjoyed the game find themselves without a home. As for Aasha, some time ago she started working at the pony-themed store "Clock Out," where she continues to develop and build new items for.



(Click Here if the video fails to load)

Bixyl Shuftan

Saturday, June 9, 2012

D-Day Commemoration

On June 6th, a D-Day commemoration was held in Second Life. Both the Flying Tigers and New Bastogne's German groups met at the WW2 Battlefield for a simulated battle as a way to honor those who fought in the real battle 68 years ago. Second Life Newser was there to get a few pictures of the action, and the meeting after the battle.

Read more in Events.

Friday, August 5, 2011

Aria Clash

A team of builders, scripters, and combateers has been working on a new combat sim - Aria Clash. Called a “feudal Japan/sci-fi crossover,” warriors with their blades and rangers with their guns spar against one another in the arena, or against monsters in the "Forest of Death." There are also tournaments and fights against "boss" enemies.

Read more in Design.

Wednesday, August 3, 2011

The Aria Clash Combat Sim

For those wanting to check out a combat sim on the Grid that offers both player vs player combat and players against computer-controlled enemies, that offers a choice of fighting melee or with ranged weapons, check out the Aria Clash combat sim. Built and run by a team lead by the feisty Aasha Kohime, it's worth a look.

For more on Aria Clash, check later. Or if you can't wait, head to Aerynth (44, 216, 2157).

Monday, November 29, 2010

JessicaBelle Aeronautic Projects’ Focke-Wulf Fw 190 "Butcher Bird"

A new maker of Second Life aircraft, JessicaBelle Aeronautic Projects, recently began marketing its first plane, the Focke-Wulf Fw 190 fighter. Easy to fly and versatile, the airplane is very good for both dogfighting and casual flying.

Read the article in Design

Monday, September 6, 2010

The WW2 Combat Roleplay

Somewhere in France 1944, American and British forces battle in the streets of a town against the German Wehrmacht and Waffen SS. Up above, Mustangs and Hurricanes engage in dogfights against Me109s and Focke Wulfs.

Who will win the day? Well, that's up to you.

The WW2 RP, three sims of furious combat over land and air. Both sides continue to accept new players into their ranks. If you're a history buff of the era, or find a thrill in combat gaming, this may be the place for you.

To read the story, go to Places.