The Burn2 Conception, the spinoff event of the successful Burn2 festival, is taking place this weekend. At Burning Man - Deep Hole, there are a number of exhibits and a number of music events. The theme of the event, "Communal Earth," to look at issues related to the Earth. Marcel Mosswood was there, and wrote about the event.
From Isabelle Cheren on April 19, "In today's vlog I am taking you exploring a sci fi cybernetic experience
in Second Life. All details of the destination and what I am wearing
from EQUAL10 in the blog post below. More information about this amazing
place will be also found."
Some of her talk has little to do with Second Life, but the camera shots are great.
Some readers may remember the Second Life Avatar Review Files or SLARF (slarf.org). This website provided a number of reviews for various furry, and a few feral, avatars. Unfortunately, a few years ago, the website stopped updating, and then went offline. Among the writers for it was Blau Rascon, whom had left after joining up with the Kenzart Kreetures avatar company. Last September, he started a similar website: the Second Life Avatar Index. Cyfir recently had a chance to talk to him about the Avatar Index, and what he's been doing at KZK.
Djehan Kidd is the artist behind Hangars Liquides, a cyberpunk-themed city in Second Life that unfortunately made news last week when she announced the place was in danger of disappearing. A few days ago, I had the chance to interview her. We would talk about how she came to Second Life, how Hangars came to be, and a few other projects she's worked on.
It was fifty years ago this week that the Apollo 11 rocket launched, and on July 20 that year two of it's astronauts would walk on the moon. Various places and groups in Second Life are having celebration events, such as the National Space Society. Linden Lab is getting in on the events by inviting people to take part in their latest "hashtag SecondLifeChallenge" event, "#Apollo50th," which Xiola Linden posted about yesterday.
Today marks the 50th anniversary of the Apollo 11 moon launch! Four days
later, mankind touched down on the moon's surface and "That's one
small step for man, one giant leap for mankind." was born! We wanted to
celebrate the momentous occasion with a #SecondLifeChallenge
To take part, the Lab is asking residents to take screenshots and/or videos of themselves and/or friends exploring outer space locations. You then share the picture on social media "using the hashtags #Apollo50th, #Apollo50, #Apollo11, and #SecondLifeChallenge," as well as posting on Flickr. Of the Flickr pictures, "using the hashtags #Apollo50th and #SecondLifeChallenge
," you submit them to two Second Life Flickr groups, Second Life Official, and Second Life Challenge - Official.
The Lab is offering no prizes, nor is there any competition.
In what can only be described as a stunning development for artists and supporters of the arts in Second Life, the Linden Endowment for the Arts is set to close down on the last day of August.
The Committee of the Linden Endowment for the Arts regrets to inform residents of Second Life that the LEA regions will be closing at the end of August 2019.
In November 2018, the Committee decided that the best way forward was for the members to step down, and allow Linden Lab to revamp or re-organise the program, with new members if they wished. At that time, the bi-annual Land Grant (the AIR regions) were shuttered. A small number of the Committee stayed on to administer the Core regions until the remaining grant commitments ran their course. Those grants are now coming to an end, and therefore the LEA will be closed at the end of August 2019
The Linden Endowment for the Arts (LEA) was established to help create a center of arts activity in Second Life. It was founded in 2010 and launched its first events in 2011. For the last eight years, it has been a collaborative venture between Linden Lab and the arts community. Guided initially by a board of renowned Second Life artists and more latterly also bringing in people with a strong interest in promoting the Arts in Second Life, the LEA has been committed to providing access to engaging experiences in the arts for the Second Life community. Over the last eight years, through its exhibitions, programs, and events, the LEA has fostered awareness of artists’ contributions to our virtual world and encouraged others to get involved and be inspired.
It has long been divided into two parts; The Core Regions and the Artists in Resident Regions.
The LEA Land Grant (the AIR Regions) was a program to distribute 20 regions (LEA10 - LEA29) generously donated by Linden Lab. These regions were used to promote art and artistic endeavors in Second Life. Full regions of virtual land were made available to in-world artists through an application process. The AiR Land Grant was a 6 month grant.
