Showing posts with label Cyber. Show all posts
Showing posts with label Cyber. Show all posts

Monday, September 22, 2025

The Cyber Fair's Last Day

 

Today marks the last day of the Cyber Fair. This shopping event offers plenty of items to wear for those wanting a futuristic look, from headgear to outfits, to bionic limbs, various other accessories, and more. 
 
It's that time again... The virtual world is about to light up CYBER FAIR • SEPTEMBER ROUND ≼ is coming in HOT! From futuristic fashion to cutting-edge creations, this is where innovation meets style in the metaverse. 
 
To read more about it, check the website: https://www.access-sl.com/cyberfair.
 
https://maps.secondlife.com/secondlife/ACCESS%202/126/124/1504 
 

Wednesday, December 1, 2021

Announcement: L!vew!re Winter Cyber & Sci-fi Ball

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L!vew!re 2021 Winter Cyber & Sci-fi Ball

Saturday December 4

6 PM to 10 PM SL time

Best male or female avie, Each set takes the 500 L pot

Cyber/ Sci-fi avies

Two winners per set

http://maps.secondlife.com/secondlife/ZoHa%20Islands%20E/63/111/3982

 

Friday, November 6, 2020

Announcement: This Saturday at The Science Circle - Cyber Security

 

"Cyber Security"

Saturday Novemeber 7

10 AM to 11 AM SL time

This presentation discusses, as an example of what can be done across the Nation, California’s progress in developing comprehensive career pathways to a variety of Cybersecurity jobs in order to fill existing and future unfilled positions. Global demand for information security professionals has been growing exponentially and has reached a critical point. It is imperative; therefore, that we build a workforce of qualified cybersecurity specialists and trained users (including technicians and managers).

We need coordinated and linked education, training, and workforce development programs in order to fill that demand.

Thus, California is developing a framework for the design, development, and implementation of a California Cybersecurity Career Education Pipeline and Pathway Project (CCCEPPP) to prepare 50,000 entry-level cybersecurity professionals in California from 2020-2030 and reduce current/future state workforce capability skills/gaps.

In order to maximize efficiency and meet diverse key stakeholder needs, California seeks innovative ways to balance the academic and professional demands of cybersecurity programs to achieve enhanced student access to quality, cost-efficient and available cyber-security programs statewide.

The California Cybersecurity Workforce Development and Education Strategy has 15 recommendations to lay out a framework, blueprint, and structure for the design, development, and implementation of a California Cybersecurity Career Education Pipeline and Pathway and additional educational toolkits to serve statewide cybersecurity workforce development and education in “high need” essential workforce areas and sectors at all levels of education and training (K-12, Associates, Bachelors, Graduate, Professional Cortication/Training). Model curriculum, extra-curricular activities, cyber-competitions, professional and career development, and a host of related issues are included.

A presentation by Myron Curtis

For more information, Click Here.

http://maps.secondlife.com/secondlife/The%20Science%20Circle/67/129/32


Friday, March 20, 2020

Three Shopping Events


There are a number of events this weekend. Two have been going on all week, and are ending soon. The third will go on to the end of the month. One is the "Art Walk 2020 At Gulls Wing Sailing Club." This is a Relay for Life event in which the money goes to the Gull's Wing Sailing Club team.

Art Walk 2020 At Gulls Wing Sailing Club starts on the 15th of March and runs through the 22nd of March. 100% of sales go to Relay for Life in Second Life!

36 (added 2 more!) RFL Limited Quantity kiosks featuring some of SL's best Artists have donated their art to find a cure for cancer. Come by and see Art in The Park gallery while you are deciding which artwork you have to have.


Dropping by, the artwork was not framed and on easels or on a wall, but in kiosks. One has to pay the amount of Lindens in to get the artwork. Clicking on the poster near the crosswalk one gets a booklet that tells you a little about the event. Among the artists whose works are for sale are Anibrm Jung, Slatan, and Silvermoon.  The event ends Sunday March 22.

http://maps.secondlife.com/secondlife/Gulls%20Wing%20Marina/154/106/23

Another event going on, one featured in the official blog and Destinations Guide, is the Cyber Fair.

