Showing posts sorted by relevance for query fantasy faire 2021. Sort by date Show all posts
Showing posts sorted by relevance for query fantasy faire 2021. Sort by date Show all posts

Thursday, April 1, 2021

Announcement: Fantasy Faire 2021, April 22 – May 9

 

Many Realms – One Vision.
Fantasy Faire 2021: Building a World Without Cancer

Celebrating its thirteenth year, Fantasy Faire 2021 is the largest gathering of fantasy designers, enthusiasts, roleplayers and performers in the virtual world. From Thursday, April 22 to Sunday May 9, treat yourself to shopping, dance and theater performances, DJ parties, auctions, questing, our Literary Festival, fantasy art, events and roleplaying as thousands of Second Life residents and creators bring their own visions together to support the American Cancer Society’s vision of a world without cancer.

Our formal programming will conclude on Sunday, May 2nd with our Live Auction, but don’t despair, there is an additional week of shopping, questing, and exploring as the Fairelands will be open through Sunday, May 9th. That’s a total of eighteen days of the Faire – and you never know when something unexpected might happen in that final week!

As always, you’ll find fantasy avatars, clothing, furnishings, gadgets and exclusive items available from over 200 of Second Life’s top Fantasy Creators across stunning regions designed by some of the visionary artists behind many of the hottest spots on the Second Life destination guide.

In addition to the shopping regions there will also be Faireland realms that take us beyond commerce, from a Memorial Garden to the Fairelands Quest, the Literary Festival, Performance Stages, from Art Galleries to the Worldling Collection.

Fantasy Faire 2021 will be open to the public April 22 – May 9. The SLurl to the event will be found on the website on our opening day. We welcome you to come and join the story.

Fantasy Faire 2021 is made possible by the generous support of our Region and Event Sponsors, all of whom you can learn more about on the Faire’s website. For more information please contact one of the Faire coordinators:
https://fantasyfairesl.wordpress.com/organizers/

Are you or a loved one battling cancer? Find out how many ways the American Cancer Society is there to help. Visit cancer.org or call (US) 800-ACS-2345.

Email: FantasyFaireSL@gmail.com
Website: http://fantasyfaireSL.wordpress.com/
Flickr: http://www.flickr.com/groups/fantasyfairesl/
Plurk: http://www.plurk.com/FantasyFaireSL
Facebook: https://www.facebook.com/FantasyFaireSL
Pinterest: http://www.pinterest.com/fantasyfairesl/
Twitter: https://twitter.com/FantasyFaireSL
Discord: https://discord.gg/cxN5NEzBe5
RFL in SL: www.relayforlife.org/secondlife

American Cancer Society SLurl:
http://slurl.com/secondlife/American%20Cancer%20Society/127/103/21


Thursday, March 24, 2022

Press Release: Fantasy Faire 2022

 


* * Fantasy Faire 2022, April 21 – May 8* *

A Benefit for the American Cancer Society

Many Realms – One Vision.
Fantasy Faire 2022: Building a World Without Cancer

Since 2009, Fantasy Faire has been the largest gathering of fantasy designers, enthusiasts, role-players, and performers in the virtual world of Second Life®. It is also one of the most successful Relay For Life (RFL) fundraising teams worldwide. The 2021 Faire ranked 19th out of 5,000 RFL teams around the globe. Over its fourteen years, the Faire has raised close to $530,000 US Dollars, or over L$133,250,000 Linden Dollars.

For the past five years, the Faire has dedicated its fundraising efforts to the American Cancer Society’s (ACS) global service and support programs, including the recently launched project BEACON (Building Expertise, Advocacy, and Capacity for Oncology Navigation).

A partnership with nine health institutions and organizations in Asia, Africa, the Middle East, and Latin America, BEACON builds on the success of similar ACS programs in the US and elsewhere. The project answers the call from healthcare professionals and cancer patients in those areas for life-saving information that can dramatically increase survival rates. “Fantasy Faire is one of the cornerstones of our vital work,” says Kristie McComb, Managing Director of Global Capacity Development and Patient Support at the ACS. “It’s an inspiring example of a global community working together to address a global challenge.”

