Showing posts with label SS Galaxy. Show all posts
Showing posts with label SS Galaxy. Show all posts

Monday, April 25, 2022

Looking Back: The Closing of The SS Galaxy

 
It was seven years ago tomorrow, Sunday April 26, 2015, that a bombshell was dropped: the SS Galaxy would be closing down. It was a shock to both fans of ships & boats and explorers alike. The announcement was made in the ship's group by it's managing director DBDigital Epsilon. The Galaxy wasn't just any ship, but a *massive* structure that was three sims long with two water sims in front and back. So it was probably the largest structure ever created in Second Life, and certainly the largest known. It was also one of the first places the Newser wrote about.

There was much to do aboard this huge vessel. One could rent a room there for a while. And once there, one could stop by the ballroom for music and dance. And as Gemma once wrote, "You will find a myriad of places to visit between shows in the Zodiac. Play a little miniature golf, skeet shoot, fishing, or play a little basketball. There is a gallery with a featured artist, many shops to visit, and much more to discover for your extended visit." It was a place one could have a virtual vacation on, or just drop by time to time for individual attractions. A video made by Nika Dreamscape would show much of the ship and it's activities.

So why did the ship close? An investigation revealed that the ship had recently been sabotaged in a severe griefing attack. "We have had griefers before but not on this scale," one of the crew told me, saying what happened was the culmination of a number of attacks in recent days, tearing holes into the ship and mangling much of the deck and walls. So DBDigital spent "hours" on the phone with Linden Lab, only to be told he would be allowed one rollback for his sims, and then no more. Not one a day. Not one a week. One rollback once, and then no more, *ever.* And there was nothing they could really do to stop the vandals from striking again. Feeling he could no longer safely offer the cruise ship experience he had been giving, it was then DBDigital made the decision to close the ship. After eight years of operation, the great cruise ship would be having it's last call. For the remaining days the ship was open, longtime fans, and new admirers alike dropped by to enjoy it while they could, such as some impromptu fishing parties. Then on May 3, the ship was closed.

So why did the Lab tell the Galaxy they would only allow one single rollback and then no more? There was no shortage of people saying the Lab just didn't care about it's residents. It was also suggested that this was the result of a "hands off" policy with minimal involvement. And there was the viewpoint it was customer service cut back to the point it was seldom available. But it was more than just the Lab. After all, the incident had happened because of vandalism by griefers. "Griefing is a big problem, not just in SL, but the uprise of 'active sociopathy for entertainment' on the Internet is becoming a larger issue. Especially in the last few years as it has gained its own sort of culture, justifications, and communities dedicated to it." "... that was years of people's work, and God knows how many thousands of dollars. And some people felt entitled to go and trash that."

But it eventually dawned on the Lab they really goofed up. Just two days after my commentary on the ship's closing, a group of Moles and Lindens created a preservation group. And five days after that, DBDigital announced the Galaxy would be reopening soon, but under the ownership of the Lab. That was the good news. The bad news, "Sadly being under Linden Lab’s flag also means that none of the previous management or crew will be aboard in any sort of capacity.  I have also been told there will be no rentals or events.  This means she will not quite be the Galaxy you know and love." A few months later in September, the ship reopened. The ship itself was preserved. But there would be no cabins available to rent for a time. There would be no schedule of parties in the ballroom. In a sense, it was a museum ship.

The closing of the SS Galaxy was one of several noted blunders and questionable moves by Linden Lab in 2015. But the Lab seemed to learn it's lesson. I never did hear of another place that shut down because the Lab told them no more rollbacks. As it turned out, there would be an occasional event at the Galaxy's ballroom, notably for the Relay. But for those who were fans of the ship in it's heyday, these would be just short reminders of what once was.

Bixyl Shuftan
 

Friday, February 25, 2022

Some Events and Places at Bellisseria

 

Following the anniversary of the Bellisseria Bureau of Bureacracy, Gemma has continued to find noteworthy events, and places, around the Linden Home continent. A fan of the SS Galaxy when it was in private hands with a crew, she was plesantly surprised to see a wedding there. She also found the BBB had moved to a new location. For those whom are homeless while waiting for a Linden Home, there's a homeless shelter. But not all the fun was on the continent. With Mardi Gras soon, she went elsewhere to check out a parade.

