Friday, July 24, 2026
And ... Gone. SL23B Sims Closed To Exhibitors
Wednesday, January 28, 2026
Reader Submitted: Sunbeamers Prepare for Relay
Friday, September 1, 2023
Linden Lab Hiring Senior Product Manager, Says Job Will Impact "Millions of Customers' Lives"
Role Overview
We’re looking for a Senior Product Manager (remote) to elevate multiple facets of our Second Life product. This person would also enable growth and scale by shipping features that improve our customer experience. This role reports to the VP, Product. You will have a direct impact on solutions that help us attract users, enhance engagement and drive retention. This is a great opportunity for a thought leader with strong technical acumen, exceptional communication skills, and thoughtful execution.
What We’ll Offer You
The stability of an established company with new startup momentum. An unparalleled opportunity to create relationships, systems, strategies, and culture. An environment where your voice will be heard and your impact deeply felt. A sense of belonging where your work is appreciated and rewarded.
As a Senior Product Manager, you’ll utilize in-depth product knowledge to successfully drive key projects on Second Life. You’ll work alongside a supportive team of people across engineering, design, QA, and other cross-functional teams to build products and new experiences and play a pivotal role in shaping the future of the original metaverse. And finally, the pleasure of seeing your solutions ship, scale, and make a measurable impact on millions of customers' lives across the globe.
Friday, March 17, 2023
Details on March 9 Lab Gab "Roadmap" for 2023
Last Friday's Lab Gab started with a video. Grumpity Linden, the head of the Product team, talked about the upcoming SL mobile app viewer, showing it off at the Kaleidoscope sim. "Yeah, it's true, it's so early, but we're super excited to share a first peek at something new, Second Life Mobile. Look it's me on my phone." She would say this wasn't the first time they've tried to build a mobile viewer, "because of course we want to have all the glory." But it was "the most exciting result we've seen so far." They were starting with the more difficult details, such as being able to view the "hardest" avatars and most detailed areas. Plus they wanted the app to work on all platforms, "And so it is with joy and trepidation that we share with you the early results of these efforts." They did say things were still very much a work in progress, so "you will see very little functionality or user interface for now." Still, she spoke, "it is a vibrant Second Life on Android and iOS."
Mojo Linden, the VP of Engineering who would later say he's been with Linden Lab for about a year and a half, would say that he was working with the development team "to make sure that the community can experience everything they love about Second Life while on the go with our upcoming mobile viewer," repeating they were starting with some of the more difficult details first such as full rendering of avatars and the full rendering of complex environments. The viewer is built on Unity and can use multiple mobile phone and tablet platforms, including Android and iOS. Mojo described himself as "blown away" by the ammount of detail they can get on it, saying they haven't had to "compromise too much on graphic fidelity." He did admit "there's much work to be done" before the mobile viewer's ready to be launched.
Patch, the VP of Product Operations, was next. "Imagine being able to connect to Second Life from anywhere, chat with your friends, visit your favorite inworld hangout spots, and later do pretty muchanything you do with the desktop Second Life viewer without being tethered to your computer. ... We can't wait to show you more in the coming months as our development progress continues."
The scene then changed to the three seated with Strawberry Linden, and would introduce themselves, Grumpity musing she had no real power but was still responsible for a lot ot things. Mojo joked he felt tlike the "baby" in the group. Later on, Grumpity would say she wasn't in her usual stick figure as it wasn't rezzing properly in the mobile viewer.
At nine minutes, Strawberry brought up the price changes. The lower sim prices were talked about first. Grumpity would say since 2017, they've been working to lower the price of land and making it "more accessible for all our residents," saying it wasn't easy as Linden Lab's income had been built on land. So they had to find ways to make up for the income loss there, "We try to find the fairest way to do it ... and, um, we decided that Linden dollar fees were really the way to do it. ... We know your prices are going up, and our prices are going up, and the cost of everything up. ... We took as long as we could before raising fees. But it's happened. ... We're watching very closely to see what happens in the markets so far."
At just before 11 minutes, Strawberry would also bring up the new option to pay for a sim with Linden dollars. Patch called it an exchange being done "on the Lindex basically behind the scenes ... and so yes, the price is a little higher."