The Faire has long been considered the premier annual shopping event for fantasy-themed merchandise in Second Life, showcasing fantasy avatars, clothing, furnishings, gadgets, and exclusive items by 250 of the grid’s top fantasy creators. In addition, Faire visitors enjoy dance and theater performances; attend auctions, art galleries, and a Literary and Film Festival; and share in an interactive quest and roleplaying events and classes.

Fantasy Faire Radio provides the soundtrack for visitors exploring the Fairelands, featuring music from blockbuster fantasy films along with a rich variety of world music traditions. A second radio station, “Live at the Fairechylde” features DJs spinning an upbeat, eclectic mix of tracks including classic rock, club music, jazz, blues, and pop hits. In 2021, more than 30,000 unique listeners tuned in from over 150 countries around the world.

It all comes to life again this year when the Fairelands return on April 21st. “I’m always deeply moved that a realm made of ones and zeros has become home to a global community capable of affecting positive change for all humankind” says Elizabeth Tinsley, Executive Director of Fantasy Faire. “It doesn’t stop at the border between the virtual and the physical. In fact, that’s where the real magic truly starts.”

Fantasy Faire 2022 will be open to the public April 21 – May 8. The SLurl to the event will be found on the website on our opening day. We welcome you to come and join the story.

Fantasy Faire 2022 is made possible by the generous support of our Region and Event Sponsors, all of whom you can learn more about on the Faire’s website. For more information please contact one of the Faire coordinators: https://fantasyfairesl.wordpress.com/organizers/

Are you or a loved one battling cancer? Find out how many ways the American Cancer Society is there to help. Visit cancer.org or call (US) 800-227-2345.

Email: FantasyFaireRFL@gmail.com
Website: http://fantasyfaireSL.wordpress.com/
Flickr: http://www.flickr.com/groups/fantasyfairesl/
Plurk: http://www.plurk.com/FantasyFaireSL
Facebook: https://www.facebook.com/FantasyFaireSL
Pinterest: http://www.pinterest.com/fantasyfairesl/
Twitter: https://twitter.com/FantasyFaireSL
Discord: https://discord.gg/cxN5NEzBe5
RFL in SL: www.relayforlife.org/secondlife

American Cancer Society SLurl:
http://slurl.com/secondlife/American%20Cancer%20Society/127/103/21
 

Saturday, May 15, 2021

SL Video: "Fantasy Faire 2021 an Epic Walk"

Click here if the video fails to play

From Pryda Parx on April 25, "I walked through all 21 regions in Fantasy Faire 2021 in Second Life. I saw a huge dragon skeleton with an egg, a dodo, a phoenix nest, big statues, tiny fairies, memorial candles, a giants tomb, knitted grass and buildings, a surreal game of chess. I watches shooting stars in the snow, petted a dinosaur, listened to monkeys and fell in the water several times. So much fun!"

"The timeline: 0:00:00​ - Valhalla, 0:00:52​ - Fairelands Junction, 0:06:05​ - The Seventh Valley, 0:19:23​ - Fairelands Junction, 0:26:38​ - The Cerulean Bombora, 0:34:31​ - Tempest Bay, 0:47:17​ - The Amethyst Rift, 0:54:52​ - Mithlumen, 1:04:11​ - Somniatoris Arx, 1:14:00​ - Isles of Tarrin, 1:23:03​ - Featherfall, 1:27:54​ - The Wandering Woods, 1:32:11​ - J’adoube, 1:39:05​ - The Dark Awakening, 1:43:05​ - A’Dracunas, 1:47:15​ - Peaville Goes Nuts, 1:55:37​ - Paer Thura, 2:03:16​ - Líng Xiāo Lóng, 2:10:11​ - Ostara, 2:18:35​ - Khol Dracys, 2:26:52​ - Scrimshaw Warrens, 2:31:45​ - Yin Yang, 2:36:44​ - Valhalla " 
    

Saturday, June 5, 2021

SL Video: "2021 Fantasy Faire ~ Amethyst Rift"

 
(Click Here if the video does not play)*
 
By Bain Finch on May 28, " This the fourth of a playlist, featuring the 21 Regions of the Fantasy Faire 2021 gathering of creators, designers, sponsors, story tellers, story makers, and a whole bunch of passionate and dedicated peoples. Each year in late April, the Fairelands return from the mists anew and Fairelanders gather to fundraise for the American Cancer Society in Second Life. This video series is to capture those stunning worlds, so the mists of time, had no teeth, over the joy and inspiration, these places gave us."
 

