Showing posts with label increase. Show all posts
Showing posts with label increase. Show all posts

Tuesday, June 9, 2026

EOTB: Linden Lab To Raise Premium Account Price, Lowering Linden Dollar Buy Fee, Sim Monthy Fees

 
Yesterday on Monday June 8, Linden Lab announced some price changes. Good news if you keep buying Lindens or own one or more sims. But if you're a Premium Resident, some bad news. 
 

First the bad news, which the Lab called the reason for "adding more value to paid membership plans." The cost of Premium will be going up from $11.99 USD a month to $12.99 a month. If you pay by the quarter or year, the price will be a little less. If you pay every three months, the price will be going up to $11.99 USD a month or $35.97 per quarter. If you pay by the year, the rate will be going up to $9.99 USD a month or $119.88 annually. There was some fine print at the bottom of the announcement saying that the option to pay quarterly is no longer available "for new purchases."
 
The last time Premium accounts went up in price was over seven years ago from $9.50 a month, in May 2019, which the Lab then called "the difficult decision to make our first Premium price increase in over a decade." Their language back then was more direct than the wording in Monday's announcement. 
 
The price increase is not immediate, but will take place thirty days after the announcement, on July 8, 2026.  
 
The costs for Plus and Premium Plus level accounts. $5.99 and $29.99 USD a month respectively, which were introduced after the previous price increase, are not changing.  
 

Not all of the news was bad. Linden Lab announced that the minimum fee to purchase Linden dollars would be going down from $1.49 USD to 49 cents. 
 

But, there was a catch. The Lab would announce the ceiling rate, the maximum buy fee, was going up from $14.99 USD to $29.99.  The benefit of making fewer purchases of more Linden dollars instead of more smaller ones is being reduced. 
 

The fee changes Linden Lab wanted to emphasize the most is what will likely affect the smallest number of residents (albeit so much of the Grid as we know it depends on them).  The price of maintaining a sim will be going down from $209 a month to $199 a month. Sims whose prim capacity has been expanded to 30,000 will drop in monthly maintenance from $239 USD to $209. For a sim with an education discount, the monthly rate to maintain it drops from $129 USD to $105. This is a decrease of almost a fifth. So good news for those paying for education areas. The setup fee of $349 USD will not change. 
 
Linden Lab would justify it's increase in Premium accounts by saying they were "adding more value to our plans. In the past month alone, we’ve added two valuable new benefits - exclusive early access to some of the hottest shopping events in Second Life and at least 12 exclusive gifts monthly, which is the largest collection of exclusive paid membership monthly gifts ever!" They also stated they were offering "Expanded access to Linden Homes, Premium customer support benefits, more subscriber-exclusive virtual gifts than ever before," and "New partnerships offering early access to some of Second Life’s hottest shopping events and experiences."
 
A thread opened in the official Second Life forums on the announcement.  While there was some praise for making land more affordable, most of the comments were grumbles about the greater cost for Premium accounts. "They're getting greedy again and want to milk Premium a little more if they can, or push more people to go for (Premium Plus)." "'Expanded access to Linden Homes' ... so what, in fact, what does that even mean?" "Given that just about everything in real life has gone up a lot in price in recent times, it's hardly surprising that LL has put its fees up."
 
To see the blog post in full, Click Here.
 
Bixyl Shuftan 
 

Monday, November 27, 2023

Sim Total Number Growth, Slight Decline In Private Estates, Continues

 
The current number of sims is 27,735 according to the Second Life Grid Survey. That's more than the number there were at the start of the year according to an article by Daniel Voyager, 27,659. But there is one small detail with the statistics: the number of private sims.
 

As most residents know, some sims are outright owned by Linden Lab while the majority are run by private residents. At the start of the year, January 1, 2023, there were 18,370 private sims and 9289 Linden-owned sims. By July 2, the number of private sims had dipped to 18,330 and the number of Linden owned once had rose to 9360. As of the last report in November 19, the number of Linden run sims had once again risen, to 9542. But once again, the amount of private sims dropped slightly, to 18,193. 
 
So there are 177 fewer private sims and 253 more Linden-run sims than at the beginning of the year. This trend isn't necessarily a bad thing for Linden Lab. While private sims do bring in a lot of money, $210 USD a month, the Linden Home sims on Bellisseria can hold plenty of Linden Homes, and plenty of Premium residents, who pay $12 each a month. And then there's the money they spend, of which the easiest way to get is to buy Linden dollars. On the other hand, private sims can be used to create great and interesting builds, which can attract curious people to Second Life by word of mouth.

