From Second Life Newspaper in Oct 2009.
Sometimes Halloween can be such a "pain in the neck." ;-)
Among the clubs in Second Life having special Halloween events in late October was Club Zero Gravity. To begin with, the space club decided to have it's events from mid-October to Halloween not at the
station, but in the "Haunted Woods," a platform created by Jasmine Dawn
Shuftan. Last night's party was "Good vs Evil Night, with partygoers
dressed up as angels, devils, heroes, monsters, and more.
DJ Reactor spun the tunes for the party, at one point about 20 present and dancing away, "Welcome to the Haunted Woods," visitors were greeted, "Be careful about venturing too far into the forest, as those who go too far often vanish, waking up later on the beach with no memory how they got there."
Burn2 is gone (the exhibits are still up for a few more days), but here comes the most spook-tacular of holidays: Halloween! There are so many haunted places on the Grid and costume parties around, that we can't begin to list them all. But we can list a few here. And of course there's our regularly scheduled DJ and live music parties, book and poetry readings, races, discussions and talk shows, and church services.
There have been scattered reports across Steelhead, though the "Scamps Ball" at 5PM Sunday Oct 27 had the most witnesses. The adults at the party were discussing recent chatter about the night-flying being, when someone noticed a dark shape hovering near the window, "THE BAT!!"
The adults in the party debated what to do. It didn't seem aggressive, so it was suggested to perhaps invite it in. Another felt it would be best to keep a weapon handy. It was at the mention of weapons that the aerial intruder flew off, heading off into the dusk. Needless to say, the bat was the talk of the party for a while.
While Amforte was performing, Frets announced he would notate twenty thousand linens to the amount donated, the cash in two tip jars resembling upside down helmets. The amount raised then was 80,000 Lindens. When there was about five minutes to go, the amount had risen to 90,000. When the masked musician was playing her last song, there was about 1,500 left to go. And when the time reached 9PM SL time, the total raised had finally hit 100,000 Lindens.
PRESENTERS: Tom Boellstorff, Donna Davis, Gentle Heron (panel at AoIR)
Second Life is holding a contest for the spookiest picture. Linden Lab is sponsoring the "Fa-BOO-lous Halloween Snapshot
Contest," in which those sending pictures can win up to 10,000 Lindens. Pictures are submitted, and displayed, in the Second Life Forums.
The Haunted Pirate Mystery Hunt
Dark Dharma Haunted Manor
Halloween Town
It was a fairly easy day at the Podex Exchange. Things had long settled into a new routine since the move earlier in the year. Customers had found the place again and were coming back to trade various world currencies for Lindens. And the art gallery the new place had was continuing to draw visitors, not to mention a nice place for the tellers to relax when on break. Between customers, they chatted amongst themselves about goings on. This being October, there were many spooky happenings around from Areo Pines to London, to Betham Forest, and others. And of course people were buying up spooky costumes, which meant more business for them.
"Yes," the dark figure spoke in an accented voice, "I am in need of some Lindens. Vould you mind explaining how I get them here."
"Don't worry, your payment will be in Bitcoin. Just choose the amount of Lindens you want to buy."
Kylie and Tim made a number of points during the discussion. The problem with "exclusive" rights over your content when you need Second Life as a platform for your content means one has to give some permissions. In Kylie's opinion, the problem with the new ToS was that they were poorly written She compared it to Yahoo's terms, in which their permissions were "solely for the purpose for width such content was submitted," and Facebook's which demanded an unlimited license and if you shared your content with someone it's license would never end, Twitpick which required anyone requesting someone else's content to contact the company instead of the content creator and give credit to Twitpick instead of the owner, and LinkedIn which also reserved the right to "commercialize" one's techniques and ideas. So what's going on in Second Life, she reasoned, wasn't new.
She asked people not to be "freaked" by the language of sell and resell, calling the language "sloppy drafting." How to improve the terms in question? Limit the purpose for which content can be used, limit the term of the license, and limit the scope of the license. What could happen? Kylie mentioned what happened when Instagram faced an uproar of it's own after changing it's terms of service, and within a month half it's users had dropped out. Instagram then changed the terms in question back, but no for long. A month later came new terms which essentially allowed them to do what the controversial language did, so "all of the gain was for nothing." She also mentioned the possibility of a "hostile solution" such as taking the matter up with the FCC or a class action lawsuit, "which isn't going to get anywhere because of the arbitration clause." A peaceful solution with Linden Lab, she felt, would be best.
As the discussion in the Rose Theater went on, those residents still in Justitia talked about it and the issue. Eleanor Medier, the owner of the Sim Street Journal, felt it was good the matter had become a hot topic. Others were less cheery, irritable about Linden Lab, "I'm not handing them over two years of work!" "To leave is letting them win," Eleanor reasoned, "you loose (it) all anyway." "I'll lose if I stay too." "Not if changes can be made." A third resident commented, "It was a 'creative friendly' ToS before. (Then) they pulled a bait and switch... " Eleanor then looked my way, and I joined this separate discussion, bringing up Will Burns' (Aeonix Aeon) article and my interview of him.