The LEA Land Grant was shuttered by Linden Lab in January 2019 at the request of the LEA Committee, pending decisions on the future of the LEA.
The Core regions (LEA1- LEA9) hosted a variety of artistic events and installations for a three month period. The Core regions included a Welcome Area, a four region theatre, a sandbox for artists, and partial and full regions that could be used for the three month period, with a great emphasis on community art events.
This program will be closing at the end of August when all the regions will be shuttered by Linden Lab at the request of the Committee.
The Committee wishes to express its gratitude and deep respect for the artists of Second Life, whose work they have been privileged to support over the last eight years. We hope that in time Linden Lab will be able to create a new program that will continue their support of the arts in Second Life.
Any questions concerning the Linden Endowment for the Arts should be addressed to PatriciaAnne Daviau or JMB Balogh.
The Linden Endowment for the Arts Committee: PatriciaAnne Daviau, JMB Balogh, LaPiscean Liberty, Jayjay Zifanwe Advisors: The Dove Rhode and Corcosman Voom
Saffia Widdershins invited me to talk to her for a few minutes. She
stated Linden Lab had nothing to do with the LEA closing down. If
anything, they wanted it to keep going. But the LEA Committee "were
pretty much burned out." After inviting a number of people to join the
Committee, and being refused, they had decided to step down so a fresh
start could take place.
Saffia told me this wasn't
necessarily the end of the LEA. It could still be saved in some form,
"But the initiative needs to come from the arts community. They need to
pull together and create a workable proposal (or several proposals) for
Inara Pey had a number of things to say on her blog, "As was pointed out to me after I wrote the article on the 2018
restructuring announcement, running any organisation like the LEA is
going to be a thankless task; there is no remuneration for time given,
there is always going to be hostility over actions taken and the grants
awarded, and so on; it really can be a thankless task. ...
"However, there can be no doubting then when all is said and done, the
LEA did a tremendous amount of good for the artists who participated in
its programmes, offering many the means to express themselves and reach
audiences in a manner that might never otherwise been able to achieve.
"While the LEA many have had its warts and at times had to face undue
criticism, it has through its nine years of existence been a force for
good for those arts who have been able to make use of its facilities and
it has certainly helped enriched art within Second Life and allow many
to appreciate work and installations they might otherwise never get to
see. So, it’s not unfair to say its passing will be missed."
So will the LEA be saved, or will this chapter of the history of the arts in Second Life come to a close? Stay tuned for more details.
Celebrate the 50th anniversary of Apollo 11’s first first landing of humankind on the Moon. Join us at our Tranquility Base venue on Saturday, July 20th, for two historic video watch parties, and a Space Age Sock Hop with DJ Aristippus (details below).
We will gather at Tranquility Base at 1pm SL time ahead of the landing time, and again at 7:30pm SL time in advance of the first steps on the Moon, where we will watch the videos and discuss the past, present and future of space exploration and development. You can view these videos on our screens or in your browser any time, but the information below will allow you to sync with the timing of the historic events.
You can also watch and listen to:
“Hope Eyrie” (The Eagle Has Landed) - anthem of the Space Age
Performed by Julia Ecklar, written by Leslie Fish, video edited by Per Malm
Space Age Sock Hop with DJ Aristippus!
4-6pm SL time, Saturday, 20 July
Join us at Tranquility Base (see landmark above) for some songs with a space theme, some that come from the Moon landing era, and a whole lot of classic rock and roll. Costumes not required, but we encourage spacesuits or period sock hop outfits. Freebie classic avatar spacesuits available!
Aristippus, The Sexy Dj, has been DJing for many years. He mostly plays songs that he has uploaded from his personal collection of vinyl LPs and 45s. He is an original Baby Boomer, born in Year 1 of that generation. As such on Oct. 4, 1957, he was almost 11 years old when Sputnik went up, ushering in the age of space exploration.