So will these trends continue? Time will tell.

Sources: Daniel Voyager's Blog, Second Life Grid Survey

Bixyl Shuftan

Thursday, July 6, 2023

Grid Statistics Show Slight Increase In Total Sims, Slight Drop in Private Sim Numbers

 
 With Second Life having recently turned 20 years old, one might wonder how have the sim numbers been lately? According to an article by Daniel Voyager, based on statistics from Tyche Shepard, there's been an overall increase in the number of sims since January. But the rate different kinds has been going up has been uneven.
 
According to the article, the number of private and Linden-owned sims combined, as of July 2, is 27,690. This is 31 sims higher than the figure of 27,659 on January 1. The growth was due in part to more Linden-owned sims, notably the ones in Bellisseria, from 9289 to 9360, an increase of 71. The number of private sims shrank a little from 18,370 to 18,330, a decrease of 40.
 
Of the numbers of people getting online, there's been a slight drop. In March, the concurrency averaged from a minimum of 28,000 to a maximum of 52,000. In July 2, it had gone to an average of a minimum of 27,000 to a maximum of 49,000. Daniel commented this was no reason for worry as this fit typical tends each year of fewer residents in the summertime, and more coming in for fall and winter. 

It was stated since the start of the year, 200,000 new accounts have been created. How many are alts and how many new people stayed is unknown.
 

Bixyl Shuftan

Friday, March 10, 2023

Lower Sim Tier, Higher Linden Dollar Purchase/Sell Fees Announced, Residents Can Now Pay Tier With Linden Dollars


Linden Lab had some good news and bad news a few days ago in regards to the fees it charges, good news for sim owners, not so good for the rest of us. 

The good news, if you own a sim, your expenses are going down. The Lab announced it was dropping sim tier by $20 USD a month. 
 

In recognition of our upcoming 20th anniversary, we are ... Dropping the monthly price of Full Regions by $20 for our 20th anniversary – effective immediately, Full Regions are now $209/mo.  

As the chart shows, this is the third sim tier reduction in five years, with sims now being $81 USD less a month than they were in early 2018. 

The Lab would also announce that people could pay for a sim using Linden dollars in what's being called the "$L For Land Beta Program." (see more below).

The bad news, fees for buying and selling Lindens are going up. The Lab would say this was partially due to the expected loss of sim tier revenue, and partially due to inflation increasing their operating costs.

This latest land price reduction, increased development of Second Life features, improvements, and an unfortunate combination of world-wide economic factors including inflation, all bring additional costs to our operations. We’ve spent time considering ways to manage these costs to minimize the overall burden on our Residents. We decided to absorb many of the costs and distribute some by making a change to Linden Dollar buy and sell fees. Effective today, we are changing LindeX fees as follows:

  • Increasing the buy fee to 10% with a minimum fee of $1.49 and a maximum fee of $14.99USD per transaction
  • Increasing the sell fee to 5% 
This is the latest of several Linden dollar purchase fee increases since June 2017, when they went up from 40 to 60 cents per transaction. Later that year, they would be raised from 60 to 99 cents. In June 2018, they went up from 99 cents to $1.49 per transaction. In April 2021, they went from the $1.49 flat fee to a 7.5% fee that could go no lower than $1.49. 
 
The fee for selling Lindens hasn't been changed as much. They had been 1.5% several years ago, then in Nov. 2017, then went up to 2.5%, and later to 3.5%.

Of the good news that residents can now pay sim tier with Linden dollars, thus for those making Linden dollars able to avoid the cashout fees, there are a few strings attached. The Lab would describe them on a webpage (link). To begin with, it's a trial system that might get canceled after six months. Also, at least for now, only Premium Plus accounts are eligible to take part, and only one sim can be paid for this way. Skill gaming (technically legal gambling) sims are also not eligible, at this time.


Linden Lab would also post a chart of how many Linden dollars would be needed to pay for the various kinds of sim, a regular full sim costing 57,475 Linden dollars a month. To set up these kinds of payments, one has to travel to the "Land Payments" sim, go in the office, find a kiosk, and follow the instructions on the website. 

There's a thread in the official forums to the topic, which as of the writing of this article has 17 pages so far, so discussion has been active.
 
Addition: Although the price changes were supposed to take effect right away, I was contacted by someone saying her sims are still showing the old prices. 

