Showing posts with label investments. Show all posts
Showing posts with label investments. Show all posts

Wednesday, May 17, 2023

Facebook/Meta Quietly Leaving Virtual Worlds Behind

 
Last year, Facebook/Meta was really harping itself as the future of virtual worlds. It was touting it's Horizons as the up and coming brand new virtual landscape that the masses would want to join and experience. This year, they've been quiet about it. CEO and owner Mark Zuckerburg has gone from repeatedly promoting Horizons as the must be-in place online, to having stopped.
 
So what happened? Well, Horizons turned out to be a big money loser. Zuckerburg invested billions in his company's virtual world, only to get very little return for it in comparison. 
 
The number of people signing up was far short than the half million expected, and most didn't stay after their first month. It seems the "lack of realism" on the avatars, notably having no legs, was one of the big reasons. Of it's virtual worlds, only a handful were visited by more than 50, most not visited by anyone but it's creator. And unlike Second Life, which continued to do very well, Facebook/Meta workers didn't enjoy using the place on their free time "because it's riddled with bugs and other quality issues."

For all the money invested, Horizon's returns are small in comparison. It brought in 727 million USD in 2022, 17% less than in 2021. The result has been huge loses, losing nearly 24 BILLION dollars in 2021 and 2022, 13.7 billion in 2022 alone. Considering their overall income was 32.1 billion, the company had been continuing to spend and invest heavily after initial small returns, and was getting even less. So no wonder Facebook/Meta is cutting its losses.

Fortunately for Zuckerberg, technology tends have allowed him to quietly leave virtual reality behind: AI, which in recent months has gotten more attention thanks to programs like Chat GPT. An article on "The Street" stated in an announcement, he announced, "We're creating a new top-level product group at Meta focused on generative AI to turbocharge our work in this area. We're starting by pulling together a lot of the teams working on generative AI across the company into one group focused on building delightful experiences around this technology. ... In the short term, we'll focus on building creative and expressive tools. Over the longer term, we'll focus on developing AI personas that can help people in a variety of ways."

So it seems Horizon is being left behind, joining the ranks of the virtual worlds such as There and Blue Mars that had gotten plenty of talk but ended up falling short, while Second Life and to a smaller extent VRChat, continue to flourish.
 
Sources: The Street, Kotaku, PC Gamer

Bixyl Shuftan

Wednesday, August 30, 2017

Linden Lab "Celebrating 14 Years of SL With Investments in Its Future"


When Sansar was finally opened about a month ago by Linden Lab, the response from Second Life's residents has been mostly negative.    So perhaps is should have been no surprise that the Lab would issue a statement of some kind reassuring it's customers of it's existing virtual world that it would be continuing to maintain and improve it as much as ever. Yesterday, August 29, Linden Lab issued a press release announcing a "set of investments into Second Life and its communities," including customer support, attracting new residents, and "enhancements to our engineering support." The Lab went on to say the amount of money budgeted for the following year in these investments is in the "millions" of US dollars, "We at Linden continue to be impressed by what we witness from Residents every day, and we want you to know that we share that commitment to and love for Second Life. "

Linden Lab listed the following as among what it plans for the following year:

We are hard at work upgrading all of the SL infrastructure and moving it to the cloud, which will bring a wealth of opportunities to Residents near and far, and allow us, among many other things, to make SL more performant for Residents across the world from us. It may also allow us to introduce new products with more flexible pricing.  

We’re working on several features to increase the value of Premium subscriptions. Most recently we gave Premium members priority access to near-full events, and shortly, we’ll be ready to unveil another bit of exciting news for subscribers. 

We're building out a series of great extensions to Windlight (code name: EEP!), which will give value, flexibility, and new marketability to land, and will make Windlight settings tradeable assets.    

We have an extension to the animation system in the works (code name: Animesh) that will allow non-avatar objects to use more powerful and efficient skeletal animations the way avatars can today, and even more changes planned for creators and merchants later in the year. 

We’ve also got new experiences and events coming. An exciting new grid-wide gaming experience is coming soon! The team can’t wait to share the details with you in just a few days. Also in the works for this fall is an updated Halloween Haunted Tour, with new spooktacular events to celebrate. Not to mention, we’re turning 15 next year - SL15B, baby! That’s an incredible milestone and we are looking forward to collaborating with you to produce an amazing celebration.

It's not yet clear if this "exciting new grid-wide gaming experience" is what Patch and Dee Linden were hinting at during the SL14B or not. But it should be interesting to see

Read the press release by Linden Lab in it's entirety Here.

Bixyl Shuftan