Welcome to the International Spaceflight Museum! We strive to create full-scale, accurate models of rockets and other spacecraft, and present astronomical information in an interactive, accessible way. This museum was started in late 2005, and has been at the present location on Spaceport Alpha since early 2006.
Taken at Club Cutlass' "Toon Time." "Wreck-It-Ralph" as the "bad guy" in his video game is a sympathetic one when you think about it. His home, a stump in the woods, is uprooted to make way for an apartment complex. And the impulsive guy that he is, vents his fists at the source of his problem. Sly Cooper may be technically breaking the law in his heists, but that be steals only from other thieves *and* would rather avoid violence, makes him the hero of his game. Fortunately in Ralph's movie, everything turns out well for him in the end.
After a week for the readers to vote on their favorites, as well as the judges, we finally have the results of the Second Life Newser 9th Anniversary SL Photogrphy Contest. The contest was in two parts, popular vote and judges vote.
The results of the judges' choices were:
3rd Place (100L and a trophy) : Tie vote - Dean (serenedean) and Witcher (witchercraftsmn)
2nd Place (250L and a trophy) : Lady Onia (Ladyonia)
1st Place (500L and a trophy) : Pink Clarity
Almost 100 readers came to the SL Newser office to vote on their favorite pictures. The results of the readers' choices were:
3rd Place (100L and a trophy) : Anjel.Mills
2nd Place (250L and a trophy) : Lady Onia (Ladyonia)
1st Place (500L and a trophy) : Dean (serenedean)
Congratulations to the winners. You should be receiving your prizes soon.
We have reached a milestone in how we handle Open Simulator and Second Life binaries. In the past we have provided SL-only builds AND OpenSim-and-SL builds. This has always caused much confusion to our users, and for that reason—among many others—we have forked our code into two repositories. This means we can now issue updates for Second Life and updates for OpenSim independently of each other. It also makes it a lot easier for us to develop for Second Life without worrying about backwards compatibility with OpenSim, and to develop for OpenSim without concern about SL compatibility. Everyone wins!
No longer will the two be tied by release date or version numbers. Firestorm developer Beq Janus has been communicating with OpenSim developers and grid owners and has been working hard on OpenSim-specific issues for a future OpenSim Firestorm viewer update.
The SL and OS Viewer will still work for now. But the next viewers for Second Life and Opensim will only work on their respective grids.
you ever thought about writing your own Medieval novel? What if you
could live through your very own battle of the throne without any of the
very bloody and finite endings you’ve seen on television? Hold court,
joust, ride forth into battle on the back of your trusted steed, or
simply embrace the photogenic romance of living in an era long passed -
it’s all possible in SL.
That’s where communities like MYSTVALE and other role-playing communities
within Second Life come in. Tailored to immerse you in an experience
that blends history and fantasy together, and allows you to begin making
your own history through creative story-telling. Talk about choosing
your own adventure!
Put on your favorite medieval outfit, grab your preferred party of adventurers, and cross the virtual veil into MYSTVALE.
For years, the Furry Fashion Lounge has offered DJ music events for the friends of the mall. But yesterday, it was announced in both the inworld group and Discord channel that the events at the Lounge, recently renamed Furscape, were being put on hold, at least for a little while.
We decided to reevaluate the way that we manage the sim.
In order to restructure we decided that Regularly scheduled events would be on hiatus for a few weeks while we make plans on a future event structure. While we won't have scheduled events running, the lounge is still open as a good place to hang out and enjoy yourself. Keep your ears open for when DJs might decide to play music for your enjoyment! Furry fashion is not closing down! Thank you for your unbelivable support!
There is not yet a date for when events will resume. For those wanting to know when impromptu events are taking place, joining the group is recommended.
In real life, cats have proven popular pets, having lived with man for thousands of years and with over 95 million kept as pets in the United States and over eight million in Britain. In Second Life, you can find pet virtual cats in many places. Selena Alexandre has a tribute to our four-footed feline companions, the Cats Museum. Gemma Cleanslate, a cat owner herself, went to have a look.