At just after 12 minutes, Strawberry brought up the concerns about bot activity. Patch stated the Lab has been working on a new policy, including some talk with lawyers, "We had to take some time and get it reviewed by our legal team ... that took several weeks to get all of the necessary reviews in place for it." Patch would say they were expecting to bring it out the following week (the week of this article). Grumpity would add they're planning on giving extra ability to estate owners to ban bots, "will be able to choose access levels for scripted agents going forward, and those should be rolling out soon." She estimate the time as "weeks."
Just after 13 minutes, the PBR (Physical Based Rendering) development was mentioned, that it will bring "more realistic lighting to Second Life," Mojo saying it brought that particular technology about ten years ahead from where it was, "It allows content creators to define materials based on how they reflect light in the real world." He added there was already a project viewer with the feature currently out and people looking at it and giving feedback, "We want to be sure we are not going to cause content headaches for people as we've been fixing bugs for quite some time." He wasn't giving a definite release date, "it might be another three months." When asked if people would beed higher-end computers to see the feature, Mojo would say no, saying they were working to better enable current computers to see the new featurejust fine. But if people had any kind of performance issues, they could simply "just turn off Reflections" to get lighting back to where it was. There will also be tutorial videos about it later. It was stated that while PBR puts Second Life on the way to having true mirrors, for the moment they're not around just yet, at least the (virtually) real deal, "You can sort of fake it now with PBR." The Lab plans on working on technology to allow mirrors next.
At just after 18 minutes, they talked about inventory updates. Grumpity would say one project they were workiing on was "Inventory Thumbnails." They would also add a single folder inventory view. Of updates to the viewer, they were working on an "emoji viewer" that Grumpity called "a third party contribution from Catnip" amd that they've been "trying to make sure everything works." A project viewer should be availablt in "weeks."
Just before twenty minutes, Strawberry asked if there were plans to make Second Life "VR ready." Mojo's response was "probably not this year" saying the render rate would have to be at least around 60 frames per second. Of the possibility of a Linux viewer, Mojo did say there were internal tools that benefit from a Linux viewer. But for now what they have can run through Wine and Proton. But an outright official Linix viewer isn't in the Lab's plans for this year.
At 21:30, Strawberry brought up Marketplace saying there's been "a lot of changes." Grumpity would say a week earlier, the Lab released an update to Marketplace search. She would go on to say they were "taking your feedback, we're making changes." The fifty-page cap on search results has been removed. Strawberry asked about inworld office hours. Grumpty's response was, "We have user groups for all sorts of topics ... choose your favorite and come talk to us."
Just before 26 minutes, Strawberry would ask about the upcoming New User Experience (or NUX) avatars, which one was shown off at last year's Second Life Birthday. Patch answered they were "quite a ways along in their development." The avatars themselves are done, he stated, and the work at the moment was getting them a line of clothing and attachments. They will also be "PBR ready." The avatars, he reminded, were to help new users have "better simpler easier fun," and there should be an update about them soon.
Around 27:30, Strawberry brought up Linden Homes. Patch stated there would be some information coming soon. They were working on the homes for Premium Plus resident accounts, which were "nearing completion." They were also working on expansions and additions to current themes, Victorian being named. Of Second Life's upcoming 20th anniversary celebration theme (which was announced Thursday March 16), Patch would only say "It's really, really, really big" and that they would have an announcement soon.
Before the Lab Gab ended, Patch would say they might make a "blooper reel" of errors made during the filming of the movile viewer video.
Wednesday, March 8, 2023
EOTB: Lab Gab This Friday With Patch, Grumpity, Mojo Linden
Want to learn more about upcoming Second Life features, changes, and our roadmap for 2023?
Second Life’s VP of Product Grumpity Linden, VP of Product Operations Patch Linden, and VP of Engineering Mojo Linden will be in a pre-recorded Lab Gab on Friday, March 10th at 9am PT.
Tuesday, November 2, 2021
Of Facebook The Corporation Changing It's Name
On October 28, Mark Zuckerberg, the CEO of Facebook the corporation, announced it was changing it's name to "Meta."
Besides having several social medias under it, including What'sApp, Instagram, and Facebook, Zuckerberg has plans to build the "Metaverse." This would be a huge virtual world, “We believe the metaverse will be the successor of the mobile internet. We’ll be able to feel present – like we’re right there with people no matter how far apart we actually are.”