Read Gemma's story in Places.
 

Thursday, April 2, 2020

RFL Announcement: Swing Moon on the SS Galaxy, Saturday April 4



Aether Chrononauts Tiny Steps and DJ Holocluck Henly present 

       A SPECIAL SWING MOON on April 4th at 6pm SLT

** SAT 6pm SLT ** First Saturday is almost here and that means SWING MOON! This month ACTS and DJ Holocluck Henly present a special RFL edition in the Zodiac Ballroom aboard the SS GALAXY. Swing, vintage Jazz, Movie Tunes, ElectroSwing and More. Formal attire encouraged but optional. Please see attached for details.

We will be on location in the ZODIAC BALLROOM --> on the SS GALAXY!

Join us for some Swing both old and new, Vintage Jazz, classic showtunes, Retro Revival, ElectroSwing and more!

Formal attire encouraged but optional.

ALL AGES WELCOME!

All tips Benefit Relay For Life

http://maps.secondlife.com/secondlife/Galaxy%20AFT/128/89/53

Wednesday, January 15, 2020

SS Galaxy Relocated to Bellisseria Coast



Yesterday evening, word began to spread about a sight just off the west coast of the new continent of Bellisseria. It was the SS Galaxy, Second Life's largest ship, three sims in length.

A vacation cruise liner, from 2007 to 2015 it was an active area, it's owner and staff renting out rooms and organizing events. Then following it's worst griefing attack ever in which the particular Linden that answered to their call for help responded poorly, the decision was made to close the ship. But Linden Lab decided to bring the ship back, and several months later it was back on the Grid.

But, there was no staff to welcome people, organize events, or arrange for people to have a cabin for a while. Occasionally people from outside would organize an event. Still, it wasn't the same ship those who saw it in earlier days knew. On those occasions I went there, I was either alone or there was just one or two others.

After hearing from a couple friends, I decided to check things out for myself. While the ship's old location on the map showed it there, a closer look showed nothing but water and the sims were inaccessible. While where the Galaxy really was, it wasn't showing on the map nor were the sim names. Nor could anyone TP there. One could only head over from the adjacent Hibiki, Bazby Gulf, and Belby Depths sims.

Getting there, the ship was the same one I remembered, and I ran into people from the continent whom were happily looking the ship over and inviting over friends. If Linden Lab wanted to revive interest in the ship, it's done so for the short term. The Newser was told that someone from the Lab would be making an announcement soon. So stay tuned for further details.

http://maps.secondlife.com/secondlife/Hibiki/89/130/23

Hat Tip: Oldesoul Eldemar, Ed Connect

Bixyl Shuftan

Wednesday, January 1, 2020

Top Stories of The 2010s, Part Two


The 2010s are over. But as we say goodbye to the decade, there's some looking back at what happened. The Newser has covered much in the past ten years, and we're looking at some of the top stories that made the news and got more attention than most.

Read the second part of the series in Extra.

Saturday, July 7, 2018

Announcement: "An ACT of Relay at The SS Galaxy" 1PM Today


An ACT of Relay at the SS Galaxy with DJ Magda 1-3pmSLT - July 7


On July 7th, 2018, from 1- 3 pm SLT return to yesteryear! When travel was glamorous and rhythms were syncopated. Team ACTS has booked the floating splendor that is the SS Galaxy, a jewel of the line cruise ship. Dance under blues skies to swing, vintage and modern, big band and more. DJ Magda is providing the tunes, ACTS is providing the venue, all we need is you, looking your swanky best!

Come join us and share our memories- and help to revive our old haunt. Lots of fun, and if you wish dress up in period dress or come semi formal and to smile, have fun and do awesome things. All Tips will go to RFL of SL .

http://maps.secondlife.com/secondlife/Galaxy%20AFT/127/89/53

Wednesday, November 16, 2016

Commentary: Second Life Could Use A Historical Preservation Process


It's been spoken that change is the only constant. In real-life people make the news and either die or fade away into obscurity, land gets built-on and the buildings are either bulldozed and replaced or rust away. Well, it's not always the case with the latter. Occasionally a battlefield or a building deemed of historic value may be preserved by law as a public resource.

