1 hour ago
Friday, September 19, 2014
Congratulation to Prim Perfect, the magazine of prim addicts as they call themselves. September 18 was the relaunch of the magazine and it was celebrated with a party held in the Castle at the Home Expo 5, sponsored by Prim Perfect. This is an event in support of the Relay for Life.
Elrik Merlin, Editor and Camera, supplied the music for the event. Saffia Widdershins, Publisher and Editor, greeted everyone as she danced. Many stopped over to congratulate the staff on the relaunch. There was also an announcement that the magazine has migrated to its own website, www.primperfect.net. There is an intro to the relaunch issue with the promise, “There’s a whole new look, and new features (as well as some old favorites). You’ll get even more gorgeous eye candy from our photographers – and great articles from our writers!” After looking at Issue 52 I have to agree. The older issues can also be found on the website.
Prim Perfect is only one of their many ventures which include Prim Perfect and The Primgraph Magazines, Designing Worlds. Happy Hunting! and The Blackened Mirror television shows (all on treet.tv, slartist.com and aview.tv) and The Quest for the Golden Prim web comic. Subscribers to the blog will be migrated over to the new site so you will not miss any news.
Prim Perfect Publications and its staff is to be lauded for its involvement in events of Second Life in the past years, present and in the future. The SL Newser congratulates and wishes them well.
Among the attractions will be a special live performance by Phil Mayo.
(Click Here if the video fails to load)
Lately the issue of net neutrality has been heating up again, with the idea of access to the Internet as a level playing field at stake. Draxtor Despress did this Second Life video on the subject, "While we might not be able to get rid of all lag in Second Life we most certainly should raise our voice in the battle for the net. So: residents [also the ones outside of the US] please visit http://www.battleforthenet.com and fight the good fight!"
Thursday, September 18, 2014
Among the places having pirate events in Second Life as "Pirate Day" approaches is the Sunweavers' Vinyl Museum, tonight at 6PM.
Tomorrow tis be "International Talk Like a Pirate Day." So tanight at th' Vinyl, it be a night of debauchery and revelry as we be hav'in our Pirate Night. Get yer cutlasses, yer peg-legs, yer shoulder parrots, yer swabbie outfits, and of course ye better be bringin' yer lingo o' th' brotherhood. So don' be late or ye be walkin' the plank. Get yer lilly-livered hides over!
6-8 PM, 500L on the board (must be in theme to enter)
DJ Cynthia will spin a mix of pirate tunnage.
HV Community (67, 207, 4051)
Yesterday on the Linden blog, a charity event benefiting the National Kidney Foundation was highlighted, the steampunk themed "A Clockwork Spiral," by Sonya Rothmanay.
If you love steampunk be sure to stop by A Clockwork Spiral - a shopping event that benefits the National Kidney Foundation and happens to be set on a dark Victorian setting complete with gears, planes, and all things steampunk. Designers have set out themed items marked with either 50% or 100% so you know how much of your purchase will be donated to the organization. Take in the sights and sounds and delve into an atmosphere of a world filled with steam-powered machinery and mechanical majesty.
The Destination Guide entry promises "music events and gifts," and gives the lankmark of Cursed (78/128/1001). The event lasts from now to October 1st.
"We will celebrate the first year of Avatar Social Network on September 20th in Second Life. It will start at 10AM and go until 11PM SLT with fantastic performers, entertainers and DJs and lot of gifts. If you wish to participate, help out with hosting or offering a gift of your design please contact Arkad Baxton or La Freese or post on the forum here. Thank you!"
Wednesday, September 17, 2014
There's been numerous responses and comments to Microsoft acquiring Minecraft through buying up it's company Majong. But this is one of the funnier ones.
Hat Tip: Nydia Tungsten
On occasion, Second Life Newspaper will print an article or picture submitted to us by one of you, the readers. And at the moment, we could use some as some of the staff are currently having some real life difficulties that are cutting into their schedules.
Have you seen a particularly well-detailed sim? Went to a great event? Found yourself in a hilarious "only in SL" predicament? We're very interested in what you the readers have to say. Send us a story or funny picture, and if we like it, we'll post it as a Reader Submitted. For pictures, jpg format is preferred.
Mail submissions to bixylshuftan(at)gmail.com.
PLEASE include your SL user name and tell us if you wish it to appear with your story.
SL-Newser reserves the right to post in the appropriate section and to investigate any names used in submitted stories (please ask permission before using anyones name or picture or use an alias for them).
Last Saturday on Saturday September 13, the Relay Wizards RFL team held a "Post-Relay" party to celebrate what they and other teams of the Relay for Life had accomplished.
The party was scheduled for 6:30 to 9:30 PM SL time, but people were invited to come by early, as well as dancing as long as they wanted to.
The music was provided by DJ "Benny the Boozehound." There were quite a number of team members and friends there, such as Explorer Dastardly, Shawna Montgomery, Blue Mikado, and more.
The theme of the party was Fantasy, but someone tried to liven up things with a "Ghostbuster" uniform and trap. Someone talked about getting a "Stay Puft" avatar out, but the 'buster left before he could be stepped on by a marshmallow foot.
A good time was had by all
Tuesday, September 16, 2014
Read Tiddily's article in People.
Following reports that the two companies were in talks, yesterday on September 15, Mojang, the makers of the highly popular "Minecraft" game announced that they were indeed being bought up by the Microsoft corporation. The selling price was listed at 2.5 Billion dollars.