Wednesday, April 28, 2021

SL Video: "Fantasy Faire 2021 ~ The Fairechyle Takes Sail"


From Bain Finch on April 25 , “Fantasy Faire’s Live at the Fairechylde series is made possible with support from Spyralle, by Kerryth Tarantal. And our beautiful, new Fairechylde fleet was built by Ketsui Naidoo of Novus Ascending, and Grimoire Hexem. We want to say a very special Thank You to these three Fairelanders for helping us bring our parties to life!”
    

Wednesday, January 12, 2022

Announcement From The Safe Waters Foundation

 

2021 has passed and we are looking forward into 2022:  Let's name this  the year of COMING TOGETHER FOR THE GOOD OF OUR UNDERSEA COMMUNITY.  Feel free to share this with other sea related groups - together we can continue to inject fun and energy to the sea parts of Second Life.  We hope you visit all the undersea spots - and come to Safe Waters Foundation to to find underwater resources, other sea folk, some fun and to help others in the community!

2021 was a great year for underwater seafolk communities.  Safe Waters Foundation  had a huge response to our Fantasy Faire involvement and experienced a big jump in traffic.  Traffic, as always goes in cycles -  we continue to encourage the  involvement of people and groups coming into SL and into SWF lands to take advantage of our resources.  

JustaChicky Goldshark has emerged as a solid officer for SWF and we soon will have another officer you all know - JewelMermaid, who owns the Pied Piper Mermaid Shop .  Jewel leads the concierge team - a huge sub-group of SWF that attempts to greet and help people as they come to a SWF booth (at special events) and to our headquarters location (contact Jewel if you'd like to become a SWF Concierge).

The Saturday gathering continues to be a strong weekly connection for us (thanks to Miranda and Sweete) - and a small  gathering I call "Grace Gather" now meets on Wednesdays 4:30pm to chat and go tour one of the SWF hangouts.

As usual, the winter months have been slow - but that's given us an opportunity to reflect and look for where we can improve in serving our mission.

We are excited to tell you that there are some remodeling and  upgrades coming to the Safe Waters Headquarters, Fanci's Deep Mer Mall and the Fanci's Deep Residential areas.  Adboards are being updated and we'll be offering some special rates to get people to restart there.  A very generous, talented builder team has stepped up to lead the rebuilds you will be seeing soon.   We intend to participate in Fantasy Faire again this year and will be working to strengthen our concierge team.  We are working on very fun ideas and yet still maintain that we want SWF HQ to be a place for you to go find all the fun under the sea in Second Life.  We are a hub for finding fun (but having fun doing it!)

So, while our areas have a bit of dust and disarray right now - please know that good things are in development.  You are invited to come to the Saturday gatherings as we'll try to have updates for you there as things start to happen.  We do need help in making it happen - I think right now we need volunteers for short term projects, and some quality full perm gifts if any of you like to build and share.  How can you help our community?  Things only happen when we all come together to help - please join us as we venture hopefully into a new year!

Sincerely,
GraceSWF Wrigglesworth
Founder and CEO
Safe Waters Foundation

=======================
Safe Waters Foundation Mission statement: Supporting the development of harmony and safety for merfolk and sea folk of Second Life. Bringing together and being a resource for designers, retailers, sims, merrow, mermen, mermaids, sirens, cetaceans, cephalopods, other aquatics and lovers of same in an environment that encourages diversity and awareness of RL ecological issues.

SWF Goals:
- To assist those considering an underwater life
- To increase awareness in the general public that there is an underwater option
- To make mer resources (events, projects, groups, retailers, sims, designers) visible and easily accessible
- To assist, as possible, with the viability of mer resources so they may continue to be available to the community
- To promote the conservation of RL oceans, lakes and waterways and the nature that relies on them

Please visit the SWF web page at: http://www.safewatersfoundation.com/

SWF Headquarters:   http://maps.secondlife.com/secondlife/Union%20Passage/212/223/4

Read about all things mermaid at:  http://cynthiamermaid.blogspot.com/
 

Thursday, January 7, 2021

2020: Year in Review


2020 was a challenging year in real life, with much drama and overwheling tragedy. Second Life would see it reflected here in some ways, as well as it's own special set of challenges. But there were some happier milestones as well.

