Linden Lab listed the following as among what it plans for the following year:
We are hard at work upgrading all of the SL infrastructure and moving it to the cloud, which will bring a wealth of opportunities to Residents near and far, and allow us, among many other things, to make SL more performant for Residents across the world from us. It may also allow us to introduce new products with more flexible pricing.
We’re working on several features to increase the value of Premium subscriptions. Most recently we gave Premium members priority access to near-full events, and shortly, we’ll be ready to unveil another bit of exciting news for subscribers.
We're
building out a series of great extensions to Windlight (code name:
EEP!), which will give value, flexibility, and new marketability to
land, and will make Windlight settings tradeable assets.
We
have an extension to the animation system in the works (code name:
Animesh) that will allow non-avatar objects to use more powerful and
efficient skeletal animations the way avatars can today, and even more
changes planned for creators and merchants later in the year.
We’ve
also got new experiences and events coming. An exciting new grid-wide
gaming experience is coming soon! The team can’t wait to share the
details with you in just a few days. Also in the works for this fall is
an updated Halloween Haunted Tour, with new spooktacular events to
celebrate. Not to mention, we’re turning 15 next year - SL15B, baby!
That’s an incredible milestone and we are looking forward to
collaborating with you to produce an amazing celebration.
It's not yet clear if this "exciting new grid-wide gaming experience" is what Patch and Dee Linden were hinting at during the SL14B or not. But it should be interesting to see
Read the press release by Linden Lab in it's entirety Here.
Bixyl Shuftan
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