Bixyl Shuftan

Thursday, July 28, 2022

Total Number of Sims Up By Over 300 This Year

 
With the amount of work being done on Bellisseria, it should come across as no surprise the number of Linden-owned sims has been growing. In a recent post, Daniel Voyager stated that on January 2, there were a total of 27,231 sims, with 8909 of them Linden owned and 18,326 private. In Tyche Shepard's latest report on her Grid Survey on July 24, there were a total of 27,575 sims, with 9249 of them Linden owned. The number of private sims held steady with a very tiny drop from 18,332 to 18,326. This is an overall increase of 344.

The number of Linden-owned sims will continue to grow as Bellisseria expands. As for private sims, Daniel Voyager speculated there was the potential in real life of rising inflation, recession, or both in the near future. This could lead some landowners to cut back, which would result in a decrease in the number. If not, there was the probability of the total number of sims approaching the 28,000 mark. Second Life hasn't seen a total number of sims of that size in about a decade. 

Stay tuned for further details.


Bixyl Shuftan
 

Monday, April 26, 2021

Reader-Submitted Commentary: Linden Lab's Continued Greed

  
Due to the recent increase in purchasing lindens an added 7.5 percent, which is higher than the sales tax in my state which is neither zero or low, I am forced to cancel my premium account. They cap it at $9.99 however, all this does is make it so those who buy over $150 USD lindens aren't charged more who could probably more afford it.  This mostly effects those who buy between $100 USD and $140 USD, which is what I think a lot of regular users may purchase. Buying more frequently in smaller increments won't help as you are charged $1.49 per purchase on top of this new charge.  


I know Linden Lab seems to think that most people who play Second Life are some kind of at least middle-class pay pigs with huge sums of expendable income. But the truth is, many of us are in fact either working class, unemployed, or like me on a low fixed income due to disability, retirement or similar.   They have raised the cost of premium in the past 2-3 years. They have raised the cost of buying lindens for the 4th time in five years, and they raised the cost of selling them at least once. They have also raised the cut of MP sellers that they takem forcing them to raise MP prices.

I feel that in addition to just plain greed, we are being forced to pay for their failed projects (Sansar) and poor choices moving the servers to Amazon business cloud servers, not even the gaming ones, to save money, which has resulted in a number of bugs and issues. To those whose stores or groups I left, please understand I had no other choice.  

Linden Lab gets away with this kind of horrid move and generally poor customer service to a large degree because they are somewhat of a monopoly in complex immersive adult virtual worlds.  IMVU is geared more towards teens and not really competition.  Avakin seems similar to IMVU.  Inworldz is long dead.  I have tried some other grids but never logged in more than a few times.  I have too much time, relationships and money invested in Secondlife anyway to start over unless forced to do so.  Many people they know who have been here for years almost daily are in a similar position so the Lindens know they can charge whatever they like.   

Oh and the increase on buying lindens comes  right at the beginning of the annual Fantasy Faire, which benefits Relay For Life, an organization that raises money to fight Cancer. So I hope that doesn't affect them raising money.

Kἶէმƈεlἶმ Lմἶղƈօɾἶმlօէε Kεlνმɾl (Kitacelia Resident)
  

Monday, April 19, 2021

Linden Lab To Change Fees For Buying Linden Dollars, Price Increases For Some

    

For those whom buy Linden dollars in larger amounts, you will soon be paying more. A few days ago, Linden Lab announced that starting Thursday April 22, it will change the way it charges people for buying it's virtual currency for Second Life. Instead of a flat fee for any amount, they'll be charging a percentage with the old fee as the minimum.

Effective April 22, the current flat buy fee rate of $1.49 will be replaced by a 7.5% buy fee (capped at $9.99) applied to the total amount of Linden Dollars purchased in each transaction. The $1.49 minimum still applies. 

So what does this mean? If you buy Linden dollars in amounts of $20 or less, nothing really changes. But buying more than that, you'll be paying more. For instance, someone buying $30 USD worth of Lindens, assuming an exchange rate of 250 Linden dollars for one US dollar, will be charged 7.5% of $30 extra, or $2.25, and so pay a total of $32.25 instead of $31.49. This is an increase of 76 cents. For $50 USD, the fee is $3.75, and paying $53.75, an increase of $2.26.

Linden Lab would explain it was trying to manage having to deal with expenses, such as "Investing in our infrastructure to further improve speed and cadence of update" and "Developing new marketing initiatives and entertainment partnerships to fuel growth,"and wanted to "manage these costs in a way that minimizes the overall burden on our Residents." While it was going ahead and taking some loss, the Lab stated they needed a way to make up part of the expenses.

