The Ways People and Physicists Think About Time
Friday, September 12, 2025
This Saturday at The Science Circle
The Ways People and Physicists Think About Time
Sunday, March 10, 2024
Daylight Davings Time Takes Effect For US And Canada (Mostly)
Saturday, November 4, 2023
Reminder: Daylight Savings Time Means One Hour Back
Wednesday, May 10, 2023
A Few More Days To Sign Up For The SL20B
Monday, January 2, 2023
SL Newser Archives Yearly Change
Wednesday, July 27, 2022
Burn ONe's Time Extended Another Month
Saturday, May 7, 2022
Fantasy Faire Update: "There Is Not a Two Week Extension"
Yesterday was Patch Linden's Jail and Bail event, in which people got to bid on various things such as a name change and Linden Home. But one thing many wanted was an extension for the Fairelands sims beyond the end of the Fantasy Faire, of which the last daily events are Sunday May 8. Patch was open to it, and when plenty of Lindens came in, Patch thought it was simple enough to arrange for the sims to stay up longer, the two weeks that was being asked for.
As it turns out, the sims are staying up slightly beyond the technical end of the Faire, but not longer than planned. This was posted in the Fantasy Faire group chat.
Fantasy (FantasyFaire Resident): Just a reminder: The Faire's programming calendar will end on Sunday, May 8. The regions themselves will remain open to visitors until Wednesday evening at which point the regions will be closed to the public. There was a miscommunication between myself and Patch. He offered a very generous extension that I had to turn down. I am grateful to Patch for his love and support of the Faire. Please blame me for leading him to believe that offering additional days would be alright.
So it appears the Fairelands sims will be up a little longer. But only for two days, not two weeks.
Bixyl Shuftan
Wednesday, December 1, 2021
Real-Life News Referencing Second Life in Commenting About Facebook's Metaverse Plans
In the Golden Age of Second Life over ten years ago, the virtual world was frequently mentioned in mainstream real-life news. These days, not so much. So it was interesting when in the past few weeks it was mentioned not once but twice.
In a Time Magazine article by Andrew Chow, that appeared in Yahoo news, "6 Lessons on the Future of the Metaverse From the Creator of Second Life," he compared Facebook's move to the predictions around 2006-2007 that Second Life would be the future of the Internet, which didn't turn out that way. He also felt there were lessons to be learned. (1) "People will stay in virtual worlds, even without an explicit mission." Or as Philip Rosedale was quoted, "the reason why tens of millions of people tried it out was the promise of the ability to be creative and expressive in a realistic, lifelike domain."(2) "People will spend money on digital goods—but very few creators will actually make a living." Tom Boellstorff, an anthropologist whom wrote a book after spending two years in Second Life, compared it to Youtube in which most who used it just browsed, and many of those who do create content, "sort of informally make stuff that they don’t sell to make money."
(3) "Ease of use and technological challenges remain a huge roadblock for mass adoption." Rosedale was quoted, "people don’t want to be a cartoon avatar while wearing a VR headset ... It’s really stressful for people to do that, and most of them won’t.” (4) "Virtual worlds might always struggle to appeal to certain demographics." Rosdale commented that those whom were young, healthy, and had active social lives in free urban environments were going to find virtual worlds less appealing than those with little social contact, disabled, and lived in places they felt they couldn't speak their minds. (5) "Identity is tricky, and so is rule-making." Second Life has had a largely hands-off approach to one's identity in the virtual world, compared to Facebook which encourages people to use their real-life identities. (6) "The metaverse doesn’t need to be ubiquitous. In fact, it shouldn’t be." Boellstorff commented that the hype going on in Second Life's golden age was part of Silicon Valley's business model of attracting big money by presenting oneself as so big, they would change the world as we know it. Still, that Second Life is not just existing but has a healthy community shows there's still a good demand for virtual worlds, “Allowing somebody to be really expressive and creative in an environment that’s lifelike is an incredibly powerful offering. I think that’s why we all tried Second Life,” Rosedale was quoted, “And I think that we will eventually get there—but it’s still a long road because the difficulty of it is considerable.
https://www.yahoo.com/entertainment/6-lessons-future-metaverse-creator-102405073.html
Sources: BBC News, Yahoo
Bixyl Shuftan
Monday, June 7, 2021
News and Commentary: Looking Back At Ebbe Altberg
But in April, he got attention and praise for speaking plainly about the Terms of Service issue, and in months the controversial wording was changed to the satisfaction of most residents. Communication between the Residents and the Lindens improved greatly under him, with "Meet the Lindens" events at the Second Life Birthday, and also the Best Practices in Education event, as well as occasional Town Hall meetings. He was a believer in making an effort for transparency and openness.
Under Ebbe Altberg, Second Life's long slow decline in terms of both sims and active users would halt, and eventually began to grow again. While practically everyone appreciated that, some weren't so sure about another move of the Lab's under Ebbe Linden's watch: the way residents in Second Life paid money to them. Sim tiers were reduced, as well as set-up fees, making land cheaper to get and more importantly cheaper to keep. But Linden Lab had to make up the money somewhere, and did so by increasing the fees to buy Linden dollars. This was the equivalent of reducing real-estate taxes but raising sales taxes. Some residents complained. Others had mixed feelings as even if they didn't own a sim, their favorite places were more likely to last. Under his watch, the Tila company was created. Eventually, it would not only handle Second Life's money transactions, but also Sansar's and a third virtual world: Upland.