In real life the big news was the Coronavirus Pandemic. Worldwide over eighty million caught the virus and close to two million perished, probably more as some countries can't or won't report all their cases. Both all of Europe and the United States each suffered twenty million getting sick, and in the US over a third of a million would die, with over half a million perishing in Europe. Most whom were infected recovered, some not getting sick, but some people were left with lasting symptoms from being short on breath after even light exercise to memory trouble and difficulty concentrating. In Second Life, there were numerous reminders of COVID-19. There were displays in health areas and discussions in numerous places. There were also memorials to those whom passed away. People also reacted to the toilet paper shortages with humor, virtual TP showing up a lot, and one avatar maker would take his talents to real life by making a tabletop game poking fun at the absurdity of it all. The biggest reaction was of people either spending more time in Second Life, coming back after an abscence, or showing up for the first time. While the Pandemic might have been good for the virtual world's numbers, it wasn't always good for the residents. While some merchants made more money with more people buying things, some landowners having lost their real-life sources of income would have trouble coming up with the money to pay for their sims.

2020 was also the year Linden Lab would find itself acquired by a group of investors.  In mid-July, it was announced by Linden Lab they were now under the ownership of an investment group led by Randy Waterfield and Bradford Oberwager. Waterfield was the chairman of an investment group.. Oberwager had founded and/or run five technology companies. Linden Lab's founder Philip Rosedale stated he new Oberwager and had high hopes for this development. Bret Linden stated the two had a good deal of knowledge of what Second Life was and wasn't, and that the deal allowed Linden Lab to continue to run independently and run Second Life. The reaction from the residents was that while some were optimistic things would continue to run well, some expressed worry that the new owners would either run Second Life badly or dismantle it. As to what attracted the investors, some wondered if they were confident the Pandemic ensured Second Life would be profitable for a few more years. Others looked at Tilia, the online payment service the Lab had come up with. But after a few weeks, the chatter went down.

In April, Linden Lab finally made good on something many residents have wished for a decade, the return of last names for accounts. But, there was a catch. A more accurate description would be last names as an option for new accounts as newcomers will still continue to get "Resident" for a surname. And the option is only available for Premium accounts, whom also have to pay a fee. Someone with a basic account would have to pay $52 for a change. A number felt Linden Lab was being greedy at a time some residents had lost their real-life jobs. Others felt with as many as there were asking for the return of last names, the Lab might have been worried about being swamped with requests. A smaller complaint was that the options for last names were lousy ones. But with Linden Lab committed to sticking with it's system of not offering a surname again after it's been discontinued, it's options were limited.

One thing on the minds of residents this year was the move to The Cloud. Work by Linden Lab on moving Second Life's data from it's old servers to Amazon Cloud servers had begun earlier. It continued throughout 2020, with the Lab announcing in November that half the sim data had been moved. And in December, it was announced at all sim data had been moved over, "We are now in The Cloud." But throughout this time, many residents complained about the number of glitches, saying they were getting worse and thought the move to The Cloud was to blame. Linden Lab finally had to admit that there were some complications, and asked the residents for patience. While some are optimistic that eventually the results will be lower fees and tiers, others feel the move was a mistake that will mean a buggier Second Life.

With the Pandemic, there were more people buying sims. And Second Life had it's biggest growth in years going from 24,740 to 25,555, with close to a thousand more private sims. But with Linden Lab moving the Grid's data to Amazon Cloud servers, it found that there was only so much growth that could be handled. So they announced there was a "limited availability" of new land, and not everyone whom asked would get the chance to buy a new sim.

In 2019, one of the big stories was the new continent of Bellisseria. In 2020, the Moles continued to work on it, expanding it to the east and doubling it in size. The area wasn't just homes and roads, but also wilderness areas and railroads. Late in the year, there were sims full of beach areas appearing to eastern Bellisseria's northeast, and when opened were full of the stilt houses that were announced by Linden Lab six months earlier at the SL17B. Linden Lab had just earlier announced a second new design of Linden home for 2020, the Chalets. Most likely, they will be available sometime in the spring or summer of 2021.