The fee for buying Lindens last went up in June 2018, from 99 cents. It was the second increase in less than a year, in Novemeber 2017 going up from 60 cents to 99 cents, and in June 2017 going up from 40 cents to 60 cents. Part of the reasons for these increases were the reductions in sim tier charged to residents.

The fee for selling Linden dollars, which is 3.5%, remains unchanged. 

A thread was created in the Second Life forums about the topic, which as of the writing of this article is sixteen pages long. Checking the first few, a few residents complained, "LL are digging their own grave by raising the fee." But most seemed more open to explanations and reserved in their criticism, "It is all a matter of take it or leave it in the end. If you are not satisfied you take your business elsewhere. That is the normal procedure everywhere."
 
Source: Linden blog

Bixyl Shuftan
   

Monday, January 4, 2021

Second Life Land Area Rises to 25,555 Sims, Private Sim Sales Stopped Temporarily

 

When Linden Lab announced last May that they were could no longer guarantee a new sim to everyone who wanted to buy one, it was obvious the amount of private land areas was going up. It was just a question of how much. On January 3, Tyche Shepherd announced just how much it had. The total number of sims had increased from 24,740 to 25,555, an increase of 3.3%. For private sims, the rate of growth was a little short of twice that. They grew in number from 16,105 to 17,024, an increase of 919 or 5.7%.

Checking Tyche's chart, April and May saw huge increases in private sims compared to typical changes, with 176 in the week of April 19, 192 in the week of April 26, a huge growth of 352 on the week of May 3, and 268 on the week of May 17. But this period also saw the greatest drop, a decline of 179 on the week of May 10. These huge numbers were likely why Linden Lab made their announcement saying they couldn't guarantee a new sim for everyone. From the week of November 15 to the week of December 6, there was another period of growth averaging 80 a week. This followed the Lab's announcement that they had more sims available for sale, though still in limited numbers. But in late December, the Lab put further purchases of private sims on hold, at least for now, due to maintenance of it's land store. So the number of sims dropped in the last week.

So what will happen in 2021? Presumably once the bugs are worked out with Linden Lab's move to Amazon Cloud servers and anyone can get a private sim when they want, their numbers will continue to grow. But if glitches cause them to keep new land purchases limited, the increase will be small.

Source: Tyche Shepherd

Hat tip: Daniel Voyager 

Bixyl Shuftan

Friday, May 31, 2019

Grumpity Linden Tries to Explain The Price Increases, Group Limit Cuts


The news of Linden Lab's Premium account price hikes, basic account group limit cuts, and cashing out fee increases on Wednesday May 29 got quite a number of reactions from the residents. In the early morning of Thursday May 30, Grumpity Linden decided to start a thread on the official forums, "A Brief Note On Pricing Changes," to explain why the Lab made these decisions.


Of why the Premium account prices were rising:

We looked. We hadn’t raised premium prices in the history of premium prices in SL. Crazy! A lot of value has been added to premium over the last few years (new Linden Homes, double tier, reduced mainland prices, premium access, more offline IMs, more transaction history, more groups, more animesh, experiences, and yet more to come) and we are raising prices to reflect that. 

Of why they were lowering the group limit of basic account members:

We’re not lowering limits out of spite, groups really are quite a strain on our back end for a variety of painful historical reasons, including overloading group functionality instead of having other tools.  This subject alone is worth a novel liberally sprinkled with tears. So anyway, we don’t hate basic users, and in fact we work hard to retain our free-to-play offering as one of the most generous across many industries. But yes, no big surprise, we do want to nudge active residents to become subscribers, because we think it’s a great value, and - as many have noted - we’re also running a business. 

But no, we're not shutting our doors to non-premium residents. Rumors of our insanity and villainy have been slightly exaggerated.  

Of the credit processing fee hike:

Fees to process credit are going up, effective June 24.  L$ buy fees are not. Yes, this is another step in rebalancing the economy.  It’s also the right step, because the regulatory climate has evolved dramatically since SL first started out, and in order to continue to offer a platform for creators to actually make money, we have a lot of ongoing work to keep up with those regulations. Compliance is generally no fun (shh don’t tell our compliance people I said so - they’re wonderful and actually think it’s fun!) but it keeps all of us in business and the bad guys out. If we weren't doing this work, we would literally have to stop offering the ability to process credit.

