It is unknown if this is the only change in response to the lawsuit, or if there will be others. Nintendo's lawsuit is still going on.
Sources: Polygon, Gamesradar
Bixyl Shuftan
It was five years ago on Wednesday May 17, 2017, that one of the first breedable pet companies, Ozimals, closed down. They came onto Second Life in 2010. While they were not the first breedable
pets in Second Life, they were a breakthrough as they were hardier than
the fragile Sion chickens and "the first breedable pet company in Second
Life to use a sophisticated
system based on dominant and recessive genetics instead of RGB color
values as the previous popular breeding pet games." For a time, they
were wildly popular, some rare breeds selling for tens of thousands of
Lindens at auctions. They even made a marketing deal with Linden Lab.
But the bunny craze soon faded. Shellie
Sands thought that the market had become saturated, and when people
kept on selling as people wanted to get rid of bunnies they could no
longer afford to feed, the price plummeted.
Ozimals continued on, smaller than before, but still going. But behind the scenes trouble was brewing. It seems Ozimals partnered with a "Akimeta Metaverse Development Services" in order to create the scripts for their bunnies, and apparently the partnership for some reason came to an end with no agreement on what Akimeta was owed. What is known is that Malkavyn Eldritch, the owner of Ozimals, posted on their blog that the day before, she had been hit with a "cease and desist" order from a lawyer representing their former partner, and she felt she had no choice to comply. Ozimals was coming to an end as a company.
But it wasn't necessarily the end of the Ozimal bunnies already out there. Malkavyn created for bunny owners "free eternal timepieces and other goodies" that would keep their pets active. Otherwise they would soon go into hibernation without fresh food. Bunnies that were "Everlasting" would go on okay. For a time, the Newser kept a package of these Ozimal goods at the office for anyone who got the news late. There was also a group created, "For the Love of Oz" for fans of the bunnies.
I was recently contacted by an Ozimal fan who asked me some questions about the closing and the goods for preserving and reviving bunnies. So five years later, interest in Ozimals is still out there.
Bixyl Shuftan
In fact they have used this same patent to files a suit against Blizzard all the way back in 2012. In 2013, they were counter sued by Activision when they went after them.
“While we will fight her alleged claims in court, we deny any allegations that the company has engaged in any illegal activity. Ms. Pearlman left the company on March 15 only after she was given the opportunity to improve her work performance. We look forward to all the facts coming out in a court of law.”
While the residents of Second Life debate the new Terms of Service in regards to how exclusive are a content creator's rights are to his/her virtual property, a legal website stated Linden Lab has settled out of court a lawsuit in which the plaintiffs sued on the the basis of their rights to their property.
Most Second Life residents are probably familiar with Zynga, the company known for it's games on Facebook, such as "Farmville." Recently they made the news, but not in a good way. CNN stated that Electronic Arts, the company behind "The Sims," filed a lawsuit against them for making their new game, "The Ville," too much like "The Sims Online," the adaptation of their famous game to Facebook. Grease Coakes took a look at the two games to see for himself.
Fortunately the “Epic Fail Toys” man isn’t the only one talking about SOPA. There was another video sent to me, made by “The Cynical Brit.” There was also an article on the Forbes website, “How SOPA Could Ruin My Life” by Paul Tassi, a writer, and a small business owner operating from his website, “a movie/tv/video game site that I started with a partner about three years ago.” SOPA, he feels, will cause him and others to close down. The bill, he fears, “reeks of Chinese and Iranian Internet policies that allow the government to simply censor the Internet the way they see fit ... their definition of what piracy is ends up including most of the Internet, including my own site, and the punishments for even minor infringements could be catastrophic and run me out of business completely.”
Recently, the two companies have been involved in a legal fight. It began when Ozimals demanded Amaretto stop selling the horses in a “cease and desist letter threatening to file a DMCA,” saying parts of the scripts were copies of the code used in the bunnies. Amaretto. Amaretto refused, and Ozimals fled a DMCA notice with Linden Lab. Amaretto soon responded with a counter-DMCA and copyright lawsuit.
Legal demands over Second Life products are nothing new. Just weeks ago, Universal Studios ordered a number of product makers to change the names of “Battlestar Galacitca” products, saying they were infringing on their copyright. A few years ago was the noted case of a sex bed company Strokerz being sued by several individuals led by the Eros company. But it was the company owner taken to court, not the company. The Ozimals and Amaretto fight is probably the first legal dispute in which both plaintiff and defendant are two registered companies whose revenue is made within Second Life.