The move comes after the company has faced a string of bad publicity from it's platforms going down for hours twice in one week to accusations it ignored findings that it's products were not good for the mental health of teenagers and that it wasn't doing enough to stop the spread of disinformation. So naturally there are criticisms that the move is to distract people from the incidents. There were also charges that the company planed to expand to the point of hiring tens of thousands of workers while ignoring it's problems "just goes to show how out of touch Facebook is with real people.” And of course came concerns that Facebook had it's sights on new territory to monopolize and become even more powerful.
Besides criticism, the move was also mocked on social media. "I meta girl in high school," joked one man. In Israel there were snickers as the term "meta" means "dead" in Hebrew. One Reuters writer reminded that a few years ago Google's corporation changed it's name to Alphabet, but people still call both the search engine and it's company Google.
Finally there was one detail pointed out by Daniel Voyager. The term "Second Life" was trending on Twitter searches "Probably for the first time." He reasoned that Zuckerberg's move was drawing comparisons to the virtual world that was already around, and expressed hope that the extra attention would result in a few more people becoming residents.
It's hard to say how successful Facebook's effort into virtual reality will be. Two years ago, they announced their upcoming virtual world "Horizons," and the platform has yet to fully open. It was also joked about as the avatars were legless, people going about as floating in the air with nothing showing below the waist.
Sources, BBC, CNN, Reuters, ZDnet, The Guardian, Daniel Voyager
Bixyl Shuftan
Friday, April 3, 2020
News and Commentary: Have a Second Life Contingency Plan
People make all sorts of plans for unexpected situations, and this includes Second Life. For instance, a DJ might ask a buddy to take his place at a venue in case the Internet goes bad. Or if you can't make a meeting, you might ask someone to take notes. But what would happen if you were sick or injured for days, weeks, or months? If you had a home, would it still be here? If you had a club or other venue, what would happen to it? Suppose for one reason or another, you couldn't come back. Following a close call for his real-life community, and with the country facing a deadly epidemic, Cyfir (Cyfiremmerich) ponders the question. Is it time for all of us to have a contingency plan in case something happens?
Read Cyfir's article in People.
Friday, February 21, 2020
Breaking News: Linden Lab May Be Looking to Sell Sansar
Earlier this month, Linden Lab hit it's Sansar staff with it's second round of layoffs in two months, raising questions about the future of the virtual world. At Strawberry Linden's "Lab Gab" show today, the first thing CEO Ebbe Altberg / Ebbe Linden brought up was their plans for it. They were "looking for a plan B ... for Sansar to continue."
Yeah, so as you might have heard, sadly we have decided that we, as Linden Lab, couldn’t continue to sponsor the project financially, so we’re looking for a plan B for Sansar to continue. I can’t say much, but we’re having very interesting conversations with several parties to help that project move forward, which I’m really excited about. But no deal is done yet, so people will just have to be patient and see what happens with it, but yes it is true that Linden Lab going forward will focus entirely on Second Life and Tilia. I’m still busy making sure that Sansar finds a great home and that the great work that that team has started can continue.
So that’s where things are at. Hopefully, we can be more specific on what’s going on in the next couple of weeks or so. So lots of conversations going on.
There was much more discussed at the Lab Gab, which will be covered later.
Sources: Modem World, New World Notes, Ryan Scultz
Bixyl Shuftan
Monday, March 4, 2019
A Few Words From Junkyard Owner YadNi Monde
Most Longtime residents are familiar with YadNi Monde. For eleven of Second Life's first twelve years, he ran "YadNi's Junkyard," the best known freebie place back then. But in June 2015, he had to close it down. The place is still fondly remembered, and some of the items can still be found today. YadNi himself went into a "3D personal enterprise" and then drawing, not going back into Second Life much.