Kultivate Magazine, a publication that focuses on the artistic side of Second Life, is celebrating it's fourth anniversary. As they do every year, they're celebrating with both an art show and music events every day this week. Marcel Mosswood of the Newser was there, and wrote about the event.
Djehan told me it's looking unlikely Linden Lab will allow Hangars to rent out apartments and still remain a nonprofit. She felt it's not because they don't want to, but in her opinion they're "monitored" by the US Government more today than in the past. She's also gotten numerous offers of help to keep the sims afloat. But she feels their best chance lies with the Lab's sim preservation program, "So far I didn't get a no or a yes. All I know is that a commitee will visit (the sims) and decide."
Meanwhile, others are spreading the word about the sims. A concerned resident created a thread on the official forums about Hangars Liquides, and it quickly grew to numerous pages, some people posting pictures of the area. There were numerous pleas for the sims to be given a break and allowed to stay on. One commented, "I don't think I have been there before or if I had I didn't spend long
there because the scale of it whilst immersive is also bewildering.
Spent 30 minutes exploring it again and it is undoubtedly a work of
art. Despite all its complexity it is well optimised, I had none of my
usual problems with textures and objects not bothering to load. It is a
fine example of what is possible to do here."
There's also a Flickr page full of screenshots of the sims (caution, not all safe for work).
The full interview with Djehan will appear later this week in the Newser.
THE BECKRIDGE GALLERY PRESENTS "HEADLINE APOLLO"
A POP UP EXHIBIT BY DIAMOND MARCHANT
An exhibit of front page print journalism by the Fort Worth Star Telegram during the Apollo 11 moon mission
July 15 thru July 28, 2019 at The Beckridge Gallery, Bellesseria, Second Life
Free and open to the public
The 50th anniversary of the Apollo 11 moon mission has brought forth numerous books, films, and exhibits that offer different perspectives on this unique human achievement. In this vein, the "Headline Apollo" exhibit presents what the readers of a north Texas newspaper saw over this 10 day period in July, 1969. A newspaper of that era covered this history making mission with great detail and emphasis, but simultaneously reported on other issues of the day, such as Vietnam, Chappaquiddick, Luna 15, Nixon, hospital taxes, local crime, and baby names.
The exhibit also includes NASA archival photos of the mission, magazine covers, and a tip of the hat to the first visit to the moon by humans, Apollo 8.
The newspapers presented in "Headline Apollo" (except for July 21 morning) were collected and archived in 1969 by a young diamond Marchant and photographed in 2019.
About the Beckridge Gallery
The Beckridge Gallery of Bellesseria, Second Life is a small indoor gallery that hosts one exhibit at a time. Exhibit topics include art, science, and history and may concern the real world as well as Second Life activities.
All stories told in open voice unless otherwise noted. All times SL/PT
*SUNDAY, July 14th at 1:30pm:TEA TIME with JEEVES. Our
new series continues, featuring P.G. Wodehouse's unforgettable
characters: Bertie Wooster, and his valet Jeeves. THIS WEEK: "Jeeves and
the Hard-boiled Egg" with Da5id Abbot, Kayden Oconnell, and Caledonia
Skytower, live on Stream in Ceiliuradh Glen.
Now is the time when we say the ‘OMGs’ and ‘OH I’m so sorrys’ and ‘Oh I will Pray for Yous’ right?
NO IT IS NOT
Now is when we as ACS Volunteers, who
have grown from Cure Cancer Do Gooders of RFL 2005, turn into a vibrant
and passionate Army who go forward armed with the tools and information
that Saves Lives Celebrates Lives and Leads the Fight For a World
Now is the time when we say We’ve got you back!
We’ve got a plan for this!
We can Treat This!
WE WILL BEAT THIS!
And that is just what my oncologist
said this afternoon. The man who has treated my leukemia for 16 years
looked at me and said “OK, so make an appointment for Friday and lets
get the pathology and figure out how we are going to beat this!”
And you know what.. That is just what I am going to do, what he is going to do and what we as a community are going to do.
And by God THAT is how We Cure Cancer!
