From the SL19B entry area. For those who wonder where I get my ideas, sometimes they just appear in front of me.
By Bixyl Shuftan
By Bixyl Shuftan
*
It's been about a month since April Linden announced that the data from all the sims (aside from a few Linden ones) had been moved to Cloud servers. But there was still some work to be done. This week, there was some more news about the last stages of the move. On Tuesday, it was announced that "as part of our overall migration to the cloud, some of our web publishing tools ... may be unavailable for our internal editorial team." And so the Second Life Destination Guide was getting a temporary freeze on updates. Also on Tuesday, according to Inara Pey, at the Simulator User Group meeting April and Oz Linden had stated all Second Life systems and service were now running on Amazon Cloud Servers. So the Lab was clearing all of it's equipment from it's "former co-location facility in Arizona."
At the Wednesday Third Party Viewer Meeting, supposedly Oz Linden was more direct, "Actually, we disconnected the datacenter last night ... everything is now running in AWS."
It's not an announcement that's being celebrated by all. There's been a number of glitches on the Grid lately, and Inara Pey stated in the same article that the Lab was working to fix an issue on the map. While the move to the Cloud may be done, the job of taking care of the bugs and glitches as a result of the move remains.
Source: Modem World , SL forums
Bixyl Shuftan
Taken at Sunweaver Bay. It was a couple weeks ago that all sims were finally moved to cloud servers. But given this chair, it had to be done.
By Bixyl Shuftan
We’re doing our very best to fix things that come up as we go. This means that we might need to restart regions more often than you’re used to, and things may break just a little more often than we’ve all been accustomed to.
In order to get this project done as fast as possible and minimize the time (and resulting bugs) we have to spend with one foot in our datacenter and the other in the cloud, we don’t want to limit ourselves to restarting regions just once a week. We’re ready to get this project done! We’ve seen how much better Second Life runs in the cloud, and we’re ready to have everyone on the grid experience it.
We have made the decision to delay the deployment of Premium Plus based on two key factors:It should be noted that a few days ago, Linden Lab stated earlier that there was a "Limited Availability" of new private sims due in part to their transitioning to cloud servers not complete yet. So that would be another reason to devote more time and resources to that effort. When the option of changing one's account surname was finally made available, one of the complaints was that due to the Coronavirus crisis, many wouldn't be able to afford it due to loss of income.
- We want to be focused on our Uplift project (move to the cloud) and to minimize distraction for our development, QA, and Ops teams. While we’ve laid a lot of groundwork, quite a bit more still remains to finish Premium Plus.
- The pandemic has brought a lot of financial uncertainty to people all around the world and we know many of our Residents have been hit hard.
We are very happy that SL has provided an outlet for people where they can connect, escape, engage safely, and earn a living or supplement their income as well. But we also realise that introducing a higher-priced service level in this time would be really ham-handed.
Of the "Meet the Lindens" events last week at the Second Life Birthday, perhaps the most anticipated aside from the one where Linden Lab's CEO spoke was the one featuring Oz and April Linden. As they cover the more technical aspects of how the virtual world works, they would know the most about certain issues such as the moving of Second Life's data to "The Cloud" and when might new last names once again be an option for those with the surname Resident. They had much to say about those issues, such as the plan being to allow residents to have the option to change first names as well, and more.
Of summarizing what Linden Lab has accomplished in the past twelve months, Grumpity commented there has "so much going on, it's hard to think back a full year." She touted general improvement in Second Life's infstructure, a fair amount of content and feature development, the introduction of animesh, the new Linden homes, new estate tools (still ongoing), parcel and estate management, and helping educators with their courses. Patch brought up Linden Lab's involvement in SL15B, "lots of gift stuff happening," and things coming up beyond Linden homes.
When asked about plans for artist development, Patch responded that the Linden Endowment for the Arts was in "hiatus." But people have come forward to the Lab to offer ideas to move things forward, so he told the audience to watch for developments.
Those whom have been around Second Life for a long time are probably familiar with Hippo Technologies, or at least it's products HippoVend and HippoRent, particulary merchants and renters. But the sight of the HippoRent cubes will soon be a thing of the past. On their blog on February 16, Hippo announced they were closing due to "infrastructure failure" of Rackspace Cloud Servers, which they had been using to hold their data.
The monthly fee, at least for the first 90 days, will be $17 a month, "Our early bird price is going to be an experiment for 90 days. If
you’ve been following the blog, you know we’ve seen price fluctuations
on the back end, and we still need to watch actual usage of the service.
$17 is a sustainable price if the instance costs return to their
typical, historical values. It is not a sustainable price with the
current spike in instance price. We may need to get creative with how we
split instances, or we may need to raise prices. We intend to remain
transparent as always and will keep you posted. Our goal is to continue
to maintain a sustainable, affordable service."