In Second Life, most places quietly go up, exist for a short time, and fade away without much attention. But some become well-known and popular. While popularity can sometimes help a location stay afloat, such as donations or sales if the place has some means of making money, it does not always help. Sim owners finances can sour, or their real lives can otherwise get in the way. And so people are saddened as a favorite spot of theirs closes down, sometimes after having been up for years.

Over time, a number of well-designed places have faded away. Many of these are memorials, such as the Vietnam Veterans Memorial,  the dAlliez Land Headquarters September 11 Memorial, and the Pearl Harbor Memorial. Others are reproductions of real life historic areas such as the picturesque Mont Saint Michel, the cleverly-built "Crooked House" (which was up as late as July 2012 but does not appear in recent searches), Shakespeare's Globe Theater, and others. Sometimes a favorite location is saved, such as the International Space Museum. There has been one case of a vanished place being brought back: The Lost Gardens of Apollo. But so many times an owner looking for help to maintain his/her location cannot find it.

Only twice has Linden Lab stepped forward to save a location. The first time was with Svarga, an artificial working ecosystem that was considered one of the virtual world's seven wonders. The more recent time was with the SS Galaxy, which announced it's closing following a blunder by Linden Lab, but the Lab would soon step in to preserve it.

But will this be it? Will these be the only two places that Linden Lab will intervene to save?

One thing Linden Lab could do is start a process of preserving the most noted sims. Perhaps every year or every six months, it could ask the residents on it's blog "Which area should be preserved?" There could also be an option for residents to write-in a location to be brought back (or perhaps rebuilt by volunteers) should no noteable location popular with the residents. Depending on how Linden Lab stores sim data, this could take some time.

Could there be another kind of process? Possibly, though without listening to the public it would be a tricky business. One complication for any process is for places like Insilico and Steelhead, part of what made them great was the people. Having them around as preserved museum pieces would be of mixed news to their fans as they would no longer be "alive" as active roleplay and community areas.

But in any event, Second Life could use a way that allows some sims that help make Second Life great from fading away when their owners are no longer able to keep them up.

Bixyl Shuftan

Monday, December 28, 2015

Community of the Year



There were no shortage of people whom had an impact on Second Life in ways large and small in the past year. Project Sansar, earlier referred to as "SL 2.0" by residents, was seldom far from out collective minds, wondering how it's eventual release would affect the Grid we've gone about in and invested so much time and effort in for so long. But Sansar isn't here yet, not much is known about it, and residents have gone about their business.

In April, unknown griefers struck the SS Galaxy, and the lack of customer service from Linden Lab led the owners of the ship to retire the ship. It was arranged for the Lab to take ownership of the build, but it was a museum piece, no more would there be a crew and community behind it. These griefers, and the clumsiness of the Lab, caused no shortage of sad faces.

Linden Lab's clumsiness would continue, locking out Flea Bussy, the owner of the noted "Grendle's Children" mall, and bringing it in danger of shutting down as while offline he wouldn't be able to make the tier payments. Fortunately a number of residents stepped in, and helped the store in which Philip Linden allegedly stated, "As goes Grendle's, so goes the Grid."

With the end of SL GO this year, people wondered if this meant they could no longer access Second Life with tablets and older computers. Fortunately there was "Bright Canopy," created by Chaos Priestman and Bethsael Robbiani, which offered to do what it did. It wasn't as low priced, and there were some problems getting it up and running. But eventually they did. Chaos and Bethsael, for preserving access to Second Life via iPads and other tablets, are deserving of runner-up.

Also getting the lockout treatment was TotalLunar Eclipse, the owner to the Steelhead Estates. As he was already having a number of real-life issues, this was the last straw, and he made his decision to take an indefinite break from Second Life, and so his estates would be closing down. This would have killed off many other communities in this virtual world. But the Steelheader's held together. There were a number of offers to help out, and eventually one of the sims was saved., and a new location found for the other club. It was not a perfect ending as the rest of the sims went offline., and many of those in the group moved to other places in the Steamlands. But the community group is still together. Their Relay for Life team is still together. So there's hope that the antics the Steelhead community us note for will continue.

So the residents of Steelhead collectively are named Second Life Newser's "Man of the Year," or in this case, "Community of the Year."