Despite all the resources going to the Cloud move and Linden Homes, there was one major technical development. In April, Linden Lab announced the Environmental Enhancement Project, or EEP. Under development since 2017, this was a successor to Windlight and offered more options in allowing landowners to change the sky of their lands to make day and night cycles longer or shorter, or make them like something out of a fantasy or science fiction tale. But at first only a minority of residents could see the results. For a time, those using the more popular Firestorm viewer could only see oddly-colored skies in sims making use of EEP. Finally in December, the latest Firestorm viewer was EEP compatible. But as a few residents using it felt their viewers were going slower, not everyone would make the change right away.

In May, Linden Lab announced it was slightly changing the official logo of Second Life. The change was minor, making the hand and eye symbol from bluish-green to blue and slightly changing the lettering of the words "Second Life" and making them black. But it was the first change in the logo since the virtual world first came on in 2003.

In 2019, the Linden Endowment of the Arts shut down after eight years of operation following a vote by it's committee, a blow to Second Life's artist community. About a year later in September, Linden Lab announced it's upcoming "spiritual successor," the Second Life Endowment of the Arts. The SLEA was scheduled to open it's first sims of exhibits sometime in January 2021.

Also in September, Linden Lab launched an online store to sell Second Life-themed merchandise. There were T-shirts and coffee cups with the Second Life logo. Curiously, although there were Linden bear pins, there were no plush Linden bears. Even more curious, Linden Lab didn't do the website on it's own but through the Redbubble online store service which was made for independent artists and not multi-million dollar corporations.

When 2020 started, the "next-generation virtual world" of Sansar was in trouble. After two and a half years, it had failed to gain much of a following, the high hopes Linden Lab had for it unrealized, and it had recently gone through layoffs in Novemeber 2019. Three months later in February, there was an even greater number of layoffs, with a few people and resources moved back to developing Second Life. In February, CEO Ebbe Altberg let on that the Lab was looking to either partner with someone to run Sansar or sell it. Then in March, Linden Lab announced Sansar had been sold to Wookey. While some were sad to see the former Torley Linden, whom stuck with Sansar, no longer part of the Lab, the more vocal residents viewed the news of the sale along the lines of "it's about time," glad Linden Lab was no longer spending money on it. Despite no longer being part of Linden Lab, Sansar seems to be holding it's own under Wookey. But the place looks less like it's on it's way to being an open-ended virtual world and more of a "virtual venue platform" in which most of the people, and money, come from the events held there. 

One feature of the Mainland, the pod car tours, had a scare when in August their owner announced she was closing them down following a 24 hour account suspension and lack of communication from Linden Lab. But once word got around, she and the Lab would talk, and the tours went on as before.

As every year, there would be many events held in Second Life. This year though, with the Coronovirus Pandemic making large events in real life. Burning Man, known for it's fans holding a spinoff event in the fall, would move it's festival online to a number of virtual worlds, including Second Life. Gen-Con, "the largest tabletop game convention in North America" would also hold it's events online, Second Life being a key part of it. 2020 being an election year, there were some political exhibits inworld. But the increasing bitter tone of politcal rhetoric resulted in fewer residents showing interest compared to twelve years ago, or even four years ago. With the "Black Lives Matter" protests in the United States in real life, they would have an impact inworld with two places inworld about the movement as well as at least one discussion. This year's Second Life Birthday, the SL17B, had "Vacations and Road Trips" as a theme. It would be distinguished by the exhibitors having greater freedom on what to build, in addition to the first time many would see the Environmental Enhancement Project feature in use for the skies of sims. But there would be no great revelations from Linden Lab as to what was in the future, aside from the next Linden Homes. This year's Relay for Life season, "Game On Cancer!" was a success, with over 200 teams raising over $300,000 USD worth of Lindens. On the Relay Weekend, over 1400 avatars walked the 49 sim track, the biggest in years. It's spinoff events, the Fantasy Faire, the Christmas Expo, and Making Strides also got attention. Other notable events included the Virtual Worlds Best Practices in Education Conference, which at least one discussion talked about how the Coronovirus crisis might lead to lasting changes in teaching, and Burn2, which did well despite being overshadowed by Burning Man moving to online.

Other changes that went on worthy of attention included the Confederation of Democratic Simulators having two elections free of drama, and Motecito Bay redesigning it's sim.

