Showing posts with label physical. Show all posts
Showing posts with label physical. Show all posts

Wednesday, July 15, 2020

Why Physical Media Is Still Important


It used to be that whenever you wanted a console or computer game, you'd head to the store to get the cartridge or disk. Then came the option to stream games digitally, such as from services like Steam. This has been an option for PC gamers for years, and now some consoles are starting to come out with the option to get new games digitally. This can be convenient as it saves us a trip to the store. But, what if something happened to your account or the service somehow gets shut down? In his article today, Cyfir (Cyfiremmerich) looks at the downside of having games without a physical copy. Even in this increasingly digital era, there's still very much a place for physical media.

Read Cyfir's article in Other Grids, MMOs, and Games.

Saturday, August 5, 2017

Emilin Nakamori’s Physical Machines (2008)


Sansar has certainly put the spotlight on what's new from Linden Lab. But what about what people could do with Second Life in the past? In late summer 2008, I met up again with a girl I had met at the SL5B: Emilin Nakamori. She was a builder who made machines with moving parts geared to work with Second Life physics. Interested in how far she she could push the limits, she began to make really big machines.

Read the September 2008 article in the SL Newspaper Archives.