Grumpity would go further to explain why the Lab felt these moves were necessary:

We’re making lasting investments into SL in infrastructure, features, and content.  While we set aside some special morsels only for premium members, the work we are doing benefits everyone - region crossings, attachment reliability, marketplace improvements, inventory stability, land auctions - are just a few examples.  No one project will please all of our residents, but we make an effort to address the needs of all communities in turn. We can’t get everything done immediately, but we’re focused and determined to keep SL successful and evolving. It’s a unique and thriving world we work hard to support.

Look, this is obviously a bitter pill.  We can't keep slashing land prices at the rate we did last year.  We can’t raise other prices and yet keep everyone happy.  But we sincerely believe this is the best path forward - and hope you will come around too.  

P.S. we haven't given up on Last Names either. 


Grumpity did get credit from some residents for her willingness to come forward and speak, but few were convinced, content creators and merchants saying the Lab was making it very hard for them to do business inworld. Jo Yardley suggested if the cashing out fees kept going up, some residents might start dealing directly with each other via Paypal than use Linden dollars.

The debate is almost certainly to go on for quite some time. Readers are invited to made comments and send reader submissions. How will these price hikes and group limit cuts affect you?

Bixyl Shuftan

Thursday, May 30, 2019

Linden Lab Raising Price of Premium Accounts, Reducing Group Capacity in Basic Accounts


Yesterday on Wednesday May 29, Linden Lab announced "Land Price Reductions, New Premium Perks, and Pricing Changes." But it's the "Pricing Changes" that are getting most of the attention plus The "Premium and Basic Account Changes."

The Lab announced "the difficult decision to make our first Premium price increase in over a decade." Their monthly rate was going up by over 25% from $9.50 USD a month to $11.99. Their quarterly rate was going up by almost 50% from $22.50 every three months to $32.97. And their yearly rate was going up by almost 40% from $72 a year to $99.

The Lab did say on June 3 they would be offering a "limited time offer" until June 24 for Premium account residents to renew at the old rate for one more cycle, including for those being billed monthly to switch to quarterly or annually and for those billed monthly to go quarterly. For basic accounts going Premium, being billed quarterly would no longer be an option. That option would remain only for existing Premium accounts.

Linden Lab was also increasing the credit processing fee for selling Linden dollars to Paypal and Skrill accounts from 2.5% per transaction to 5% (with a minimum fee of $3). In Nov 2017, it was raised from 1.5% to 2.5%. The Lab gave "increased regulatory and compliance costs" as the reason.

The good news for Premium account residents, Linden Lab announced that effective June 24, their group limit would rise from 60 to 70. The number of stored offline IMs would rise from 50 to 80. Unfortunately, Basic account residents would be taking a hit. Their group limit would be cut from 42 to 35, and their stored offline IMs would go down from 25 to 15.

This is the first time that group capacity for residents has been trimmed back. In October 2010, the limit for all accounts was raised from 25 to 40. In January 2011 it was raised to 42. In June 2015, it was raised to 60 for Premium residents, with regular ones still having a limit at 42.

The best news was for landowners. Linden Lab announced that the tier for full sims was going down again, effective June 3. For most, it would be from $249 USD to $229. The rate for grandfathered, or "bought-down", sims was also being cut, from $195 USD to $179. The $30 fee to add to the prim limit was unchanged.

The residents were quick to react, numerous comments in two threads in the Discussion Forums, "$99 Problems," and "What Are Your Opinions ..." There's also one in VR Universe. Needless to say, there were many expressing disappointment and anger, with accusations the Lab was acting out of greed.

For the blog post in full, Click Here.

Thursday, June 21, 2018

Linden Lab Cutting Land Prices And Setup Fees, Increasing Linden Dollar Purchase Fees, No New Openspace Sims After June


Some big news from Linden Lab, especially if you own a lot of land. Yesterday on Wednesday June 20, it was announced on the official blog , as well as by Ebbe Linden during his "Meet the Lindens" interview yesterday at the SL15B, that starting on July 2, the tier for private sims was being cut 15%. It was also announced that the fees to set up a private sim were being reduced "by as much as 41%." But, there's some "fine print." And to help offset these reduced land charges, the fee to buy Linden dollars is going up.



Effective July 2, monthly maintenance fees on Private Estates are dropping by up to 15%! In addition, one-time land set-up fees are also reduced by as much as 41%.  And remember, the setup fee includes your first month’s payment. Discounts will vary based on the type of land ...