Sadly, Second Life would say goodbye to some of it's residents. The Coronovirus that had claimed so many in real-life claimed Ucello Poultry, a noted resident and former blogger of Bay City. Cerdwin Flanagan noted for her work in the Fantasy Faire, had also passed. So did Autopilotpatty Poppy of Caledon, Ertina Loopen of the Relay Rockers, and Zed Ravenhurst of the Relay's Team ACTS. William Beauclerc, noted for his work at the Builders Brewery, had died. For the Newser's home community the Sunweavers, it was discovered Tigerclaw Apps had passed away the previous year. Comcat Fenstalker, a member of the Relay's Maniacs whom occasionally went to Sunweaver clubs, also died. One passing outside Second Life caught the Newser's attention, Ferne Le'roy in the Final Fantasy MMO had passed from Corona and friends held an online funeral in the game.

Second Life would say goodbye to some places. Once the scene of yearly art competitions that awarded huge prizes, the last of the University of Western Australia sims was shut down this year. One community that almost closed down was Second Norway in the Blake Sea, the owner taking a financial hit due to the Cronovirus Crisis. But thanks to a deal with Linden Lab, most of it's sims were saved. The Yavascript travel pod tours were almost taken offline following a misunderstanding due to a 24 hour ban on the builder. But it was cleared up and the pod tours continued.

For the neighbors of the Newser, the Sunweaver community, the year brought some sadness with the passing of two friends. But there was also activity with a Relay season that brought an air show and a bumper car event. The Arcadia Asylum would hold an amusement park and a haunted house. A new club opened, the Bouncing Bunny Beach Club, and a 12 hour marathon event, a club crawl involving six clubs on New Years Eve brought in 2021 to the locals.

For the Newser, it was our tenth year of covering the news of the people, places, and events across Second Life. It's been a pleasure covering the news this past decade. And we look forward to continuing to cover it for years to come.

Bixyl Shuftan
SL Newser

Monday, May 10, 2021

Weekend in Brief


A number of events took place this weekend.  On Friday afternoon Mat 7, Linden Lab announced a few limited edition last names in theme for Mothers Day, but they would only be available until Monday May 10 (today). It would be the last weekend of the Fantasy Faire, and some portions such as it's Literary Festival would hold their last events. There were various Relay events such as Songbird Sorbet's live music performance for Team Meli's Maniacs (above) and the Sunbeamer & Roos With a Dream Air Show, both on Saturday May 8. The CDS declared it's members for the next Representative Assembly. The SL Enquirer hosted the 2021 "Slammy Awards."  And more. 

Read more on some of these events later.
  

Wednesday, January 8, 2025

2024: Year In Review

 
2024 is over, and not only are we starting a new year, but a new quarter century. But before we say goodbye to the old year, let's take a look at its triumphs and tragedies,its wins and blunders, and other interesting moments. 
 
Sadly one of the more consequential events was someone writing a slanderous article accusing a number of Lindens and Moles of ageplay. It had no real evidence of the accusations, but enough residents were talking about it to the point Linden and Mole chatter on Bellisseria group chat quieted down for a while, and Patch and a number of other Lindens and Moles were scarce for a while. The Lab announced they would investigate the accusations. But they would also make some changes in child avatar policies, notably they could no longer be nude and could no longer be in adult sims, even if there was nothing sexual out in the open. The later got some complaints as some residential areas were rated Adult only out of worry the Lab had a problem with couples being intimate behind closed doors, and there were events, notably Burn 2, where nudity was okay but allowed child avatars to be among the visitors and volunteer staff. 
 
Probably the development Linden Lab was talking about the most was it's Mobile Viewer, available for newer smartphones powered by Android and IOS. At the start of the year, it was available only as a "private alpha" for Premium-Plus residents, and they had to be on a waiting list. In June, Premium and Premium Plus accounts could get it on "early Beta." In November, it would be released officially, and available for all residents to use. But there was one detail that complicated going about on it. Since it was available through Google Play and the App Store, their terms and conditions meant that it couldn't be used to access adult regions. Firestorm announced it had no plans to make it's own mobile viewer.
 