In both the Relay for Life Volunteers group in Second Life and their Discord server, there were numerous well-wishes and words of encouragement for Trader. "You got this Trader!!!" "I think cancer got stupid and picked a fight with the wrong person." "Keep fighting cause your not alone."
Some sad news for fans of sci-fi themed sims. According to New World Notes, the "Hangars Liquides" sims will be closing at the end of the month.
The area, now consisting of five sims of tall buildings high in the sky
with a gritty, run-down theme, what owner and creator Djehan Kidd called "Cyberpunk City, Technopunk, Dystopian Noir," has been in Second Life since 2007. In
2014, it was featured in a video in The Guardian. But unfortunately, a change in the Terms of Service mean that as a nonprofit, the sim can't rent spaces to help pay for it's upkeep. “As a cultural nonprofit organization,”
Djehan explained to Hamlet Au, “Second Life has become unsustainable for me. Several
months ago, I was told that the new Terms of Service for nonprofits did
not permit us to offer rentals anymore; as a result, the city couldn't
pay for itself any more.”
According to Hamlet, Djehan has been in contact with Linden Lab, and there is talk about making Hangars Liquides an exception to their new rules. But as of now, there's nothing agreed upon. Unless something changes, the city will close at the end of the month.
While the Lab has tried to calm the confusion about the new service for Second Life residents, such as with the Town Hall meeting and a Q and A thread in the forums, this hasn't been the end of it. Activity in the "Tilia Takes Over" thread picked up following allegations Linden Lab was deleting some posts. While there were posters wondering if the Lab was simply deleting redundant questions, others felt this smelled like censorship. It would appear that whatever happens at today's event, it will not be the end of resident concerns.
With so much going on in Second Life, it's easy to miss what's going on with other virtual worlds. But there have been reports that one particular one that a number of residents have heard of has been having serious troubles: High Fidelity.
For those of you not familiar with the virtual world, after Philip Rosedale, the founder of Linden Lab, left the company, he went on to found High Fidelity in 2013. Despite having raised over seventy million from investors, it hasn't been doing well. In a community meeting in early April, Rosedale had some bad news. All company owned domains in the virtual world would be shut down, except for the orientation room for new users, and instead of focusing on VR headset experiences they would be concentrating on those from desktop computers. The reason for the latter was slow VR equipment sales. Hamlet Au remarked, "I can't emphasize enough how huge a blow this is to social VR and consumer-facing VR in general." In May came another announcement, a quarter of the workers would be laid off. The company would also be changing it's direction more to businesses.
As part of the changes in April, the General Assembly meetings were replayed with monthly Developers Discussion. When blogger Ryan Schultz looked at the video for the June discussion, he noticed a significant drop in attendance compared to the April meeting. "what happened to all the people who were active supporters of High Fidelity and who used to come out to meetings?" he asked. He then noticed on the forums some longtime members had their "trusted member" status downgraded to standard, which did not sit well with some, "Wow, after being here for 5+ years, I guess I never was trusted at all." Schultz's reaction was, "Is it just me, or is there a general overall sense of HiFi turning off the lights, shutting down various systems, and in general just downgrading services to their loyal userbase?"
While a small majority of Second Life's residents come from English-speaking countries, others come from countries where it's not so commonly spoken. Plus in real life many people from other lands move to those countries. So it's often a good idea to try to learn a little about another language. Among the various exhibits at the Second Life Birthday was that of "Spanish With Eugenia," a language class by Eugenia Calderon. The Newser met up with her and had a few words with her about it.
From Luca on July 4, "Second Life for me began with curiosity which turned into something
really fun for me to express myself that I enjoy a lot, then it became a
platform of creativity and self-discovery."
Some avatars come and go. Others retain a following. Among the later is the Crux. Despite having been around in Second Life for over a decade, this unusual avatar retains a following among a number of residents. Sovereign Wolf (Angelina Shen), whom is skilled at mesh content making, decided to take it upon herself to update the avatar using mesh and bento. Cyfir heard about her efforts, and interviewed her about her project.
