Showing posts with label Hypergrid Business. Show all posts
Showing posts with label Hypergrid Business. Show all posts

Friday, June 8, 2018

OS Grid Hypergrid Business "Winding Down" After Nine Years


For fans of Opensim, some sad news. HyperGrid Business, the leading source of news and other articles about the OS grids has been scaling back it's coverage lately. Maria Korolov, the editor, stated they have just two more articles, "after that, there's nothing else in the pipeline."

"What's Next?" Maria stated, "I’m going to continue maintaining the site itself, so that the article archives stay up, and all the resources stay available. I’m also going to do a monthly active grids list — just the list of active grids, not any of the usage stats. I’ll stop updating the list of popular hypergrid destinations, since I’ll no longer have the traffic numbers.I’ll continue running press releases and guest columns, and the free ads will stay up. We might do a short news piece or two each month as well."

Of her cutting back, "The reasons are both personal and practical. Personally, I’ve moved on from covering virtual worlds to covering cybersecurity and, most recently, artificial intelligence. ... I barely spend any time in OpenSim anymore."

"Practically, there was once a strong possibility that OpenSim would evolve into an open source, virtual reality metaverse. That’s not happening. Our viewers are still stuck where they were ten years ago, without any real support for web or mobile access or for virtual reality headsets. All projects to address that issue seem to have faded away. Instead, the focus has shifted to VR-native platforms from Google, Facebook, and, to some degree, Microsoft. We don’t know yet what Apple is cooking up, but they’re busy as well.

"It’s increasingly looking like the whole SL-OpenSim ecosystem has hit a dead end. It will probably continue to exist as a niche platform for its half million active monthly users, shrinking slightly each year until it’s just a nostalgia thing, like text-based adventure games or manual typewriters."

Those commenting on Korolov's article tended to support her observation about OpenSim. One stated, " The open source developers have been great, but if OS is not to degenerate into an historical curiosity, there needs to be a linking of business cases and investments with resources and developers. Investors need to understand the need for Open Source, and OS developers need to be open to dealing with the changes that come with resources." Another commented, " It does feel like we are stuck in Limbo at the moment. ... Opensim development seems to have hit a dead end." A third remarked, "To get to the next level of user involvement is going to take a lot of development. The kind of capitalization needed to do that means big players will develop it. Yes, there is the possibility of a grass roots development effort, but that is much harder to coordinate." But one remained optimistic about OpenSim, "I think Opensim still has a lot going for it and for those of us that still use Second Life too and are perfectly happy still using our PC's."

Hamlet Au didn't agree with Korolov's comments, at least in regards to Second Life, " I don't quite buy that last bit, because unlike OpenSim, Second Life is still backed by a profitable company with a highly engaged, highly monetized userbase, giving Linden Lab enough money to evolve ... . As with many open source-based projects, OpenSim was relying almost solely on the community spirit and voluntary work of assorted tinkerers and enthusiasts -- and that rarely leads to a commercial product with a consumer userbase." It was his wish though that Hypergrid Business somehow find a way to continue on, "maybe a benefactor could buy the site and take over?"

Sources: Hypergrid Business, New World Notes

Bixyl Shuftan

Monday, March 23, 2015

Linden Lab Not Allowing Use of Linden Dollars in Other Virtual Worlds


About a week ago, Hypergrid Business reported that the virtual world Avination have announced that the transfer of Linden Dollars from Second Life to them "is no longer available, including payment for Avination regions" via ATMs in the virtual world.

“Following discussions with Linden Labs they have advised that any use of Linden Dollars in payment for currency of any other virtual world, or for external services which are not used in SecondLife is in violation of their terms of service,” stated Leonie Gaertner, an Avination spokesperson.

Daniel Voyager found a press release on the matter in his email:

Due to recent interaction with Linden Labs, we regret having to inform you that the transfer of Linden Dollars to Avination is no longer available, including the payment of your Avination sims via the Avination ATMs. Following discussions with Linden Labs they have advised that any use of Linden Dollars in payment for currency of ANY other virtual world, or for external services which are not used in SecondLife ™ is in violation of the TOS.

Avination Management has attempted to discuss this matter with Linden Labs by reiterating the importance of this option as well as trying to understand how this is a violation of TOS, but unfortunately these talks have since broken down.

Linden Labs’ Lawyers are adamant that these TOS clearly state that Linden Dollars cannot be transferred. This stance will not just affect us as at Avination but could also see far reaching consequences for other companies considering legal use of L$, including services like Shoutcast Stream Rentals and other services rendered outside of SecondLife. 

Unfortunately, for our loyal users and us this means an end to offering a fast and convenient way of exchanging Linden Dollars to C$. According to Linden Labs, users of SecondLife must cash out through LindeX before using the real currency to pay for services not rendered within SL.

We are sorry for the inconvenience this will cause you and please accept we have tried everything in our power to reach an amicable solution with Linden Labs.

Daniel Voyager called this "really bad news for the Avination community and this will effect them deeply."

Source: Hypergrid Business, Daniel Voyager's Blog