Wednesday, March 25, 2026

Facebook/Meta's Horizons Planned to Shut Down VR Option, Then Changed

 
Some Second Life users may remember Horizons, the virtual world created by Meta, the company behind Facebook. Announced in 2021 as the effort of Mark Zuckerberg's company to "build the Metaverse." But there was skepticism from the start as it's avatars had nothing below the waist, which was fodder for a number of jokes, including a few from Linden Lab and others in Second Life. As time went on, it became clear it was not attracting many people, and Meta netted only a fraction of the money it put it. Among the signs things weren't right, unlike Second Life, the people who worked on it did not spend time in the virtual world when off the clock. 
 
Earlier this month on March 17, it was announced that the software to use Horizons on VR headsets would no longer be available at the end of the month, and in June it would be taken offline. “We are separating the two platforms so each can grow with greater focus, and the Horizon Worlds platform will become a mobile-only experience,” the company stated on a community blog. The move came just weeks after Meta laid of a thousand workers from Reality Labs in January, the part of the company that works on it's virtual world. Besides VR, the virtual world can be accessed through a mobile app, which was remaining up. 

But a few days later, Meta backtracked, it's CEO announcing, “We have decided, just today in fact, that we will keep Horizon Worlds working in VR for existing games to support the fans who’ve reached out.” But, VR won't be the main focus, "Most of our energy is going towards mobile and the Meta Horizon Engine there."

Commentary: In Second Life, and Discord channels with SL users, yours truly heard several residents bring up Meta's decision to close Horizon's VR option, and react with smugness. The feeling was a multi-billion dollar company had gone up against the much smaller Linden Lab and the people behind VR Chat, and it couldn't even begin to compete with them, the company Mark Zuckerberg created losing big. Second Life, for all of it's Linden blunders over time, remains the champion virtual world. And a startup like Resonite can do more with a few people, a few dollars, and a little elbow grease and imagination, than a billion dollar megacorp that is all dollars and no brains and bare-bones effort. 
 
Image from Techcrunch 
 
Sources: Wired, Meta, PC Gamer, CNBC 
 
Bixyl Shuftan 
 

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