Transport yourself to the future with CYBER Fair by ACCESS, open March 5th to 25th. You will find sci-fi, tech, robotic designs, and cyberpunk items by amazing content creators in Second Life. The future is now at CYBER fair! For more information, visit: www.access-sl.com/cyber-fair-by-access.

There are numerous futuristic/cyberpunk-themed items up for sale. This includes a few gachas. With real life news full of stories about an epidemic and viruses, no surprise that among the items are a number of respirators and masks. The event ends Wednesday March 25.

https://maps.secondlife.com/secondlife/Galactico/128/133/1001/

And for lovers of gacha sales, the Gacha Guild spring event is taking place. The theme is "Spirited Japanese Festival."

Gacha Guild is back again this Spring, themed to honor one of the greatest Studio Ghibli movies of all time, Spirited Away! Get whisked away to a whimsical world in mythical Japan. Grab some gachas and even some gold when the bathhouse opens. Surely someone in there will trade you something good for it. Event is open from March 1st to March 31st. The hunt begins on March 14th!

The place has numerous avatars and accessories up for sale. As before, people can sell vouchers, rare ones sometimes selling for quite a bit, or giving them to friends. There is also a Halftime Hunt event that opened a few days ago. Getting the HUD for it, one looks for piles of gold which are worth points which can be exchanged for prizes. You can do this while exploring the area outside the market stall place, which has some trails and caves (which will tp you to other spots on the sim). Going about, I also found a mahjong table which looked playable. Although the sim is rated adult, the organizers have asked people to hide any exposed genitals. The event is open until the end of the month.

http://maps.secondlife.com/secondlife/Dew%20Drop/74/171/68

Bixyl Shuftan 

Friday, February 22, 2019

Announcement: This Week At The Science Circle : Cyber Security


"Cyber Security"
Saturday February 23 at 10 AM PST

Moderator: Matthew Burr – Beragon Betts

Anyone who is interested in his security on the internet will soon come across worrying reports about phishing e-mails, cybercrime, industrial espionage, governments stealing each other’s data and cyber-terrorism. Closer to home, data mining affects us via Facebook, Google and Microsoft.

What started as a free sharing of data has gradually turned into an unsafe, lawless space where everyone is a target for malicious parties.

More information Harvard Cybersecurity Wiki

The Science Circle (61/127/32)

Friday, December 16, 2016

Announcment: GeekSpeak "Cyber Wars" Discussion Saturday at 12 Noon


In this day and age, we are all connected in ways that we cannot measure or understand.  We have created a new cyber habitat but the old war and violence has followed us there.  We are not as safe as we thought we would be.  The lions have returned to the Savannah.

Last month’s attack on the USA showed us how easy cyber attacks can be.  Wars between states can be carried out online.  A few years ago, there was a virus roaming on the internet that was written to shut down a nuclear plant in Iran.  This is just one example that went public; there are many more predators out there that we do not know about.  Tomorrow someone could stop all traffic or close all factories.

What will happen if someone, an individual or a state, invents a super-virus?  Or if all important computers get infected with ransomware?

How much damage could a cyber war do?  How can we protect ourselves?  How threatened do you feel?  Bring your firewall to GeekSpeak and talk to us about it.

Some people have had problems teleporting to GeekSpeak.  Please contact Kathen Ohtobide if you cannot find us.
http://maps.secondlife.com/secondlife/Danmu/141/128/51


Originally posted in the SL Enquirer.

Saturday, February 13, 2016

SL Video: "Cyber Carnaval de Nice Serious Game 2016 "




(Click here if the video fails to play)

Taken by at the Cyber Nice Carnival on January 30 by Moya Patrick, "This year the Cyber Carnival is in collaboration with Virtual Ability: an American association to enable persons with disabilities to participate in activities in virtual worlds. The Cyber Carnival brings together users from five continents on a 3D reproduction of the Massena in the interactive world by the local artist Patrick Moya on Second Life."