Another development for Second Life was PBR, or Physical Based Rendering, technology. This made possible reflective surfaces off metal and water, and allowed for actual working mirrors.  Introduced in June, it would take off in popularity when introduced into Firestorm viewers later in the month, which got people using it and content creators making items such as furniture mirrors. But, some residents experienced technical glitches and crashes, leading to the opinion of some that the technology was rushed to be in time for the Second Life Birthday. One former Newser reported was saying the update make SL so bad, he was leaving and not returning. With the most popular viewer, Firestorm, having a "three viewer policy" in which older viewers were gradually phased out, those who were finding PBR features made SL almost unusable feared what would happen if the last viewer before the update, 6.6.17, was phased out. Finally in mid-August, the Firestorm team announced they were modifying their policy and 6.6.17 would be around "forever." The Lab would also acknowledge some residents were having issues and resolved to fix the bugs, as well as working closely with Team Firestorm. The bug fixing would go on into September and presumably later.
 
Other Lab developments, on WelcomeIsland, on January 30 there would be a new Community Exhibition where SL communities could place a display to advertise themselves to newcomers. JIRA support ended in February, it's operations transferred to a community portal.  In April, the Lab would lower the land impact, or weight, or mesh items. In September, the Lab would announce they were working on a combat system for those interested in taking part in battle games. Voice would change in Second Life, the servers moved to WebRTC.
 
In July, the Second Life Blogger Network was put on hiatus. A new one would appear in November. Also in July, Linden Lab would take a poll for it's next Linden Home theme. The results would be delayed, then in August it was announced the winner was the Tiki/Water Theme, with Alpine Style Theme (Snow) as the runner up. But for some reason, neither or any other new Linden Home would be made available this year. 
 
In October, Linden Lab would do a partial reversal of it's controversial Gacha Ban in 2021. Gacha machines can be made and sell items like they did before, but these items can no longer be transferable and able to be resold. While this made some happy, some longtime gacha fans complained part of the fun was being able to give away or trade them while some critics complained they were still bad.
 
There was some expansion of Bellisseria, notably early in the year. There would also be a new water connection between it and the Mainland in June. In April, Bellisseria would celebrate it's fifth anniversary. It would also have numerous events around the year on it's Fairgrounds, such as Bellisseria for Life in spring and it's own Mole Day in September.

In June, the SL21B, the Second Life Twenty-First Birthday celebrations would take place with the theme "Elements." As always, there were numerous resident and community-created exhibits. Among those taking part was the Newser, with it's exhibit build by the talented Silvia Ametza and her team. There would be a few town hall events. At one, Patch Linden would announce 21 residents could upgrade their accounts to lifetime Premium Plus. One difference between this and earlier Birthday celebrations, all the official music events were in the first ten days, then no more.

Brad Oberwager, the head of Linden Lab, would confirm in October that there were some layoffs saying there were "changes across the whole organization, and some people got promoted, some people got moved into different parts of the organization, and some people, we had to say goodbye ..." Philip Linden aka Philip Rosedale, the founder of Linden Lab, would become it's Chief Technical Officer in October. One Linden, Strawberry, would close the blog of her private account, Strawberry Singh.

In December, Linden Lab offered a gift to the residents, six months free of the gaming company Madpea's Unlimited service. But it would also offer them to take part in an experimental AI character designer. After a few days of heated debate on the forums, it would pause the program.

One change in Linden Lab was the sale of it's virtual currency exchange service Tilia in May. It had been created several years ago in response to growing US Government scrutiny about virtual money.
 
In May, the Grid would experience a welcome milestone. The number of sims had gone up past the 28,000 mark for the first time in years. Sadly the number has declined by a few hundred since, due to the closing of some private regions. 
 
For Team Firestorm, founder Jessica Lyon stepped down as it's Project Manager in January after almost fourteen years of being in charge of the people behind Second Life's most popular viewer. She remains on the team as it's CEO, but is no longer leading in day to day matters. 

Second Life's largest fundraising organization, the Relay for Life in Second Life, would hold a number of events for this year's season, Decades of Hope: the SL Living Expo, Belliseria for Life, Fantasy Faire, Sci-Fi con, Fandom con, Making Strides, The Renaissance Festival, I Pink I Can, the Winter Expo, and of course the main fundraising season from February to late June, with it's high point the Relay Weekend in early June. Once again, hundreds of thousands of US dollars were raised, over $454,000 as of the end of the main Relay season. Mattie Carlton (Mattie Foxpaws) would do a song for the Relay in honor of a departed friend, "We Are Here." The team of the community hosting the Newser office, the Sunbeamers, would hold a number of events such as it's annual air show (with the Anemone Wing Walkers and Team Phoenix), took part in multiteam events such as the Relaystock and would reach Ruby level for the second year in a row.

