Showing posts with label Second Life University. Show all posts
Showing posts with label Second Life University. Show all posts

Monday, January 12, 2026

EOTB: New "Second Life University" Video, "Introduction to .glTF"

 
In November, the Second Live University videos resumed after a two year hiatus. Late last week on January 8, Linden Lab announced it's latest one, "Introduction to .glTF." 
 


Class is back in session! Second Life University returns with a special new episode featuring AxlTruth (Mesh Monster). We are excited to welcome him to the series!

In this episode, Axl walks through one of the most important updates for content creators, .glTF and PBR materials. With .glTF, you can import a full PBR asset, including mesh, textures, materials, and rigs, using a single streamlined workflow.

Axl starts with a quick breakdown of what .glTF is, why it matters, and how it works alongside physically based rendering (PBR). He then demonstrates how to set up materials in Blender, export a .glTF file, and bring it into Second Life. You will also see how to import materials, manage the level of detail and land impact, and apply textures efficiently. The video wraps with the same workflow using Substance Painter, making it easy to bring fully textured assets into Second Life with consistent results.

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Topics covered in this video: 00:00 Introduction to .glTF and PBR in Second Life 00:59 What is .glTF? 01:37 Understanding PBR materials 02:06 PBR texture maps explained 02:52 .glTF expanded vs. packed (binary .glb) 03:17 Preparing Blender for .glTF 03:47 Setting up materials in Blender 04:19 Base color and normal maps 04:49 Metallic and roughness maps 05:11 Ambient occlusion and glTF material output 05:33 Emissive materials 06:01 Transparency and alternate material setups 06:27 Using combined ORM maps 07:15 Exporting .glTF from Blender 07:52 Importing .glTF into Second Life 08:09 Setting level of detail and land impact 08:35 Importing .glTF materials 09:10 Exporting from Substance Painter 09:52 Importing Substance Painter assets into Second Life 10:34 To dive deeper into using PBR Materials, watch our other Second Life University Video:    • Second Life University - How to Create PBR...   
 
To read the blog post, Click Here. 
  

Wednesday, November 26, 2025

EOTB: New "Second Life University" Video, "Getting Started with the Avatar Welcome Pack and Project Zero"

 
 
Remember the Second Life University Youtube videos? From 2022 to 2023, Linden Lab would occasionally release an instructional video about some aspect of this virtual world such as the controls of the viewer. They would continue until August 2023, then stop. 
 
On Monday November 22, Linden Lab announced it had done a new Second Life University video, covering two subjects, the Avatar Welcome Pack, and "Project Zero," the browser-based viewer. 
 
 
Class is back in session! Second Life University returns with a special new episode featuring Boston Blaisdale! We are excited to welcome him back to the series as we give it a fresh restart.

In this new video, Boston walks you through the Avatar Welcome Pack, showing you how to build a fully customized, high-quality avatar at no cost, then introduces Project Zero, a new streaming viewer that lets you log in from your web browser with no download required.

 Several topics around the Welcome Pack are discussed by narrator Boston Blaisdale, such as where to find it and mixing & matching items. Several topics around Project Zero are also gone over, such as managing what one is wearing. 
 
The Lab promises more videos over the coming weeks. 
 
 To read the blog post in full, Click Here. 
 
Bixyl Shuftan
 

Friday, April 8, 2022

EOTB: Second Life University

 

On Wednesday, Linden Lab announced on their blog "Second Life University." These will be livestreams viewable on Youtube that can be seen at any time later made with the purpose of instructing residents about Second Life.

Welcome to Second Life University, a new project that aims to teach people all about the vast virtual world of Second Life! 

There are many videos and tutorials out there for Second Life already, including Second Life Tutorials on our YouTube channel as well as those created by our Residents, — and we’d like to consolidate information in one place as well as ensure that all content is up-to-date. We will begin with topics that are particularly relevant for newer users. This is a huge project that will take time, and we’re excited to work on and collaborate with the community to make it easily understandable and fun.


The first of the livestreams, "Viewer Basics," was yesterday, Thursday April 7 at 2PM SL time, hosted by Strawberry Linden. A better title might be "Official Viewer Basics" as the Firestorm viewer, which is more popular, isn't necessarily the same. It handles things like customizing the toolbar, editing one's profile, using the Destination Guide to explore places, and more.

In the forum thread on the topic, there seemed to be qualified overall approval, one saying, "Depending on the quality of the courses for 'advanced learning and building,' I think this could be a good thing.  In fact, I think it's a LONG-overdue thing.  LL should always have taken responsibility for teaching SL at all levels with this sort of program.  So, congratulations LL! But I think this announcement would have been MUCH more graceful had it acknowledged the resident-run universities that stepped into the vast knowledge gap over time, and still offer inworld in-person interactive classes where actual humans answer actual questions." She would bring up two places to learn inworld, Builders Brewery, and Caledon Oxbridge University. 

There will be more such videos in the future, some may be hosted by different Lindens.

To check the blog post, Click Here.

Bixyl Shuftan