I recently came across YadNi in Second Life, and we had a few words. He had put his artwork on hold for a few months. Hewas focusing more on virtual worlds, but it wasn't Second Life that was his main focus. "I am setting my foot on another grid, coming here to grab my stuff," he told me with a smile, "I'm going to TAG with all my old stuff." I asked if he meant The Adult Grid. He laughed, "Hahah! Well, there's nothing offensive on that grid (smile). It's only a name. It changed owners years ago. So, I dunno what it was before. But now, I could take my kids there if I had any."I asked YadNi what he found so far in TAG. He called it a "cool place, a warm welcome. And I do know Constanza Amsterdam since quite a long time too. She is the owner, with her husband. ... I have an infinite number of prims ahead of me," he smiled, "One single sim can go up to 50 000 prims, and (I) have my OAR s from InWorldz." After I brought up that his Junkyard is still well remembered in Second Life, he told me, "my plan is to revive my junkyard there. It won't have all the freebies and all, but it will be the place." He did say the TAG grid did have it's own freebie sim, "with awesome quality. And some nice sims to visit too with little details everywhere, hidden places, easter eggs."
Other plans of his included building Mont Saint Michel, "we're going to revive my most beautiful child, as well as InWorld's Jackson Square that used to be IDI. I'm also building the whole timeline of all the sims I ever built on all grids. I'm reaching year five and it's already a quarter sim long. ... Wait 'til I reach my actual 15th year."So a few years later, YadNi is keeping himself busy.
Bixyl Shuftan
Wednesday, July 25, 2018
InWorldz Gofundme Within $500 of $17,000 Goal, Questions About Future Arise
The Gofundme set up by it's owner Beth Reischl has raised most of the money it needs to stay afloat. As of the printing of this article, it has raised $16,506 of the $17,000 USD goal.
But will the money be used for it's original purpose? At Update Number Three, Reischl seemed to be saying instead of saving the grid, the money would be used to create a new one.
Wow! Everyone has been amazing! So here's where things stand. I asked in discord this afternoon, once we hit our goal, then what? What about next month? After much agonizing and upset, it was suggested by the residents that we use these monies to start a new grid. We'll be able to move OARS, profiles, groups. Inventory can only be taken that can be put in a box to be OAR filed. We'll be opening the sandbox for people who have no region to place their items and can get them back.
If you are NOT ok with this, I urge you to please withdraw your support on the page. I do not want to take anyone's money who is not ok with this! Otherwise, please start boxing your items up on your region or ask a friend or tomorrow I'll be opening the Sandboxes up for people!
Every single one of you simply amazes me!
There were some unhappy comments following this announcement.
Toysolider Thor: I thought this was to save Inworldz. Why now still abandon Inworldz and force everyone to change to a new grid? I am lost. Inworldz has a lot of invested brand recognition and many have an emotional affinity to it. I dont get it.
Lin Stamos-Valentine: So the $17,000 was NOT to pay the loan and set up a new payment platform then (as we were told)? You are using it to start a new grid and we only have a few days to save 8 years (in my case) worth of work? Even though you HAD to know long before now that InWorldz was a lost cause? Jim says no matter what the grid was closing, but I thought we could save it, but now we aren't. Did I donate to start a new grid? NO! I donated to save InWorldz. I am asking for a refund. Go ahead and get mad at me, but I feel very betrayed at the moment.
Elpida Tisagapi: Ok STOP! the fund raising was to safe IW not to make a new grid! IW is special and its the ppl and the community there that makes it special. The goal is nearly reached and will give Beth a month to sort the problems with the loan people. Moving to another grid is NOT solving anything at all! Never mind there are no full perm creators, in their right mind, who will ever give their permission to move to a new grid with NO control what so ever. I know I speak for Tao Dreamscape in this matter too. There is NO way she will agree to that. I look after Tao's store on both IW and SL (the customer service side) and please take this as if Tao herself stated it. For me its IW or nothing. Fight for IW instead of taking the easy road.
Gillian Holmes: It was not 'suggested by the residents' that you start a new grid, it was decided by a small clique of people who rudely refuse to listen to the views of others. Most residents don't even know about this yet. I think you have taken money under false pretences. The initial 'cause' has been replaced by totally different one. You should refund all donations and start again clearly stating exactly what you are raising the money for. As it stands this could be viewed as fraud.
Others were more supportive.
Hypatia Emerson: They are doing what they have to with what they have to work with. They didn't come up with the idea to start a new grid. The people on IW suggested it and talked Ele into it on Discord. She could just tell you all to go take a leap. She didn't she set up a go fund me to save our homes. The timing is too short to save the grid so she asked what to do and IW people said make a new one and transfer us over.
