Showing posts with label fixed. Show all posts
Showing posts with label fixed. Show all posts

Tuesday, April 20, 2021

Map Issues (Mostly) Fixed, New Sims Visible


After months of not working properly, the Second Life map is more or less back to normal. For months, one couldn't zoom out more than a little without the sims turning invisible. If a sim changed it's appearance, it wouldn't show on the map. And if a new sim appeared, such as the Chalet Linden Home ones that connected Bellisseria with the eastern mainland continents, it would be invisible except for it's name. Naturally, many residents complained, and even the Moles were saying they were inconvenienced. But for month after month, despite the efforts of Lindens working on the problem, including a greater effort after the move to the Cloud was completed in early January, the glitches remained. There were a couple resident-made maps that helped with the panning out problem, but the others remained.

Finally few days ago on April 15, Linden Lab announced on the Grid Status Report that they were on the verge of finally fixing it.

We know it's been a long time! Thank you for your continued patience. We finally have a fix in testing, and look forward to rolling it out soon! 

But it wasn't until yesterday, Monday April 19, in which they announced the work was done.

Hooray! We have a working system for generating map tiles again, along with a few other fixes to maps (zoom). We're still monitoring the results. Thank you for your patience during this long wait, and happy navigating. 

 It should be noted that sometimes the map still glitches a little when used. A time or two when I was trying it recently, sims did turn invisible when panning out or zooming in. But more often, they would appear normally, occasionally taking a little time to rezz. And there are other glitch issues, such as the group chat issues which have made communications between numbers of people a bit difficult at times.

So this means that any sims with big changes, like the sign over Raglan Shire, are now visible. And any new sims, like Bellisseria's Chalet sims on it's northeast, can now be seen. So now planning that boat trip across the Blake Sea or the Straits of Bellisseria will be much easier.
 
Bixyl Shuftan
 

Wednesday, May 27, 2020

Group Notices Date And Time Glitch Finally Fixed


Some good news for those whom have struggled with group notice glitches  that gave each notice the same date and time down to the second. Yesterday, Linden Lab finally fixed the problem.

The issue has now been resolved. Thank you for your patience!
Posted May 26, 2020 - 13:08 PDT 

It was about fifteen days ago that the Lab recognized the problem and announced they were working on it. With each notice in groups given exactly the same time, they didn't appear in chronological order. So for a time, residents would struggle to try and find past notices, especially in larger groups such as the Relay for Life which get many each day. One partial solution was for posters to place the date on notices to make them easier to find. But locating them could still take a while.

It is unclear why it took the Lab two weeks to fix the problem. But finally it is solved.

Bixyl Shuftan

Tuesday, January 15, 2019

"Hover Bug" To Be Fixed Today


On Friday January 11, dozens of tiny avatars and friends of held a protest at Governor Linden's Mansion to draw attention to the "Hover Bug" which was making some mesh avatars, tinies included, appear to float a few feet off the ground. Linden Lab listened, and it is delivering. On the webpage for Second Life on Monday January 15, the Grid Status Report area stated there would be a "Bake Service Update" for early this morning. A closer look revealed this update was the one that would fix the glitch that's caused the mesh tinies so much trouble.

We're floating a new update to help you get back on the ground! You may encounter issues changing outfits during this time.

Once the update has completed, any avatars experiencing issues with hover height will need to change outfits in order to help you stand on the ground. 


Oldesoul Eldemar, who spends part of the time in the Relay For Life as a Tiny, had a few comments about it, "Have an issue- call a tiny! Still lockin em up at Fantasy Faire! I mean dis is jest silliness!" There were a number in the comments section of the protest article, "A big box of choco waffas and a box of Wootjoos to the Lindens! Hugggles!" "On behalf of my dinky and titchy friends, thank you for fixing this!" "Thank you programmers for helping me, my frens, my frens' frens, and all those affected by involuntary flight."

So the issue seems to have been resolved, and the tinies can, to paraphrase a quote from World of Warcraft, keep their feet on the ground.

Bixyl Shuftan


Tuesday, May 1, 2018

KVXN Back Online After Technical Difficulties


KVXN, the radio stream of White Vixen Enterprises, and the Happy Vixen beach club, has been experiencing some technical difficulties for the past few weeks when the stream it was on gave out. It had been on some temporary ones, which were less than perfect.  But now everything's fixed.

KVXN IS BACK! We now have the stream fiasco solved and done, and we are hoping this will be our last stream move, you can now find us here at http://www.st-media.ca:8110/ tune in and enjoy!

So if you can't make it to the Happy Vixen during its party times, feel free to listen to the KVXN stream on the Internet. Or listen to Farshore Radio.