Bixyl Shuftan

Monday, September 7, 2015

The SS Galaxy Returns: Part Two


Last week, the SS Galaxy, the largest ship and probably the largest build in Second Life, reappeared onto the grid after having been gone from the public view since May. Gemma Cleanslate found out about the huge vessel's return, and went back. Besides the ship, she also saw a number of Lindens and a few of the moles whom had been working on it.

Read more in Places.

Friday, September 4, 2015

The SS Galaxy Returns



In May, the SS Galaxy was taken offline along with it's sims after eight years of providing residents with the most detailed cruise ship experience in Second Life. On Thursday Sept 3, Gemma Cleanslate was informed the sims and ship were now reopened, now under Linden Lab ownership.

There was no music, no fishing contests, no dance parties, but the ship was back up for all to explore, albeit as a museum peice.

Gemma Cleanslate will have more information in her article later. For now, residents are free to head back and see the ship for themselves.

http://slurl.com/secondlife/Galaxy%20AFT/56/42/21

Monday, July 27, 2015

Commentary: Linden Lab Continues to Shoot Itself in the Foot


By Bixyl Shuftan

With the Relay for Life now over, time to focus more on other issues, such as Linden Labs and its recent blunders.

When Ebbe Altberg took over as CEO of Linden Lab, at the time a number of residents were having serious doubts as to its commitment to the residents of Second Life, the content creator rights controversy being the big issue at the time. When the new leader of the Lab spoke more on the issue in five minutes than the company had in five months, many residents became hopeful things were changing for the better. When the controversial section of the new terms of service that had created the mess was rewritten, more felt certain better times had arrived. A few longtimers held their enthusiasm in check though, commenting they'd seen hopeful signs followed by disappointment before, saying chances were, this was just a honeymoon period for the new CEO.

It would seem the honeymoon has ended.

A few months ago in April, residents were surpised to hear about the closing of the SS Galaxy, the three sim ocean liner which had been around for over eight years, the largest build on the grid. It came as an even greater shock as to what led to the closing: a severe griefing assault followed by Linden Lab telling the ship's managers they would get only one sim rollback to repair damage, and then no more. All that money spent by a longtime customer, and when they asked for customer service were essentially told to stuff it. No surprise the owners decided they could no longer promise the experience they offered to Second Life's cruise liner fans before, and announced they were closing.

Sadly, the closing of the SS Galaxy would not be the only Linden blunder in recent weeks. In June, Linden Lab announced they would be calling off the deal they made with third party currency exchangers two years before, telling them after July to leave Second Life. They stated they had improved their Lindex and solved the problems people complained about the previous time they tried closing down the exchangers two years earlier. However, Second Life residents, notably those outside the United States, have complained about problems with Lindex, saying their ability to buy Linden dollars will be compromised, if not outright shut down, once the third party exchangers are. Despite two petitions totaling over 1200 signatures, Linden Lab shows no sign of backing down from it's course, leaving those dependent on third party exchangers with an uncertain future in Second Life.

This month, Linden Lab almost had a public relations disaster when the noted Grendel's Children store was almost taken down along with it's sims because of it's co-owner Flea Bussy, the one who paid for the virtual land, being locked out due to a technicality. Flea and his partner Toady Nakamura are topnotch builders whom recently got attention with Toady's exhibit at the Second Life birthday. Bussy so impressed Philip Linden, he was quoted as saying, "As goes Grendles, so goes the Grid. Imagine what it would have looked like if the store once seen as symbolic of Second Life had been shut down due to a technicality?

Incidents like this are nothing new. One friend told me she once lived on a Fantasy roleplay community of which the sims suddenly went offline, and when they didn't go backup, the owners suspended payment. After two months, Linden Lab told the sim owners they were ready to bring them back online, but demanded the teir for the two months the sims had been offline. They refused, and the sims were reopened just long enough for the community members to gather their items before the land went down for good. Granted this didn't happen recently, the sims in question going down a few years ago, but it was a reminder of Linden Lab's "customer no service," to borrow an expression from financial commentator Clark Howard.

Linden Lab, what is going on?

Despite some raised eyebrows of your announcement of SL 2.0, or Project Sansar as you insist on calling it, your reputation had recovered from the messes you'd gotten into earlier. And now with two high profile failures plus a strategic move that will make it more difficult for residents outisde the US to purchase Linden dollars, once again you're looking like the uncaring, incompetant beast criticss accused you of being. Such incidents do not make you look well when people think about whether or not to buy a sim or renew one, or purchase Linden dollars to help their Second Life experience.