Tom Minor: Inworldz isn't the grid, it's the people.. and the creative spirit they share. That is what's worth preserving.
Frand Lupschen: The current discussion and I have been brought up to the current situation. InWorldz as a business has been killed by the loanshark company. It no longer has any business assets. The account is empty. So the business is really dead. What is happening now is that everyone is to put out the content they wish to keep in their regions and oars will be made of the regions. For those who do not have land, several sandbox regions will be made available. The oars, user list DB of active accounts will be retained and used to build a new grid that will use the saved content as the starting point for a new world.
So while it looks like the Gofundme will succeed, some new questions have arisen about the long-term future of the virtual world. Stay tuned for further details.
Update: As of 10AM PST, some people have withdrawn their donations, lowering the total raised to $16,211. Also, comments have appeared to have been disabled.
Bixyl Shuftan
Wednesday, March 1, 2017
Fuzzball Ortega Planning to Reopen Steelhead
In November 2015, the Steelhead Community's sims closed down, a result of the real life financial and personal difficulties of the landowner TotalLunar Eclipse (as well as Linden Lab locking our the account in a dispute). Since then, the community has existed in a kind of diaspora, many finding new homes in the Caledon and New Babbage areas. But they never quite forgot their old home. Especially not it's appointed sheriff Fuzzball Ortega. As time went on, he eventually would reopen the community's steampunk club Club Gearz, and hold a Steelhead reunion. But it wasn't quite the same.
But on Monday, Fuzzball made an announcement in the Steelhead Facebook group.
So, here's the deal. Since Steelhead closed. I had been researching on sim ownership and Mainland ownership. Caledon is nice, but it was not quite home.At the job that pays the bills, I got a promotion, with a nice pay raise. Also, did my taxes and, despite paying a penalty for a brief period of time of not having insurance last year, I'm getting a good chunk of change back. I'm not in debt, I don't have rent or any huge bills to pay, so I decided to purchase my own sim, soon as the refund comes in. And I would still have plenty of money from my refund check left over to hold on to.
I also wanted to use it as a tie in of sorts for a future project that I'm working on for Krypton Radio. The name of the sim will be Steelhead Bay.
Steelhead chat had at least one lively discussion, "Steelhead will rise from ashes!" "Promoted from marshall to mayor - dat's not too shabby." Jimmy Branagh mused, "Does that mean I'm promoted to Marshal?" "Only if you rent a parcel." He was told by someone. Jimmy responded, "Ah, buying high office is still an art in Steelhead." Fuzzball finally broke in, "Calm down, everyone. It ain't gonna happen right away. Still have to procure the funds. But it will happen, I promise." "Well, you seem to have a bunch of willing renters Mr. Fuzzy." he was told. "I'll explain everything in due time."
So it would seem Steelhead is finally coming back. Most likely this time there will be no Mount Saint Hellens eruptions. But perhaps we'll see more of characters such as the Sasquatch, and Jobias Barthelmess, and events as only Steelhead could do them like "Hot Cocoa."
Bixyl Shuftan
Thursday, September 22, 2016
Reader Submitted: Codename: L.E.A.P.F.R.O.G.
While it originally started out as a hangout for occasional parties, Erik Mouse has recently made an effort for "Surf's Up" at Sunny Beach to have events once a week every Saturday afternoon. But the best laid plans of mice and men can go awry, and one party not long ago ended rather abruptly. Although things were soon cleared up, Erik felt that it was still necessary for him to explain what happened. So he recently sent in a reader submission about what happened from his point of view and his plans on what to do in the future.
Read Erik's submission in Extra.
Announcement: Thank You From Virtual Ability

The Virtual Ability Executive Team is sad to share with you that our dear friend and highly valued, long time volunteer, Ladyslipper Constantine, has passed away in real life.
We are planning a memorial service for her soon, and will keep you updated on that process.
As Ladyslipper’s long time real life friend, I’d like to personally thank those of you who made an effort to show your love for her, and be present during her illness, via her CaringBridge site that her real-life family set up. And for those of you who could not, but loved her, all the same.