The catch? First, Skill Games areas are not eligible for the tier cut. Grandfathered sims, which the Lab also called "bought down," are not eligible either, "since those are still below the newly-reduced rates." And if you were thinking of getting an Openspace sim, you don't have much time. The Lab announced after June, no more new ones will be available. For those who need a reminder, Openspace sims, also known as "void sims," are "intended for very low-impact scenic use such as ocean, forest, or countryside," and have a capacity of 1000 prims and ten avatars. They cost $150 US to set up and have a $75 US tier each.

The other part of the catch will affect many more residents. The Lab announced that starting July 2, to "help us offset the revenues lost on land," the charge for buying Linden dollars is going up from $.99 US per transaction to $1.49, an increase of slightly fifty percent. This is the second increase in the purchase fee in less than a year, the previous increase in November being from 60 to 99 cents. So in several months, the fee to buy Linden dollars has been raised by almost 150% .


So what's going on? The general feeling is that Linden Lab is trying to transfer the money paid by the residents, so less is made by landowners, and more is made by shoppers, in order to bring a halt to the long slow decline over time in the number of privately owned sims, which while having slowed down in recent months hasn't really stopped.

While some landowners are no doubt looking forward to lower tiers, there has been one critic so far. MarkTwain White posted in the comments under the article in Modem World, "The newly announced 15% tier-rate reduction is a wolf in sheep’s clothing. That reduction Does NOT apply to us that have paid incredibly higher fees (200% on average) to have our lands reduced to grandfather rates in the past (thus in one big Catch-22 causing us to pay fees only to be excluded from the new fee reduction. The subtle Second Life 'screw you' here is that we now have to pay 50% higher transaction fees' to cover the our (SL’s) increase in costs for reducing your tie.' ...Experienced land rental companies get none of these discounts that LL is offering to the new companies they hope to attract due to reduced fees designed to increase their income while at the same time building a new tax basis made up of future rental companies that will become the target of new usurious fee increases. LL had done it more than once. This is classic LL policy: squeeze blood from current content providers (developers of properties to sell or lease) but go after new blood to bring new fees (taxes) to LL...."

So will the Lab see more people buying sims? Or will the long slow decline continue while shoppers buy less Linden dollars and merchants end up making less money? Time will tell.

For more information, check the announcement by Linden Lab here.
Additional sources: SL Grid Survey, Modem World

Bixyl Shuftan

Friday, November 3, 2017

Linden Lab Raising Fees to Buy Lindens, Will Raise Fees to Sell


By Bixyl Shuftan

Second Life is getting more expensive for it's residents. On the Linden blog yesterday, they announced that they were "making multi-million dollar investments in Second Life that will benefit Residents in the near and long term, while also ensuring that the virtual world’s bright future ahead is even more awesome than its 14+ year history has been. Exciting times!" This was followed by an announcement that there would be "Updates to LindeX and Credit Processing Fees."

Underlying SL’s user-to-user economy and the ability to buy and sell L$’s for real currency is a significant amount of ongoing work to ensure that everything remains compliant with applicable laws and regulations, while also preventing fraud and money laundering. This work comes at a cost, and we are adjusting related fees in order to help cover those costs and enable us to continue to invest in Second Life’s future.

Starting yesterday, the fee for buying Linden dollars over the Lindex rose from 60 cents to 99 cents per transaction, an increase of about two-thirds. Starting on January 3, the fee for selling Linden dollars will go from 1.5% per transaction to 2.5 percent, and the $25 USD cap on fees per transaction will be removed.

At least one Second Life businessman has responded to these increases. Oobleck Allagash, a co-owner of KraftWork and PocketGacha, commented in New World Notes that the Lab had "attacked those who work to create the SL economy by raising the fees to process payments nearly 67% overnight, but more importantly, removing the $25 cap which will, for larger brands, result in exorbitant additional costs." He questioned the reason for the increases, "what work has changed specifically that will require LL to generate millions more a year annually? Sounds a bit more like those that drive the SL economy are in fact now paying for the failure of Sansar."

The Lab did mention one way it had been trying to protect inworld businesses, "Recently, we closed an exploit that fraudulent gacha re-sellers had used. Our governance team can now catch them when they attempt the cheating method that we have already fixed." Though this alone isn't an explanation for why such a large increase.




To read the Linden's blog post in full, Click Here.

Bixyl Shuftan

Thursday, June 15, 2017

Linden Lab Raising Fees to Buy Lindens, Maximum Fee to Sell


Second Life is about to get a little more expensive.

In the official Second Life blog on Tuesday, Linden Lab announced there would be an "update" to the fees for Second Life users to use the LindeX to purchase Linden dollars and the "credit processing" fees to sell Linden dollars for real money.