You've worked on bells and whistles to improve how things look around here, to try to get things to rezz more smoothly, to get the items closer to someone to rezz first to him. her. This of course is great, but how good is it if residents can't be sure the Lab will help if something goes wrong?

There's more to this then just Second Life, but your planned sequel to it, Project Sansar. You say you're going to make it "so good, people will want to leave Second Life for it." But if they see you as goofing up with Second Life, why will they trust you with it's sequel?

I've stated it before in previous commentaries. For businesses, trust is a valuable commodity. Trust that you will honor your commitments. Trust that you have the competence to run your business and manage your product well. It cannout be gained quickly or bought, only earned over time.

And right now, the trust you're regained over the course of a year is being lost.

Bixyl Shuftan

Wednesday, May 13, 2015

Linden Lab to Reopen SS Galaxy


It seems that the SS Galaxy won't be gone forever, but will be back. At least it will be in a limited manner.

On the Galaxy blog, the ship's managing director DBDigital Epsilon posted some new information concerning the ship. Specifically that it will be back, but under a new owner. Linden Lab is taking ownership of the sims and the three sim ship. While fans of the ship will be glad to hear it's still around, the enthusiasm of some is likely to be dampened by that there are no plans for further events aboard the ship.

Dear Supporters and Friends of the SS Galaxy,

There have been many rumors cycling regarding the Galaxy and what really happened.  I can’t release that information as of yet.  However, I can now say that the SS Galaxy has been acquired by Linden Labs and will return.  She is currently undergoing retrofitting to sail under the Linden Labs flag.  I have been tirelessly converting all the transferable prims I personally owned to Linden Lab ownership, and my part of the project is now complete.

Sadly being under Linden Lab’s flag also means that none of the previous management or crew will be aboard in any sort of capacity.  I have also been told there will be no rentals or events.  This means she will not quite be the Galaxy you know and love.  But she will still exist in a museum state and be open for visitation in the near future.

More information will be released as I can.  I wish to thank everyone again from the guests, to the staff, and beyond.  You all made the Galaxy the special place she was, and no one can take that from us.


Further news will be posted as it is made available.

Friday, May 8, 2015

Linden Moles Create SS Galaxy Preservation Group


While Linden Lab as a whole seems to have let the cruise liner SS Galaxy, Second Life's largest build, go, it appears to be a different story among the Moles. Henning Lionheart (The Slobrador), one of the staff of the ship, informed the Newser of a "SS Galaxy Preservation Society" group. The creator of the group, not one of the staff, but Mogura Linden, one of the "moles" of the Department of Public Works.

Membership of the group is small, just five accounts, at least as of the writing of this brief. All that were visible on the group page online were other moles of the DPW.

Will this move by the moles lead to the return of the SS Galaxy? Time will tell. For now, what is certain is not everyone with "Linden" as a surname has given up on this classic build.

Wednesday, May 6, 2015

Commentary: The SS Galaxy's Closing


By Bixyl Shuftan

For nearly eight years, the SS Galaxy stood as an example of what could be done with Second Life. Spanning three sims, it was a full scale replica of a cruise ship with shops, pools, dancing hall, etc. and with a staff on board, it provided a cruise ship experience for those who rented a cabin. Now after all those years, it's gone.

It's been a while since a location with this kind of stature closed down. One place dear to a number of longtime residents was Greenies. Built by the group Rezzable, it gave residents a mouse-sized perspective of a huge family room and kitchen, alongside tiny green aliens. Rezzable would build a number of other sims, including Greenies spinoffs, but their giant rooms, called Greenies Home, remained the most popular. But in 2009, they announced they would be withdrawing most of their sims from Second Life, and soon only Greenies Home was left. Then in June 2010, it was announced their classic build would be leaving Second Life as well. A few people wondered if Rezzible didn't know how to budget money, keeping fewer sims up for a longer time. But the timing of the annoucement just days after Linden Lab laid off a third of it's staff sounded less like a coincidence to some and more like a lack of confidence in Linden Lab.

