Showing posts with label bare. Show all posts
Showing posts with label bare. Show all posts

Wednesday, April 15, 2026

Speculation: What Are The Blank Sims In Bellisseria's Ranch Area For?

 

Last month, the first of the new commercial districts in Bellisseria opened. They were placed in the blank sims in the Linden Home continent's Ridgewood area. A few days ago, Zada Bury messaged me about an interesting possibility, are the blank sims in the Ranch Linden Home region next?
 
She gave the Two Step sim as an example, and here it is (picture above), a huge patch of grass and spots of dirt surrounded by ranch homes. And checking the map (left), there are a few other places on this corner of Belliseria without homes. 
 
So are these going to be future commercial areas, perhaps "Farmers Market" themed as Zada suggested? I would ask a Linden or Mole about this in Belli chat. But I'd likely be given a two-step of an explanation.
 
Bixyl Shuftan 
  

Saturday, July 27, 2024

SLB Sims Empty

 
 
 I was able to port by the SLB sims last night, and not unexpectedly, the exhibits were pretty much all gone, remnants in a spot or two.

It was a great SL21B, even if I didn't see as much as I wanted to.
 

Tuesday, July 23, 2024

Reader Submitted Picture: Early SLB Empty Plots

 
 
From Kamida Delec,who was going about the grounds of the Second Life Birthday on Sunday July 21, and noticed some spots that had nothing but green grass or water. When told it was the last day of the event, "Ah, that explains the empty plot I see time to time."

Wednesday, June 22, 2022

Cartoon of The Day: Nervous Parrot, Nervous Pirate

 

Taken at Antiquity Texas at the ACTS For Life Float Racing. Pirates are often depicted as having pet parrots. But among the problems are those claws. Maybe not so bad if the buccaneer is wearing a jacket. But a nervous parrot and a bare shoulder is an accident waiting to happen.

By Bixyl Shuftan

 

Wednesday, March 11, 2015

JasX Games Part 4: Designing BARE


Locke Esgal continues his series about JasX Games. Here, he takes a look at Jasdac Stockholm's most popular game: BARE. A fighting game in which a player's clothes act as their armor, and are knocked down as the match goes on, the object is to strip your opponent completely. Locke asked Jasdac how the game came about, and the designer gave his story.

Read Locke's article in Design.

Monday, January 7, 2013

News and Commentary: Real-Life News Article on Avatar Clothing Isn't News


By Bixyl Shuftan

This is news? At least that's what I was thinking when I first heard of the study, featured in an ABC article (and other sources). Canadian researchers "stalked through" Second Life observing over four hundred avatars "for several weeks." Their conclusion: females wear less clothing.

"Well DUH! Thank you Captain Obvious."

Researchers have a way of spending a lot of time and effort confirming what the rest of us already ready knew, or in this case the rest of us online. Though given how real-life media has reported on Second Life since it ceased to be the technical darling of it's eye a few years ago, tending to focus on porn and spouses caught having virtual flings, perhaps the study also shows something of the attitudes of the research team. The reference to "female forms used by 25-year old men living in their parents' basements" certainly gives a hint of media bias to this virtual journalist.

If any of the researchers are reading this, it's been long obvious to this working stiff that men tend to be more concerned with something functional, some protection from cold in winter, scrapes from twigs and other objects on more sensitive places while working or playing outdoors, etc. Women can, and often do, wear something meant to be mainly functional as well, but often the main reason is to look pretty. And the real life results often show more arm and leg skin. And considering some of their soap operas and Prime Time dramas, well, one would think ABC and other media outlets would be more aware of that.

Iris Ophelia, the fashion writer of New World Notes put it another way, When was the last time you saw an actor walk the red carpet showing his bare chest? "Fashion is practically designed around women baring skin to varying degrees, while for men it's much more binary, either clothed or unclothed. That's just the way things are, and it's not news."

A better question might be "are women less dressed in virtual reality than real life?" Probably. Avatars don't feel the cold in snowy areas. And since people often come here to do what they can't in real life, some women do take advantage to be a little more daring. They still might have to deal with overly amourous males attracted to the least dressed female, but they don't have to worry about being physically grabbed and held. And of course there are the Fantasy role-play areas, of which the stories and artwork they're based on often have women in skimpier outfits that would be impractical in real life combat. It's my impression though that some are making an effort to encourage the girls to do away with the infamous "chainmail bikinis." Nonhuman avatars have their own set of issues. Might lighter clothing be a reflection of someone with a coat of fur less likely to be chilled by a cool breeze?

An article by Ciaran Laval suggested the study wasn't completely without merit. While a case could be made for more study, given the track record of those outside the Grid imagining the girls as males living in their parents' basement, such research should be conducted more intelligently by those more familiar with Second Life.


Sources: ABC, New World Notes, Ciaran Laval

Bixyl Shuftan