Under Ebbe Linden, the Lindens were able to accomplish what under his prececessor they couldn't: bring back last names for accounts; or rather, make last names an option by allowing residents to change them. Some resident's had mixed opinions due to the high fee, and to a lesser extent the choices available (which in my opinion were reasonble ones, given the Lab's options). But overall the residents were happy.
When he was interviewed by Hamlet Au in 2019, at times Ebbe Altberg seemed to have an understanding of Second Life that previous CEOs Mark Kingdom and Rod Humble lacked, at one point commenting it was his opinion "Adult" marked sims didn't always mean X-rated activities, but that the users valued their privacy. He also expressed an enthusiam for it at times, supposedly saying "We are still the s**t when it comes to virtual worlds."
Not everything went well under Ebbe Altberg. It was under his watch that a customer service mishap caused the end of the SS Galaxy as an active area. While preserved by the Lab, it would never be the active resident-run place it was. A similar mishap caused the first Steelhead community to fold. Another customer service mishap almost caused the end of the noted Grendles mall, but the actions of residents saved it. One controversial move was the banning of Linden resellers, making resident-run Linden exchange services no longer permitted. While the idea for Sansar came about under the previous CEO, it was under Ebbe Altberg in which it came about. But Second Life residents were unimpressed and only a handful of people were spending much time there. While a few felt it was an idea worth trying, most residents saw Sansar as a mistake, and the reaction to it's sale was along the lines of "It's about time." Linden Lab would also see a couple rounds of layoffs, related to Sansar's lack of success.
Two moves later in Ebbe Altberg's term also got some controversy from the residents. One was the move of Second Life's data to Amazon Cloud servers. Altberg's Lab stated that it would eventually improve performance and allow for a reduction in fees. But as the move was being done, there were a number of bugs and glitches that the residents openly complained about, and the Lab had to acknowledge and ask for patience. Today, while some residents say there's been some improvement, notably with sim crossings, others say they've only noticed continued glitches such as inventory issues.
And then there was the sale of Linden Lab to a team of investors. Under the terms, Linden Lab would retain a good deal of autonomy and continue to make just about all of it's decisions on it's own. And no doubt this meant more money for the Lab to continue to improve and develop Second Life. But naturally many residents were very worried, some fearing the new owners were only out for a quick buck and jack up tier and fees while cutting development and customer service, or worse. But a year later, the virtual world continues to run smoothly.
There have been numerous comments on the SL forums. Among them: Prokofy Neva, "I remember my main impression was that he was normal. Normal! That may seem funny, but we have had some rather eccentric leaders, who could get pretty wild, and while that is good in the early start-up stages, at some point the grown-up has to come along." ArgontheDevil Ormega, "He understood that SL was unlike any other business in that the relationship between the Lab and the Residents was not purely business. That is why we mourn his passing. He was not just the CEO of the company. He was, in a very real sense, one of us." Trinity Yazimoto, " Ebbe arrived with a positive and friendly attitude (at the opposite of his predecessor). He was humble and open mind. Ebbe gave back SL its stability. Ebbe made SL a better place and i will remember him for this."
While the cause of Ebbe's passing has not been officially released, it has been made known he was sick for two years. But instead of stepping down, he continued to run the company. Inara Pey would write, "It is clear that illness did not in any way blunt his determination." Hamlet Au would comment, "One insider told me that his illness didn't undo him, but rather, gave him a serene confidence in his mission and his life course." Eventually, he would make fewer appearances inworld, his last one being at Oz Linden's retirement party in February 2021. And his last comment on his Twitter was in November last year. He would not speak at the Education conference in March, Patch Linden taking the lead instead.
Linden Lab founder Philip Rosedale was quoted by Hamlet Au as saying, "I can't say enough about Ebbe. He was such a warm, smart, optimistic person who was loved by everyone he came into contact with. I will miss him a lot, and we were so lucky to have him."
So in conclusion, Ebbe Altberg made a good CEO of Linden Lab. Not everything under him went perfectly, but under his leadership Second Life bounced back from it's slow decline and went on the upswing. The virtual world is doing better and it's future is looking better than in over a decade. Second Life still faces some challenges, such as the question of will those who returned during the Pandemic stay and the increasing popularity of VRChat among younger users of virtual worlds. But Ebbe Altberg's time at the helm of the Lab can only be considered a success.
"Sleep well Ebbe, thank you for everything."
Other tributes: Daniel Voyager, Moden World, New World Notes
SL Forums: RIP Mr. Altberg
Bixyl Shuftan
Thursday, May 6, 2021
Breaking News: Fantasy Faire Extended To May 12
Good news for fans of the Fantasy Faire. While it's not official yet, the Newser was present at today's Jail and Bail involving Patch Linden. After hearing calls to extend the ending date of the Fantasy Fair, Patch offered to do so after a few more donations had been made. Finally, enough had been done so.