There was the Globe Theater which held a number of plays by Shakespeare. The reason this place closed was partially due to the discontinuing of the nonprofit discount for tiers. While one Linden was willing to talk about preserving the location, the Lab dismissed her, and the Globe's owner couldn't work with her replacement. And so she announced that the place would soon be closing. And so the Globe, along with a number of other nonprofit sims would be closed before Linden Lab finally reversed it's decision to end tier discounts for them. A number of residents grumbled they could only see greed as the reason the Lab had for ending it to begin with.

In the case of the SS Galaxy, they never had a nonprofit discount. And Director DBDigital Epsilon stated finances weren't a factor in the ship's closing, so apparenly their money situation has remained solid over time. So apparently they continued on smoothly, until hit with a series of severe griefing attacks. At least one of the attacks involved actual dammage to the structure. Exactly how they were able to manipulate the prims is unknown, possibly some kind of hacking. But for whatever reason, Linden Lab told them they would be getting one rollback and no more, and could not guarantee the attacks would stop.

Over a year ago, the Newser reported on the plight of the Junkyard Blues Club, which was hit by "sim crasher" attacks again and again, the griefers telling them they would keep on until paid off with money. The Lab wasn't much help. It resorted crashed sims, but that was all, the same avatars whom they filed reports against back within hours. Faced with the barrage, Junkyard Blues chose to limit access to group members, aside from a small area that anyone could go to and request a group tag from volunteers after being checked. It cut back on traffic, and revenue, but with the Lab's limited help they decided it was the only thing they could do if they wanted to keep off the griefers and keep the sims up, at least until they felt the heat was off.

Could the SS Galaxy have tried a similar "hunker down" stragegy, limiting access to those not in the group to the dock the ship was next to? What options the ship's owner considered is unknown, but in the end it was decided the ship could no longer provide the experience it had to the public. And so, on May 3 it was closed and offlined the following day. Second Life's largest build was gone.

One person I talked to felt the Galaxy could have done better. Ultimately it's the sim owner's responsibility to look after his/her sim, she told me, and making it accessible to the public means having to prepare for what could happen. But most of the blame fell on Linden Lab. How could they just let such a grand build of such a longtime customer fade away? Some residents commented that they didn't think the Lab even cared, perhaps not caring enough about it's product to know the ship existed.

Among the comments on Facebook was that of Luskwood founder Michi Lumin: "Linden Lab's biggest thing lately seems to be 'hands off' and no governance involvement. I've said for a long time that LL seems to, when presented with the blue pill or the red pill, somehow they seem to manage to find a third poison pill, and take that one instead. ... As far as the rollbacks go, LL has been trying to apparently 'cut customer service costs.' (Who would have known they had many.) - they basically don't want people requesting a rollback a day. 'One ever, zero tolerance' is the kind of overextreme ridiculousness that I'd expect from today's LL, unfortunately, though. They could just say 'well, rollbacks are hard for us to do, and we don't want to make them a common thing, so please be judicious when you ask for one' -- but they don't do that. I get their point, but they've again, between the good and bad way of handling something, found the *worst* way to handle it. I think it's ingrained in the culture, in the corporate cycle. I think some lindens 'on the ground' know this, (what few are left who interact with the community) ... but if you even look on glassdoor.com, the issue really seems to rely in the corporate vacuum of management, which probably doesn't even know what 'rez' means."

But it wasn't just Linden Lab that was the problem here. There were of course the griefers, "Griefing is a big problem," Michi went on, "not just in SL, but the uprise of 'active sociopathy for entertainment' on the Internet is becoming a larger issue. Especially in the last few years as it has gained its own sort of culture, justifications, and communities dedicated to it." She compared it to "swatting," in which someone makes a hoax call to the police to get them to raid someone's house, "a certain type of person will feel that it's OK to think that such things are hilarious. If this sort of 'lulz culture' was nipped in the bud years ago when it was starting in SL, we wouldn't have the sort of prevalence-without-acknowledgement that we have now."

