Showing posts with label wasteland. Show all posts
Showing posts with label wasteland. Show all posts

Friday, July 23, 2021

Game Review: Wasteland Survival

 
As busy as I am with the paper, I do take a little time for games. One that got my attention recently was "Wasteland Survival" on Steam. As the title suggests, the objective is to try to survive in a land laid waste to by disaster. With a dog as your companion, you scavenge for resources while fighting off zombies, animals, and the occasional NPC survivor. The price of the game: Free. So is the game worth playing?

Read the review in Other Grids, MMOs, and Games.
 

Friday, March 26, 2021

Return to The Deathlands

 

Today, the Newser takes a look at the location of one of our sponsors, "The Deathlands." Run by Rebel Wolf, aka "The Baron," the place is "an isolated post-apocalyptic island community where a handful of hardy survivors desperately cling to what passes for life after the nuclear winter." I dropped by to check out it's shooting area, and ran into Rebel who showed me around. There was plenty to see.

Read the story in Places.

Monday, March 30, 2020

New Sponsor: The Deathlands


The Newser has a new sponsor today: The Deathlands. The place is a roleplay area described as "an isolated post-apocalyptic island community where a handful of hardy survivors desperately cling to what passes for life after the nuclear winter." The place is run by Rebel Wolf (HermitBlue).

All species of visitors are welcomed, though please mind the rules, notably no flying, no laggy gestures and light shows, and above all no child avatars.

For more information, check out the article in Places (August 2019).

http://maps.secondlife.com/secondlife/Paradise%20Kingdom/88/35/22

Friday, August 2, 2019

The Deathlands


What would life be like after a cataclysm destroyed life as we know it? What if the life you once knew, or your parents knew, was a distant memory of times of plenty as you yourself just scrape by with few pleasures. That in a nutshell describes the environment of "The Deadlands," a roleplay sim of life after the apocalypse. I recently had a tour of the place from the owner. But not everything was bleak. While there, a party was thrown.

Read the story in Places.

Friday, January 8, 2016

Game Review: Fallout 4


One of the games generating the most buzz among circles of gamers is Fallout 4, the latest in it's series with the first sold in 1997, this particular game selling 12 million units 24 hours after it's release. Set more than 200 years after a nuclear war that devastated the world, the player takes on various quests, deals with NPCs, and of course takes on bad guys while leveling up. So what did Nydia think?

Read Nydia's review in Other Grids, MMOs, and Games.

Saturday, November 29, 2014

SL Video: "Project SciFi 2013 RE:VIVE by Vilvi"




(Click here if the video doesn't play)

From "turrivideot", "RE:VIVE - A machinima short film filmed in Second Life by Vilvi." A team braves the hazards of a wasteland and it's robot guardians on a quest. What is it and will they succeed?

Monday, June 9, 2014

ADI In The Wasteland


On the lookout for combat roleplay areas, TheonlyJohnny Resident has found that got his interest. The Wasteland sim, made to look like the ruins of an occupied Washington DC, is held by the ADI combat group. The plotline is that ADI took the city from the inhabitants, and not only dares others to take it back, but is willing to sell them the guns to do it. Theonlyjohnny gives his write-up on the group and place.

Read more in Places.

Wednesday, May 28, 2014

Tellus


Theonlyjohnny has been looking for roleplay sims, and found one that caught his attention: Tellus. Tellus caught his attention as it has a city of greenery thriving in the middle of the desert. But there was more to the place than that, as he would write about.

Read Theonlyjohnny's article in Places.

Friday, February 28, 2014

Seraph City and Dryland, to Close


Yesterday came some news that two places in Second Life would soon be closing their doors, Seraph City and Dryland.


Seraph City was made in the style of the early 20th Century view of the urban experience of the future, or "Dieselpunk" as it was branded. There were numerous buildings, such as shops, as well as a train and a couple cars. The main buildings were the town hall, located next to the SURL I came across, and the "Seraph Club," a place that could easily hold a crowd  and was made with live events in mind.


 There was quite a bit to see. The old fashioned advertisements and signs added to the feel of the place.


Seraph City was one of the locations in "The Blackened Mirror" Second Life show, as well as where one of the characters came from.

It is still unknown as to why Seraph City is closing, which is set for mid-March. The group for it's fans has been closed to new entries. It did state, "Please direct any questions to Bromo Ivory or Edward Pearse."

More pictures of Seraph City can be found on Daniel Voyager's Flickr. There is also a Seraph City blog (link), but it hasn't been updated in a while.

Seraph City (113/149/106)


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"Dryland" is located in the Mado sim. In January, Second Life Newser was here when the "Lost Second Life" (link) exhibit by Ziki Questi was set up here. And now irronicaly this sim itself will soon be lost.


Designed by Anita Witt, a notecard I picked up stated she was, "Inspired by the man-made disaster that is the giant dried out Aral Sea in Kazakhstan/Uzbekistan" caused when the body of water shrank after rivers feeding it were diverted by the Communist government for collective farms. The result was that towns and villages that once depended on the sea were abandoned when their source of livelihood dried up.

The sim has a sense of being an abandoned wasteland, with scattered abandoned ships and buildings, and numerous other wrecks and debris. A lighthouse was still running, providing light for sea traffic that no longer existed. Not far from what was left of the water was a small carnival of some kind.


Inara Pey says the sim will most likely close in late March, quoting Anita, "I thought I’d give you all a fair warning in case you have photos or machinimas to make that requires a Dryland background, or if you’d just like to hang out one last time before it’s all gone."

Mado (125/172/38)