Showing posts with label entry. Show all posts
Showing posts with label entry. Show all posts

Friday, August 4, 2023

EOTB: New Senra Starter Avatars Now Availabler

 

When Patch Linden spoke at the SL20B a little more than a month ago, he stated that the first of the new starter avatars that were announced last year were almost ready. On Tuesday August 1, Linden Lab announced that two were ready for use by both newcomers and existing residents, the Senra avatars. 

We're excited to announce the launch of our new Starter Avatars! These avatars, called Senra, are a fresh mesh take on the classic Second Life avatar, with a customizable modern and stylish look. These avatars will give new residents the opportunity to get started with a mesh body and personalize their own unique look the very first time they log in to Second Life and get a taste for the endless possibilities of avatar customization available to SL Residents.

The Senra avatars come with a variety of body shapes, skins, and hair styles. We've also created a whole new wardrobe of clothes that are specifically designed for these avatars. There are more than a billion possible combinations, so you're sure to find the perfect look.  The Senra avatars and clothing have been designed so that any avatar looks great with any clothing. Mix and match to your heart’s content!

We're also pleased to announce that we'll be providing dev kits for creators to make their own clothes for the Senra avatars. That way new and established residents alike will have plenty of ways to express themselves and create amazing new looks for the Senra avatars. 

 
For newcomers, the avatars are now available at the start, as demonstrated by this SL University Youtube video. For existing residents, the avatars are already in inventories (those who have left their avatars inworld for a few days may need to relog), "Search for 'Senra' and you will find the full variety of clothing and bodies." 
 
The Lab invited content creators to make clothing and other items for the avatars on a Fashion thread in the official forums, Patch Linden saying, those interested needed to read a license agreement, technical information, and fill out an application process. But the reaction in the forum thread was mixed. Some were having issues with some details in the license agreement, "This is pretty much (dead on arrival)," and there were opinions that some questions raised about the avatars at the SL20B such as the polygon count were not listened to. Others went to the Lab's defense, "The Senra system seems to be intentionally unlike the current system, which new users find to be extremely confusing and difficult to learn to use. And if they don't have strict rules about it, it will become just another body option, and very unapproachable just like the rest."

How well will the new starter avatars do? Will they get more use by residents, or be just that to most, a start that will soon be replaced after a few days? Time will tell.

Bixyl Shuftan
 

Wednesday, July 21, 2021

New Welcome Island For Starting Residents

 
For some newcomers to Second Life, their first steps will be at a new place inworld. There's a new entry place for those starting out: Welcome Island.

Hearing that new accounts were already entering Second Life through the new place, I created a new alt to take a look. The new sign-up process doesn't offer a choice of appearances. Every male logs in as the same brown-haired human with facial hair, jeans, an open shirt, and carrying a radio. Women were logging in wearing red dresses with white blouses and carrying pocketbooks. A "Welcome Island Guidebook" opened up, providing instructions on how to move around (on the Linden Viewer that new accounts are asked to use, one can walk about using the WASD keys).

There were a few areas to be used as one went through the Guidebook, for practicing sitting, introducing newcomers to the ability to change appearances with the various starter avatars (aside from a couple fierce-looking werewolves, the only alternatives to human were a few vampires and elven avatars), and getting attachments and wearing and detaching them. Overall, it looked like a park area, with plenty of greenery and plenty of places to sit, with some water.

Not everyone there is a newcomer. I was messaged by someone almost right away welcoming me and asking if I needed help. So it looks like volunteers are there at times to help out those who are new. I was also invited to a group, "The Newbie Mafia," then cautioned about accepting any more invites.

Near the end, the Guidebook brought up the Destinations Guide and the Events page, encouraging people to explore the wider virtual world, with a nod to the Guide's "Newcomer Friendly" section. It also invited people to check out blogs about Second Life. My new alt's first journey ended at New Citizens Incorporated, though someone could have easily checked out London City if they didn't mind the crowd there.

Not everyone appears on the New Welcome Island. I ended up creating two alts as the first I made appeared on the same Learning Island I did four years earlier. So the Lab hasn't replaced the previous newcomer places, at least not yet.

Comparing Welcome Island to the two-sim Learning and Social Islands, the new experience is faster and quicker. There's nothing on how to jump or fly, no introduction to building, no instructional videos, none of Social Island's games that made learning a little more entertaining. At least there wouldn't be if it wasn't for the helpers who were at Welcome Island. 

This new area seems more dependent on volunteers, and perhaps people at newcomer-friendly areas the new residents would see, to answer questions. But there's no comparison to Destination Island of 2012 that offered very little instructions and newcomers could very well end up in a place that threw them out for being too young, and the new resident experience introduced in 2013 that was apparently so bad the Lindens discarded it in a few months. The Learning and Social Islands came about in September 2013, and have been around for almost a decade with one change in 2017.

While Welcome Island is closed to all but brand new accounts and volunteers, there is a Welcome Back Island anyone can visit to check out what the place is like.

Hat Tip: Daniel Voyager

Source: Uccie Poultry

Bixyl Shuftan
 

Wednesday, April 10, 2013

Press Release: Raglan Shire 8th Artwalk 2013 Call to Entry


Festival Dates: May 5 - 26, 2013
Location: Raglan Shire Sim Cluster in Second Life

*** REGISTRATION OPENS ONLINE: Monday, April 8th at noon SLT
*** REGISTRATION CLOSES: Sunday, April 28th at 9 pm SLT

>>> Full information and registration online at: http://sites.google.com/site/raglanshireartwalk/

Raglan Shire is hosting its 8th ArtWalk in May 2012. A 3-week long, multi-sim art festival, it is one of the art highlights of SL. Residents of Second Life may show their artwork during this time.  Reproductions of RL artwork (painting, drawing, art photography, print, collage, digital fine art) that can be imported and put on a prim are encouraged, along with SL artwork including virtual photography and sculpture.

Last year we had over 150 artist participants exhibiting in spaces over 3 sims. This year, we hope for a good turnout and will include space in the vast center park of Raglan Shire for 2D art displayed along hedgerows and sculputes displayed in Heron Shire forest, and other sims in the cluster included if needed.

The Raglan Shire Sim Cluster is devoted to tiny avatars and is PG. Artworks need to fit PG standards please.  All artists of Second Life are welcome to enter.

~ Teal Freenote,  ArtWalk Director
~ Liandras Jameson, ArtWalk Assistant
~ Karmagirl Avro, Artwalk Assistant