In conversation, Relay for Life DJ Madonna Daehlie (madonna.milena) felt similar, "What in the hell is wrong with people? I'm not sure I've ever been to the Galaxy. I don't do the ritzier places much anymore. But that was years of people's work, and God knows how many thousands of dollars. And some people felt entitled to go and trash that. ... I have, throughout my life, encountered far too many people who just voluntarily turn off their brains. They clearly have brains. They work right. They just are more than happy to throw the transmission into neutral and not think. And, sadly, a growing number of them who think things like morals and compassion and decency are signs of  'weakness.' "

For the owners of locations of which public access is key, the downfall of the SS Galaxy is a clear warning, Linden Lab cannot be counted on to bail them out if they're ever in the crosshairs of a persistent griefer assault. So if the Lab won't help someone under assault by these virtual malcontents, what then? There is the option of calling a neighborhood watch group with access to anti-griefng tools, such as the Green Lanterns. There is the "hunker down" strategy, turning off public access until one is sure the griefers have given up. There is also the option of limiting what access the public has to a space, such as turning off scripts, though there is still the danger of hacking.

One side affect is some people will probably be more inclined to be wary of those they consider strange and unfamiliar. For instance one owner of a venue aimed at a Furry clientele was inclined to keep a careful watch on any normal human avatars entering the place unless they were with someone he knew. And for newcomers, already a few places won't allow a new avatar to enter. The number of such locations may grow, making the experience of a newcomer already frustrated by trying to learn how to go about life on the Grid even more frustrating. Not good news for Linden Lab, which has always been trying to get new people to get on Second Life.

And then there is how Linden Lab itself is regarded. Since Ebbe Linden came in as CEO, Linden Lab has regained much of the public's goodwill that it had lost over time. Now once again, the Lab is looking more like the incompetent, uncaring, beast residents branded it in the past. Their decision not to help the SS Galaxy will haunt them as people make the decision whether or not to get new sims, and take a chance with the upcoming Next Generation Grid, "You've already proven you don't give a rats patootie about people in one virtual world. What makes you think we'll believe you're any different in another?"

*Addition* One week after this was written, it was announced that Linden Lab was assuming ownership of the ship in prepatation to reopening it. But there were no plans for further events or cabin rentals.

Bixyl Shuftan

Tuesday, May 5, 2015

The SS Galaxy Fades Away



Taking one more look at the Galaxy sims, overhead on the map, they were red and offline. 


So it was no surprise that on the closest sim, Temasek, the ship was nowhere to be seen, even though I was using the same draw distance that allowed me to see the whole thing one day earlier.

And so, the SS Galaxy is truly gone, with nothing left but written accounts, pictures, videos, and memories.

Bixyl Shuftan

Monday, May 4, 2015

Goodbye SS Galaxy



Well, yesterday Sunday May 3, was the day the SS Galaxy was closed to the public. I was still able to see the ship from the nearby sim of Temasek. But trying to walk to the Galaxy Quest sim next door, I was blocked. Trying to teleport to the ship wouldn't work either.

While the ship might still be visible from outside, it can no longer be accessed. How long it will still be up for the purposes of taking pictures is unknown.


While panning around, I noticed this location floating above and to the front of the ship. I hadn't heard of it before, so have no idea who owns it. Taking a look, it resembles some kind of planetarium-themed club.


Quite a few comments have been made about the ship's closing. The Newser will try to have some commentary about it later.

Bixyl Shuftan


Friday, May 1, 2015

SS Galaxy Closing Attributed to Griefing


Last Sunday, it was announced that the SS Galaxy, a huge ship spanning three sims, would be closing soon. That one of the largest builds in Second Life, if not the biggest, was coming to an end got no shortage of attention. But some stories began going around about the reasons for why the decision was made to abandon ship. So yours truly went to the Galaxy to talk to some people of the team behind the ship.

Read more in Extra.

SL Video: "Second Life Cruise Ship (SS Galaxy)"




(Click here if the video fails to play)

From "NikaDreamscape" on April 2008, "A series of video shorts spliced together as I toured the SS Galaxy in Second Life."

Thursday, April 30, 2015

Pool Deck Dance Party at the Galaxy



With just a few more days left for the SS Galaxy, it's fans are taking the time to enjoy the ship while they can. This picture was taken at the pool deck party on the afternoon of Wednesday Aptil 29. Bron Siding was the DJ for the party.

A number of people were wearing signs made by S.i.d. (sidonie.carlberg), calling on the ship to be saved. Unfortunetly, the ship is still slated for closing.

Wednesday, April 29, 2015

Cartoon of the Day



Taken at the SS Galaxy, Slobrador (Henning Lionheart) giving Sid the sugar glider a ride.

By Bixyl Shuftan