Underlying SL’s successful user-to-user L$ economy and the ability to buy and sell L$’s for real currency is a significant amount of ongoing work to ensure that everything remains compliant with applicable laws and regulations, while also preventing fraud and money laundering.

Investing in improvements to these processes and the ongoing compliance work required comes at a cost to Linden Lab, and we will be making some LindeX fee adjustments in order to share a portion of those costs with Residents active in the SL economy.


To buy Linden dollars, the fee on the LindeX is going from 40 cents per transaction to 60 cents.

To sell Linden dollars for real world currency, the current "fee structure" remains the same at one and a half percent with a minimum fee of $3 USD. But the maximum fee is going up from $15 USD to $25.

There was some debate about the issue on a thread in the official forums, some outright opposing it, others conceding the Lab probably had justifiable reasons to raise prices. One woman commented packing up and taking things to Opensim might not be a good ideas as on the Kitely grid "there is a 20% fee to sell on Kitely market and a 45 day wait to get your money to Paypal." and "there are many less BUYERS on Opensim so your chances of selling are possibly less."

If one takes the Lab's explanation at face value, their costs of making sure the transactions go smoothly while taking steps against "fraud and money laundering" are going up, either having to replace equipment, or get new equipment and employees as a result of new regulations or perhaps as a result of complaints about their service.  Hamlet Au of New World Notes suspected the latter might be a partial reason as he'd been hearing reports of some content creators suffering "financial crippling delays" in getting their real-world money from the Lab after selling them Linden dollars. So perhaps this is a case of the Lab responding to the complaints, but felt the users had to help pay for the costs. Hamlet also had another, sobering, explanation, "The Second Life economy is slowly but surely shrinking, so those who are still in the economy will have to pay more to keep participating in it."

In any event, the changes go into effect June 19.

Source: Hamlet Au

Bixyl Shuftan

Thursday, December 8, 2016

Linden Lab Announces Option For Private Sim Owners To Expand Prim Capacity


It was a little more than a week ago when Linden Lab increased the prim allowance of private sims from 15,000 to 20,000. For those who want still more, yesterday on Wednesday December 7, Linden Lab began offering the option to further expand it to 30,000, a 50% increase. But there will be a price. The sim owner will need to pay a $30 USD fee, plus a $30 USD fee every month.


Starting today, Full Private Region owners now have the option to upgrade to an even more impressive 30,000 prims! That’s an additional 50% more room for creating, decorating, designing your own store -  whatever you can dream up!

Upgrading to 30,000 prims costs $30 USD per Region and will incur an additional monthly maintenance fee*. For additional information about Private Region management and this Land Impact upgrade program, please visit our Knowledge Base.

To request an upgrade, please submit a case through the support portal on the Second Life website under the case type Land & Region > Land Impact Change Request.

In the case of residential sims where the owners rent out parcels, most will likely request the increase in further capacity only if the renters are willing to pay for more. In the case of the Purrfection Estates, Nydia Tungsten is currently asking the renters how they feel about ding so. No doubt there are similar discussions going on between renters and estate owners across Second Life.

Wednesday, November 30, 2016

Linden Lab Starts Increasing Prim Limits of Private Sims


On Thursday November 3, Linden Lab announced that they were in the process of increasing the prim limits of Mainland sims. They also stated that while private sims would also be seeing a similar increase, it would not be right away, but "within a couple months." On Tuesday November 29, the Lab announced that they were finally starting these increases.

As of today, we are extending this benefit to Private Estate Regions. Full Regions, Homesteads, and Openspace Regions on Private Estates will get a 33% increase in Land Impact allowance at no additional charge! Now everyone will have more prims to enjoy!


As with the Mainland sims, the private island prim capacity increases are being done through their weekly rolling restarts. So the process should be done by next Monday.

Linden Lab also brought up their plans to allow private sim owners the option to boost their prim allowance by an additional 10,000 to 30,000, saying it would be "starting next week" and details would be soon. In their announcement earlier this month, they stated it would cost a $30 USD fee up front and a monthly $30 USD fee thereafter.

Among the first private sims to benefit from the boost is Purrfection Estates, best known for the "Happy Vixen" beach club. There was a general feeling of optimism that night in chat groups, though one person did express reservations, wondering if a few people might go overboard and engage in "prim wars" over the holidays, decorating their places to the max.

Do you the readers have any stories about how you, or your neighbors, are taking advantage of the prim capacity increases, or not? If so, let the us at the Newser know.