In a statement on their website, the spokesman tried to reassure Minecraft fans "Everything is going to be OK." As for why the company was being sold, "Minecraft has grown from a simple game to a project of monumental significance. Though we're massively proud of what Minecraft has become, it was never Notch's intention for it to get this big." They felt only a few companies were big enough to continue to allow the game to grow "on the scale it deserves." As they had worked with Microsoft since 2012, they were "impressed by the continued dedication to our game and it's development. We're confident that Minecraft would continue in an awesome way." Although the three people who founded the company were leaving, most of the team was planning to stay.
On his personal website, "Notch" Persson, the man who made Minecraft, gave his own statement. "I make games because it's fun," he wrote, "... but I don't make games with the intention of them becoming huge hits, and I don't try to change the world. Minecraft has certainly became a huge hit, and people are telling me it's changed games." Persson had actually stepped down from developing Minecraft "a relatively long time ago," but stuck around on smaller projects as people were telling him he was "important to the culture."
But he described an incident "a couple of weeks ago when the Internet exploded with hate against me" over a user license agreement issue that he had nothing to do with. Later on, he "started to realize I didn't have the connection to my fans that I thought I had. I've become a symbol. I don't want to be a symbol, responsible for something huge that I don't understand ... I'm not an enterpenuer. I'm not a CEO. I'm a nerdy computer programer who likes to have opinions on Twitter."
Persson stated he would be leaving Mojang as soon as the deal was completed, going back to doing small experiments, "I love you. All of you. Thank you for turning Minecraft into what it has become, but there are too many of you, and I can't be responsible for something this big. In one sense, it belongs to Microsoft now. In a larger sense, it's belonged to all of you for a long time, and that will never change. It's not about the money. It's about my sanity."
Mojang's statement can be read in full (here), and Persson's can be read (here).
Monday, September 15, 2014
Read more in Other Grids and MMOs.
Last Friday, Linden Lab announced that Joe Miller, whom once was part of Linden Lab as Joe Linden, had passed away. Joe Linden was part of the team behind developing Second Life for four years from 2006 to 2010, identified by his copper-plated robot. He had passed away July 27, and was sixty years old.
We're saddened to share the news that former Linden Lab executive Joe Miller recently passed away. Joe was our VP of Platform and Technology Development from 2006 to 2010, and long-time Second Life Residents may fondly remember encountering his avatar, Joe Linden, as a friendly robot inworld.
Joe's work in his time at Linden Lab helped to dramatically improve Second Life and contributed to making the virtual world what it is today. Among his many contributions, Joe played a major role in the introduction of 3D voice to Second Life in 2007 - an incredibly powerful advancement that revolutionized how we can communicate inworld.
Those of us who had the good fortune to work with Joe during his time at Linden Lab remember his wonderful combination of fierce intelligence, tremendous warmth, and great caring for his fellow Lindens, for Second Life, and for its Residents.
We will miss him, and our thoughts and condolences are with Joe's family and friends in this time of great loss.
Joe Miller is survived by his wife and six children. A website set up by his family stated that besides Linden Lab, his career included Atari, SEGA, and Knowledge Universe. His LinkedIn account stated his last positions were Vice-President of Engineering at Sportsvision and Managing Director at Perilux.
For more information, check the Linden Blog and Daniel Voyager's Blog.
Sunday, September 14, 2014
Taken at the "Dirty Grind," this piano played by musician Jaycatt Nico has seen better days.
By Bixyl Shuftan
On Saturday September 6, The Newser held it's monthly crew meeting. Those attending were Gemma Cleanslate, DrFran Babcock, Wesley Regenbogen, Theonlyjohnny Resident, Mermaid Celene (Celenehighwater), and Editor Bixyl Shuftan. Also there was Any1 Gynoid, whom has an interesting history with the paper.
Topics included subjects such as September 11th and Talk Like a Pirate Day. Also discussed was about an interview of a former wrestler that had to be pulled when some readers from the wrestling community told of having never heard from him. No one had pulled one over the paper like this before, and it was resolved we would be more careful about writing about wrestlers none of us had heard from.
But not all was of serious matters. DrFran showed off her pet pink kitty, which she had gotten from a gacha. This got a few jokes, including one from Any1 asking if she being a catgirl should get on someone's lap as well.
Saturday, September 13, 2014
Are you looking for a new set of clothes but are a little short on Lindens, or perhaps just looking for a good deal? Well, you can't get much better than free. Nydia Tungsten has set up a temporary freebie shopping mall in the western half of the Sunny Beach sim in the Sunweaver Estates. Rita Mariner told the community about the place on Friday night.
Sunnies: If your a female and would like a whole lot of free clothes, courtesy of Nydia Tungsten, get your booty over to Sunny Beach and grab them from the Freebie Mall, while it it up. Lots of really cool stuff to be had. It will take some time to grab it all, there is a lot of stuff.
The mall will be up for several days, Nydia saying it should be coming down Friday September 19th.
The SURL http://slurl.com/secondlife/Sunny%20Beach/80/120/24 will take you to the place, but all one has to do is bring up Sunny Beach on the map and teleport somewhere on to the western half, "this easily covers a quarter sim you can't miss it."
(Click here if the video fails to play)
From the SL Aviation Network, "WW2 Dogfight action with the Dogs on the Run (DOR) Second Life group This competition will run every Sunday through the month of September. All groups are welcome to participate."