There were numerous other events in Second Life. In March there was the Virtual Worlds Best Practices in Education conference. This year, it was noticed that when the Lindens had a meeting there, Patch Linden was absent. There was the Burn2 art and music festival in October, the Second Life version of the Burning Man festival in real life, which had spinoff events in Winter, Spring, and Summer. There were the monthly Homes for Our Troops benefit concerts at Veterans Island. Mieville would hold events such as Silk Road. There was Virtual Ability's events, such as the Annual International Disability Rights Affirmation Conference. Team Diabetes would hold fundraising events, such as Scare Me Silly and the Art Bazzar Bay City would have Mole Day in February, a Truck Food Festival, Oktoberfest, and many other events such as it's anniversary parade and party in May.  Team Firestorm, the people behind Second Life's most popular viewer, would hold their anniversary party in September, their fourteenth. Halloween was celebrated in many places around Second Life, notably on the Luna's Empire sim which brought back it's Ghostbuster-inspired free to play game.

While 2024 was a Presidential Election year, the Newser would have less coverage than in previous years due to the increasing amount of political drama and the increasing desire of some residents to get away from it. But there were some events such as the Red White and Blue Civic Awareness Party at the PBC. Much like eight years ago, Trump's victory was followed by numerous cheers and screams on social media.

Some Lindens would depart the team. In February, Mojo and Styfy Linden left. Alexa Linden, and an unknown number of others, would leave in October.


And sadly some residents would pass away. Among them, Lorivonne Lustre aka Lorraine Mockford of the VWBPE, Sylys Sable/Sylys Weezles, a regular at several clubs, including the Happy Vixen, Smoke Texan, the part owner of the Stagg Island 9/11 memorial, Kim (kimberleyalice1961 Resident) of Kim's Kreations, Lady Lovie Benoir of the Premier Business Center, Kara Foxdale, a tarrot card reader the Newser interviewed in the past. There was also Arabella Cinquetti of Lightning Video, her store closing just after her passing in March, and the servers for her videos going offline in April. Among the locations affected was the Happy Vixen, which had a movie theater with her videos. The Sunweaver community would say goodbye to Zorro Wurramunga, also known as the "Fisher Fox." 

One noted longtime resident, Xavier Thiebaud, known for his work in the arts and founding a popular group, would announce he was departing Second Life for personal reasons, having a farewell party in August following the last showing of his plays.
 
Of locations in Second Life, Wedcot Center would be back in March following being offline for a few months. But another tribute to a Disney park, Magicland, would close in April, though the builds would remain on the sim for a while. Also in April, the last of the University of Western Australia sims closed, noted for it and it's sister sims holding art and machinima contests with some large prizes. Oahu, the home of the Pearl Harbor Memorial, would close and then reopen after it's original owner stepped in to revive the island. In December, Club Furzona, which the Newser wrote about a few years ago, announced it was leaving Second Life, but no destination was mentioned. The Vietnam Veterans Memorial would move to Veterans Isle. 

For the Sunweaver/Angel community, there would be the return of Nydia Tungsten's KVXN Radio in August.

Draxtor Despress had been working with Linden Lab for ten years. But in March it would come to a close. He would continue with his Book Club a little longer, but it would soon have it's final show in November. He would restart his Drax Files videos. 
 
Ryan Schultz, who blogged about Second Life and other virtual worlds, would announce in November he was having to cease updates on it. 

On the Internet, Facebook would go through an outage in March. In October, the Internet Archive/Wayback Machine would be hacked.

In gaming news, in January a private server for the discontinued game "City of Heroes" got the go-ahead by the game's owner NCSoft to operate in an official capacity. In September, Nintendo, the owners of the Pokemon franchise, sued the owners of Palworld on the grounds the game infringed on some of it's copyrights. Later, gaming updates would make a change with one detail people thought made the game resemble Pokemon a little, but the lawsuit remains.

2024 was an eventful year, and hopefully 2025 will be a great one.

Bixyl Shuftan
SL Newser