Showing posts with label bad. Show all posts
Showing posts with label bad. Show all posts

Wednesday, December 31, 2025

"Mystery Science Theater 3000" Moves To New Babbage

 

Longtime readers will likely remember the Mystery Science Theater 3000. I first wrote about it for the Second Life Newspaper in 2008, and have occasionally checked in on it. When we last wrote about this venue regularly showing movies so hilariously bad they're good, or at least good for poking fun at, it was in the sim This Island Earth. Checking recently, I found out it had moved, but to a place I hadn't expected. It was now in the steampunk community of New Babbage.
 

Instead of the "Satellite of Love," the place had a more Steam Age look, down to the panels that led to the movie theater when entering the theater. 
 

In the actual theater are panels you can click on for more information, and a group joiner. And of course there's the tip jar to help fund the insanity.
 

The movies at MST3K, cheesy as always, are Tuesdays at 5:30 PM SL time, Wednesdays 6PM, Thursdays at 6PM, and "other events at random dates and times," which are best kept track of by joining the group.
 
"Staff not responsible for lost sanity." 
 
 http://maps.secondlife.com/secondlife/Babbage%20Canals/201/110/106
 
 Bixyl Shuftan
 

Saturday, March 26, 2022

SL Video: "Bad Girls"

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(Click here if the video does not play)

From Nydia Tungsten on March 22, "I got to listening to 'Bad Girls' and decided to do a video so here is what I thought it would look like, I would like to thank all my models and dancers that helped me put this together, this is the longest song we have do so it took much longer than we were used to, but we got it, and we hope you enjoy it, PLEASE feel free to leave a comment, since we don't do this for money, we do it for likes and comments so feel free!"
 

Friday, September 13, 2019

Happy Friday the 13th



It's Friday the 13th. So in Second Life, watch out for walking under ladders, breaking mirrors, and of course black cats crossing your path. But if you have a vermin problem at night, black cats are good luck.

Bixyl Shuftan

Saturday, June 16, 2018

SL Video: "Feels Good To Be BAD"




From Nydia Tungsten on June 9, "I know it's been a while, life can be such a PAIN sometimes (laughter). We shot this in the 'Planet Serenity' in Second Life, I hope you enjoy the models and the dancing."

Sunday, December 24, 2017

Cartoon of the Day: Bad Santa



Zorro was thinking of the movie "Die Hard," but he looks like a bank robber using Christmas as a cover with that Thompson and cigar.

By Bixyl Shuftan

Wednesday, September 4, 2013

Commentary: Should Bad News Not Be Told?


By Bixyl Shuftan

This summer, we got contacted by a reader concerning some articles we were reading. It wasn't about accuracy, but rather the content. We had published some articles about residents being less than pleasant to others, and she expressed worry that we were making the Grid less attractive to those who hadn't yet tried Second Life, and would be steered away from giving it a try.

I've heard a similar complaint about real-life news, people saying newspapers and broadcast news tell only bad news. And there is a belief among some in the news industry that bad news tends to draw more attention. The latter may or may not be true, but the former isn't. By it's nature, the news industry is about the reporting of unusual events, notably those that affect a particular media's readers the most.

Reporting little but bad news and gossip isn't the style of the Newser. Our rivals the "Herald" did so, reporting on lots of stories about griefing and drama. While some take a delight in the stories of the miseries of others, we don't, and there were no shortage of people who complained when the self-described tabloid was operational.

Giving an overly-rosy image has it's own problems. When the TV show "CSI" did an episode that featured Second Life, it was less than accurate. There was no lag, everyone used voice, etc. So visitors seeing the show finding out about Second Life there and then logging on would find themselves surprised that details would take some time to load. With the reality of the place so quickly falling short of the image they were given, many would leave and not return. So giving an image of Second Life without the pitfalls has it's own problems.

What's best, at least in my opinion, is a kind of balanced approach. On one hand, some warning of problems as they arise, in addition to allowing readers to vent some through submitted commentaries. And on the other, showing plenty of good that goes on in Second Life, places to explore, the stories of interesting people, and exciting events. And of course of problems being fixed (the Lab actually does listen, sometimes).

Do we do a perfect job? No, we make our share of mistakes. But giving fair warning about problems isn't one of them.

There's a story about the making of the statue of a certain king. He was not an especially attractive man, being in late middle age. The sculpture carefully suggested he could make the statue look younger. The king told him no, but to make it as he appeared, "warts and all." His kingdom had prospered under his rule, and he was confident history would judge him well.

Second Life has much to be proud of over it's ten years. Yes, a few griefers are still around. Yes, the place still has lag and bugs. Yes, there are times the Lab can be downright clueless. But rather than hide the warts, it's better to let newcomers know things are less than perfect. But the good here far outweighs the bad.

Bixyl Shuftan

Sunday, September 2, 2012

Cartoon of the Day: "Born to be Ba-a-a-a-a-ad"

There aren't too many sheep avatars on the Grid. Maybe it's because of all the meat-eaters, maybe it's because two-toed feet don't seem to be in fashion outside World of Warcraft. So when this lady showed up at a biker-themed party, well, she made for one ba-a-a-a-a-ad girl.

Bixyl Shuftan