On Monday July 1, Linden Lab announced to the residents something called Tilia would be part of "Important Changes to your Second Life Account." The result was no shortage of confusion, residents asking how would this would affect them.
Want to learn more about Tilia, the wholly-owned subsidiary of Linden Lab?
Life executives Grumpity Linden (Senior Director of Product) and Patch
Linden (Senior Director of Product Operations) will be answering
questions about Tilia from the community at a special “Tilia Town Hall”
event held inworld this Friday, July 12 at 1 p.m. (SLT/Pacific).
on July 1, Tilia will soon be handling certain aspects of the Second
Life service that will help us comply with U.S. laws and regulations via
enhanced regulatory compliance protocols. We’ve been taking questions
about Tilia in our official forum all week, so please join us as we continue to listen and respond.
The structure is at a meeting point of four sims to accommodate a larger crowd. Still, some residents may need to adjust their Preferences on their viewers to make up for the lag.
As stated in the announcement, the meeting will be at Town Hall Island On Friday July 12 at 1PM.
After seven years, Linden Lab is back in charge of "The Birthday."
It was a surprise in Spring 2012 when Linden Lab announced it would not be organizing any Second Life Birthday celebration in June that year. The result was disappointment, followed by a group of residents getting together to organize it on their own. The overall result was a success, and a collective sigh of relief to all involved. After a few years, the Lab would gradually began to be involved once more. There came presents from the Lab, such as it's robot, bear, and dinosaur avatars. There were the Music Fest. There were the "Meet the Lindens" events. There came the shopping events. And last year there was the Swaginator Hunt. Still, it was the resident-run team that was in charge.
This year, the Lab assumed full control of the Second Life Birthday. The volunteers were still there, but the Lab was in charge. I heard one resident express disappointment, saying that the Lab should have just given the volunteer group the sims and let them run it. A few expressed disinterest in the whole thing, "My bank is important to me too, but I don't celebrate it's anniversary." But the general feeling I got was most were okay with or happy that the Lab was in charge again. Why was the Lab back in charge? One Linden stated that over time, they were analyzing what worked for The Birthday and what didn't. So apparently they felt they were confident they were up to the task again.
A man once stated with change inevitably comes loss. And with the Lab back in charge, a couple traditions from the resident-run Birthdays came to an end. Gone was the "Cake Stage," in it's place a much simpler Festival Stage that could handle the traffic of four sims. Also gone was Stage Left, which in the past few years had wowed crowds with it's detail. One volunteer told me that The Birthday was probably just as good without the fancy builds as while they looked fantastic, all that detail meant extra lag. Others however missed the Cake and the fancy builds that Stage Left offered.
One detail about this year's Birthday that raised a few eyebrows was the 1950s theme of "Sweet Sixteen." Some residents felt "why celebrate the past when Second Life is about the future." Others disliked it as they felt it was a decade with backward values. But most were fine with the theme. Between a decade that saw a world war that killed tens of millions worldwide and about 400,000 Americans, and another decade that saw a great deal of social change and anxiety and a war that seemed to drag on and on without any end in sight, the Fifties were seen by many as a quieter and more innocent time. It was a time when there was a great deal of optimism of the future, and (most) Americans were enjoying economic prosperity like never before. Plus this was the decade that a number of things we take for granted came about such as transistors, affordable televisions, passenger jet service, the popular concept of the teenager, and of course the birth of rock and roll music. As Linden Lab put it, "It was an era that rocked and rolled."
The exhibitor builds as usual were, as a whole, well done. While some seemed to have little or nothing to do with the overall theme, the majority fit in it. There were a few 50s style diners and drive-in theater areas. Some builds were made to educate about certain aspects of the time, such as the "Postwar Prosperity," Korean War, and 1950s Britain exhibits. And some made clever use of the theme such as the Fantasy Faire Literature Festival's exhibit, which was a tribute to a number of Fantasy novels published in the decade. There were people and groups I hadn't noticed before at the SLB, such as Rocket City and All Fur Radio.