Friday, November 4, 2016

Linden Lab Gives Full Details On Sim Prim Increases: All Will Go Up, Eventually



And now we know. Yes, both Mainland and Private Estate sims will see boosts in their prim capacity. No, Private Estate sims will not be getting it for a while.

Over the course of Monday Tuesday and Wednesday, it's been revealed that Linden Lab was increasing the amount of prims that mainland sims could handle. The questions people were asking the most were would Private Estate sims be included, and just by how much would prim capacities be going up? But Linden Lab wouldn't say on those matters until yesterday, Thursday November 4 at 2PM when Patch Linden and Saffia Widdershins hosted an audience of about a hundred residents. Dropping in at 1:40PM, the place was already packed, with lots of grey lingering for a while.




Eventually, Saffia asked everyone to click on the white screen, asking people to check out (this video) if the screen wouldn't work for them. The recording was of a chat Saffia and Designing Worlds co-host Elrik Merlin had with Patch Linden (Dee Linden was there, but spoke little). Patch would go on to state that yes, the Mainland sims were getting a prim capacity increase, and so would Private Estates, homesteads, and openspace sims.


Mainland sims would get a boost from 15,000 to 22,500
Private Estate sims would go up from 15,000 to 20,000
Homestead sims would go up from 3750 to 5000
Openspace sims would go up from 750 to 1000

Patch Linden confirmed reports on the Linden Blog and elsewhere that Mainland sims were in the process of having their prim allowance increased, saying it was going up through their usual weekly restarts. For Private Estates however, the change would not come right away but "within a couple months, could be sooner, hopefully not later."

Patch also mentioned that eventually full Private sims would have the option for even greater capacity, but for a price. They could have their prim allowance boosted to 30,000, but only if a $30 fee was paid up front and a monthly $30 fee charged in addition to the usual monthly tier.

Patch stated Linden Lab would announce when they would be ready to boost Private sims and offer the further increased capacity on separate dates in the future.

Would there be a downside? Patch stated there was the possibility of older computers taking more time to process the extra prims, but assured Linden Lab had been doing much testing and felt the extra lag should be minimal to most.

After the meeting, I asked Saffia about these changes, she answered, "I'm really excited by this. I think it opens up huge possibilities for creators - both in building more objects and in building with better use of LOD."

Inara Pey of Modem World posted about the time of the meeting an interview with Patch Linden about the Prim increases. Linden Lab would also mention it on their latest blog post.

And so, we have the full story on a topic that's gotten Second Life abuzz all week.

Bixyl Shuftan

Wednesday, March 9, 2016

Linden Lab Annouces Hike in Paypal/Skrill Transaction Fees, "Faster Credit Processing"


For those who use Paypal or Skrill to buy their virtual currency from Linden Lab, their fees are going to go up. On Monday, it was announced in the official Second Life blog that there would be some "Upcoming changes to fees" starting on April 5.

In addition to taking time, processing credit and paying real money to users’ PayPal and Skrill accounts incurs costs to Linden Lab. Each transaction actually costs us more than the $1 (USD) fee we have been charging. To address that and in light of the significant investments we’ve made to improve the related systems and processes, we will be making some adjustments to the fee structure, beginning next month.
 
As of April 5, 2016, instead of charging a flat fee of $1 (USD) per transaction, we will charge a fee of 1.5% of the transaction value, with a minimum fee of $3 (USD) and a maximum of $15 (USD). Additionally, the fee for purchasing L$ on the LindeX will increase 10¢, from $0.30 (USD) to $0.40 (USD) per transaction.

But it wasn't all bad news. Linden Lab stated it has been making some changes to how transactions of money is made. So people will be able to sell Linden dollars for real-life currency from the Lab at a faster time. The Lab is saying most of their purchases of Linden dollars for real ones will be completed within two days, though some will take longer.

We’re happy to announce that we will significantly improve how quickly we’re able to process a majority of credit requests. Based on current data, we estimate that the upgrades we’ve made will allow approximately 75% of process credit requests to be completed within 2 business days. 
 
For a minority of requests, the process may still take 5 business days. Because we’re dealing with sending real money to users around the world, we may require additional information and perform other processes that could impact the time needed. A good rule of thumb is that the better we know you as a customer, the more likely it is we’ll be able to quickly process your credit requests.

On the SL Universe forums, one store owner mentioned getting an email from Linden Lab asking about their source of income. It was suggested the email was related to the changes in how transactions are carried out, though there was no way to confirm it.

To read the blog post in it's entirety, Click here.