Thank you for the love; she felt it. She sent me an email a couple weeks ago, the last one I got; she said she loved me. That was all. It was enough. She also loved all of you, Virtual Ability, Second Life and all the other groups here that she was such a vital part of. Thank you for loving her back.
Treasure Ballinger
Virtual Ability,® Inc. Executive Team
* * * * *
UPDATE: There was a message shared inworld, sent from Virtual Ability, inviting residents in SL who knew and loved LS.
There will be a Celebration of Life hosted by Virtual Ability for Ladyslipper Constantine on Saturday, Oct 1 at 11am SLT, on the northeast lawn of Virtual Ability island.
The celebration will begin with some of her friends offering memories in text+voice, because LS was part of the deaf community in SL.
A slideshow will display photos of the many events LS participated in. If you have SL images, please send them to iSkye Silverweb for inclusion. There will also be music and dancing. LS loved a good party!
Celebrate Ladyslipper’s life with us. For more information, please contact Gentle Heron, Eme Capalini, or Treasure Ballinger in world.Source: Daniel Voyager
Friday, September 16, 2016
Discussing September 11 at Virtual Ability
September 11 had many stories. But what about those of those whom were disabled whom were caught up in it. On the fifteenth anniversary of the attack, there was a discussion at Virtual Ability. Shyla (KriJon Resident) might have shown up in a comical-looking gecko avatar, but her message was a serious one. Many times someone whom was disabled was referred to as "the man in the wheelchair" or some other phrase that left out the identity. But there was something else she found more troubling. The evacuation plans of many places fail to take into account the disabled. Deaflegacy was there, and reported about the discussion.
Read Deaflegacy's article in Events.
Monday, June 1, 2015
BIG Plans
It was a busy month of May 2015. Three new writers, and over a hundred articles, press releases, cartoons, and other posts.
So what's going on this month? We're almost done with our plans for two events. But we still have to iron out a few details. Stay tuned for the details.
Thursday, February 21, 2013
Changes in the FCA
Second Life's clubs are a fun place to go and listen to a little music and chat with friends. But they can also be a lot of work, finding DJs, setting themes and schedules, etc. And with so many clubs, sometimes some end up having to share audiences. The FCA club alliance has offered clubs where all types of avatars are welcome a chance to avoid conflicting schedules and an easier time for DJs and club owners to set up events. In recent weeks, the organization has gone through a busy time, and more than a few changes.
Read more in Extra.
Wednesday, December 12, 2012
Plans for SLCC to Return Under New Name and Focus
On her Google profile, Fleep Tuque announced there were some plans in the works for a new convention for Second Life residents next year. For several years, Second Life users would meet up at the annual Second LIfe Community Convention. But this year the event was canceled, Linden Lab refusing to support it and telling the organizers they were on their own. "SLCC11 was probably the last time we'll use that name" Fleep wrote.The plans in the works include more than Second Life, but other virtual worlds as well. Fleep wrote that "AvaCon is planning to expand the convention to include Opensim and other platforms in the coming years under a new name and we have volunteer staff positions open if you're interested, see http://www.avacon.org/ for more info."
Fleep has expressed some disappointment on the directions the Lindens have taken the Grid lately, "In the last couple years, I've begun to feel that Second Life is moving in a different direction than my own priorities and I'm spending less time and tier there than in the past." It's residents, however, are a different manner, "Despite my feelings about the direction of the platform, the awe I've always felt for the community of people who create the world never diminishes."
Source: Daniel Voyager.
Tuesday, December 13, 2011
Breaking News: Last Names for New Accounts to Return

Last names under active discussion. We are trying to figure out how to do it in a way which would be excellent rather than just ok. We want it intuitive with extra features. Hopefully we will roll out what we are thinking early January latest.
Identity is very important so as we touch it we need to make sure we are adding something great.
So far, responses, such as on the Linden blog, have been overwhelmingly positive. There have been some voices expresses skepticism, wondering just how easily can Linden Lab correct it's decision. But for now, most are cheering, and looking forward to the option for newer residents to have a last name like those before them.
Click Here for the Linden Blog thread.
Source: Daniel Voyager's Blog
Bixyl Shuftan