Two events took place that put a small damper on the festive spirit. Just a few weeks before The Birthday was when the Lab announced price hikes to Premium accounts and a doubling of the cashing out fee. A week ago, they announced that at the start of next month, residents cashing out Linden dollars would be required to use the new Tilia service. The announcement of the former following the success of the new Linden Homes encouraging people to sign up for Premium accounts at first could have been seen as the Lab getting greedy for money. But with the announcement of the former, it looks like the recent fees are needed at least in part to pay for and upkeep Tilia. Indeed as there was a paper published in early May by the US Governments Financial Crimes Enforcement Network about online applications possibly qualifying as "money transmitters" under US law, it could be seen as Linden Lab getting nervous about Uncle Sam and deciding to play it safe, though it would cost money that it decided to pass on to it's customers.
One other thing that made the SL16B different was beyond Linden Lab's control. In past years when the Birthday wound down, residents still had one more big event in the summer to look forward to: The Relay Weekend. This year however, the Relay's big event had taken place a few weeks before. With the Second Life Birthday over, the next big event is Burn2 in October. So perhaps this year a number of residents will be making plans for their real-life summer a little early.
It was quite a party, and the Newser was happy to be a part of it. Special thanks to the volunteers, the Lindens and moles for running things smoothly, Silvia Ametza for her first-class exhibit that she made for us, the other exhibitors, and of course the residents who made it possible.
As halfway expected due to the takedown announcement on Sunday, when I tried teleporting into the sims yesterday, Monday July 8, I was unable to do so. The sims had been closed. And so, the Second Life Sixteenth Birthday, "Sweet Sixteen," has come to a close.
The Newser will have one or two more stories, maybe more, about the SL16B later.
Do you the readers have any stories? Please send any you want printed to the SL Newser : firstname.lastname@example.org
More and more, the new continent Bellisseria has been seeing development. It's not just the development of the land and houses, of which the moles have done a great job. But more and more, the people have not just been making a home there, but coming together as a community to hold events together. Gemma Cleanslate dropped in to see the residents organize some events there from a "Lawn Chair Larry" race to Fourth of July festivities at the new Bellisseria Fairgrounds.
The Second Life Sixteenth Birthday was a great event, but sadly all good things must come to an end. As the virtual clock was winding down, the volunteers threw a couple unofficial parties late last week. Friday had the larger one, and the Newser was there to get a few pictures of the fun.
Remember the photography contest we announced on June 3? Well, between a few events in real life and covering the news about Second Life, we got a little distracted from our plans to start the voting after a month. But not for long. The seven entries are up at the Second Life Newser office in HV Community for people to look and, and vote on for favorite..
The contest judging is in two parts. One part is by a panel of judges. The second part is up to the residents to decide. So come on over and vote for your favorite of the seven pictures. Just press which one on the voting panel you want. But think about it a moment, once you vote you can't change your mind and cancel it.
You have until Monday July 15 at 11:59PM SL time to vote. After that, we pick up the voting board and tally the count. The results will be announced soon after.
When making plans to see exhibits at a Second Life Birthday event (or camps at a Relay Weekend one), it's advisable not to wait until the last day the builds are supposed to be up as a few will take them down a day early, either due to being busy all day in real life or thinking it's a day or two before it really is. And with the Second Life Sixteenth Birthday sims scheduled to be open to Monday July 8, it was presumed most of the builds would still be around then. But for whatever reason, the Lindens made the decision to take down the sims on Monday instead of Tuesday
It's that time of the party. The gifts are all open. The cake has been cut. People are starting to look at their watches. Everything is over but the clean up.
It's been a great celebration! We are so glad all of you were a part of it! Now it's time to grab your no copy items and blow up/tear down your exhibits. The regions will disappear some time on Monday, July 8.
So there were exhibitors rushing to take down their builds, or in the case of the Sci-Fi Convention group, blowing theirs up. And there were people rushing to try to find those they hadn't seen yet, or look at a favorite one more time.
It's unclear what time the sims will be closed to the public, if they haven't been already.