Showing posts with label suggestion. Show all posts
Showing posts with label suggestion. Show all posts

Friday, October 3, 2025

Are Townhouses In The Future of Linden Homes?

 

 Video from Pantera Północy. At the monthly Concierge & Land User Group meeting last week on 24 September 2025, as usual the Lindens present, in this case Izzy, Wendi, and Alpha, talked with issues and new features with the residents. 

Around 53:16, one resident asked if apartment buildings could ever be done. Izzy Linden respanded when he was first talking to people about it, he was told they weren't possible, "And in one way that's true. You can't have different ownership up a Z-axis right now. Second Life just doesn't do it. So we don't currently have the ability for vertical parcels. I don't know if that's ever going to not be a thing.

"However, one of the suggestions that I made, it is currently not in planning, so keep that in mind, but I have looked into the possibility of having Linden Home Brownstones." He would go on to say, "Brownstone is a multi-bedroom vertical building very ala New York or Washington DC or Boston. Think also kind of like the row homes in certain areas where it's very thin apartments, but they've got two to five floors to them." 

One resident gasped, another responded, "Oh, we call those townhouses." He went on to say one floor was often below street level, which was sometimes a shop. Wendi Linden commented that "As SLua is still in beta, we are not doing anything outside of beta with it at this time."

There was some more chatter following, notably how townhouses could work, such as one resident being the paying owner and working out details with other residents wanting to reside there. Duplex houses, a single building divided into two residential spaces, were also brought up.

So does this mean that brownstones/townhouses could be a Linden Home style in the future? Maybe. As Izzy stated, it was a suggestion made within Linden circles, and there's no current way for vertical parcels. But the Lab has offered the residents a chance to vote on new styles before. This just might be one, or more, of the options.

Bixyl Shuftan
 

Friday, July 11, 2025

A Request To Extend The SLB Sim Time

 
Those with suggestions for Linden Lab are free to post them up on the feedback board (board for Land and Public works - here). And there are many. Among them is one submitted by Zada Bury of "Drivers of SL," titled "Enhanced Time For The SLB Event."
 
The SLB-event is one/the central yearly event(s) ... There are a lot other awesome events ones, too - I don't wanna "declassify" any of them, but the SLB is kinda central, include(s) a lot work from many residents, too ... and is controlled and sponsored (eg. the costs for the Sims) by (Linden Lab).
 
 
I ... try to participate in all offered activities ,,,But doing it in the 4 or 5 weeks, beside real-life, beside regular SL-activities ... while maybe having just 1-2 hours the day for SL is stressful. ... I barely made it to just take pictures the exhibitions, but not find time to get in touch with them.
 
Then it is ... taken down. After that, the awesome work of residents at the exhibitions is gone.
 
Zada suggested extending the time the exhibits are up until the next "big thing" (Halloween). 
 
Following the Second Life Birthday, while there are smaller, less publicized events still going on around the Grid, the better known ones go quiet, at least until October approaches with Burn2, Making Strides, and of course the Halloween season. So if enacted, some residents would have more to do in the summer.
 
Zada's post remains open for comments, and one can post comments here below.
 
Bixyl Shuftan.  

Monday, October 12, 2020

A Resident's Request to Linden Lab About Griefers

 

Griefers have been a problem in Second Life almost since the beginning. They come in two varieties. There are those whom like to play mindgames and cause drama. And then there are those whom rely on more visible attacks such as mass image rezzers like the old "Mario Moshpit" attacks. The more persistent rely on numerous alt accounts. If one gets banned, they just use others.

Lately some friends of mine have complained about "dumbcube" attacks, a cube place in an area that's open build, and quickly makes numerous copies of itself, causing a great deal of lag. Among them is Shockwave Yareach, whom is active in both the Sunweaver and Caledon communities. He felt that Linden Lab should be able to do something about these pests.

"We are having problems with griefers," he told me, "And I would like to suggest to the tech Lindens ways to fix it." He brought up one way, "The technique used to attack is that ANYONE can shoot a gun with TempPrim bullets. Then the bullets change to NonTemp. It's just code. The fix is: Do not allow any code to set the temp property back to FALSE.  Ignore inputs of FALSE in setting prim parameters in LSL. Then temp prims (bullets) cannot turn nonTemp (and wreck sims). Takes no time at all for the server code to be changed to do that.

"Long term, why can't we ban people based on the MAC address of their ethernet cards?  Can't fake that." When asked why the Lindens hadn't been doing that, Shockwave wondered, "They haven't thought of it? I can think of no good reason a temp prim becomes nontemp.  There might be one, but it allows anyone to grief without consequences and gets around the defenses."

I brought up that there seemed to be less of the more physical kinds of griefing than in the early days of Second Life. Why might this be? Shockwave answered, "I have no way of proving it.  But games like Eve Online not only allow such griefing, but it's rewarded and expected.  Backstabbing and wrecking everyone else's good time is part of daily gameplay in Eve Online.  So I suspect all the Goons have gone there. Now, people being silly is fine.  Even people doing stuff that only momentarily obstructs others activities has its place.  But sim killing and physics breaking have NO place in any virtual world. And if you don't like someone, you don't have to hang with him on their sim.  Go someplace else.  No point in ruining others good day because you had a bad one."

Shockwave really didn't have anything else to add on the subject, "Just that banning people by MAC address would make it pricy to be a punk and harder to get around the bans."

Will griefers always be an inevitable part of Second Life like crashing and sim tier? Or will one day the Lindens find a way to deal with it? Time will tell.

Bixyl Shuftan