[15:19] Patch Linden shouts: Thank you everyone!!!! Enjoy it to the 12th!
So thank you Patch for extending the Faire a few more days.
Bixyl Shuftan
Monday, March 22, 2021
Grand Theft Auto Online Player Gets $10,000 For Fixing Long Loading Time
Word soon spread about T0ast's fix, and eventually Rockstar took a look, and concluded, "After a thorough investigation, we can confirm that player t0st did, in fact, reveal an aspect of the game code related to load times for the PC version of GTA Online that could be improved. As a result of these investigations, we have made some changes that will be implemented in a forthcoming title update."
T0ast would state he was awarded $10,000 USD from Rockstar, sayng amounts of this size were usually given out for helping with security and privacy issues, but were making an exception with him, "Thanks to R* for taking the time to look into this and the generous bounty!"
Source: PC Gamer
Hat Tip: Spooked Dreamscape, Khyra Ares
Bixyl Shuftan
Wednesday, May 27, 2020
Group Notices Date And Time Glitch Finally Fixed
Some good news for those whom have struggled with group notice glitches that gave each notice the same date and time down to the second. Yesterday, Linden Lab finally fixed the problem.
The issue has now been resolved. Thank you for your patience!
It was about fifteen days ago that the Lab recognized the problem and announced they were working on it. With each notice in groups given exactly the same time, they didn't appear in chronological order. So for a time, residents would struggle to try and find past notices, especially in larger groups such as the Relay for Life which get many each day. One partial solution was for posters to place the date on notices to make them easier to find. But locating them could still take a while. It is unclear why it took the Lab two weeks to fix the problem. But finally it is solved.
Bixyl Shuftan
Thursday, May 21, 2020
Glitch in Group Notices Still Around
It was a little more than a week ago when the Newser reported that there was a glitch in group notices that gave every one the same day and time down to the second. As of the writing of this article, the issue is still unresolved, which has making keeping track of what's going on in some larger and more active groups more difficult.Why Linden Lab hasn't fixed this problem yet is unclear. As to how various groups are getting around the glitch, they seem to vary from more use of group instant-messages or chat programs such as Discord. Still, the glitch has complicated things when it comes to keeping tract of some events (and for the Newser, potential stories).
Hopefully the issue will be fixed soon. Wednesday, May 13, 2020
Group Notices Date And Time Glitch
If there's something funny with your group notices, you're not alone. After a friend messaged me saying she couldn't find a post made the night before, taking a look I saw they were all of the same time down to the second. Other people were telling me the same. Checking an alt, the issue was on that account as well.
Taking a look at the Second Life Status Report, the Lab acknowledged something was wrong.
Taking a look at the JIRA, the person who filed was saying the issue wasn't on all server channels. As of the writing of this article, the issue is still unresolved.
Second image credit: Willow Wilder
Bixyl Shuftan
Wednesday, February 12, 2020
Cartoon of the Day: Late Cupid
Taken at HV Community. Sorry it took a little longer for the "grey matter" to come up with a joke for the winged white mouse.
By Bixyl Shuftan
Friday, February 7, 2020
Announcement: This Saturday at The Science Circle - "Marking Time: Consciousness, Cosmos, and Calendars"
"Marking Time: Consciousness, Cosmos, and Calendars"
Saturday February 8
10 AM to 11 AM SL time
A public presentation and consultation of members for a joint educational journey.
Facilitated by Phil Youngblood / SL: Vic Michalak
Abstract
Time is an inescapable reality in our personal and social lives.
We mark it, celebrate it, take it, stretch it, slow it, waste it, and curse it.
Our mind and bodies count on its regularity, but the reality is it is not regular.
We are almost constantly aware of it, but conceive of it differently if awake or asleep.
Happy New Year? Leap Year? New Decade? Yes or No?
Religious calendars, secular calendars, fixed and movable holidays.
The perfection of the cosmos and imperfection of the sun, moon, planet, and stars.
Let us take time together to explore the physical reality and the abstract concept of time.
To read more, Click here.
https://maps.secondlife.com/secondlife/The%20Science%20Circle/67/129/32
Friday, January 24, 2020
Announcement: This Saturday at The Science Circle - "Marking Time" and "Modern Extinctions"
"Marking Time: Consciousness, Cosmos, and Calendars"
Saturday January 25
6 AM to 7AM SL time
A public presentation and consultation of members for a joint educational journey.
Facilitated by Phil Youngblood / SL: Vic Michalak
Abstract
Time is an inescapable reality in our personal and social lives.
We mark it, celebrate it, take it, stretch it, slow it, waste it, and curse it.
Our mind and bodies count on its regularity, but the reality is it is not regular.
We are almost constantly aware of it, but conceive of it differently if awake or asleep.
Happy New Year? Leap Year? New Decade? Yes or No?
Religious calendars, secular calendars, fixed and movable holidays.
The perfection of the cosmos and imperfection of the sun, moon, planet, and stars.
Let us take time together to explore the physical reality and the abstract concept of time.
For more information, Click Here
https://maps.secondlife.com/secondlife/The%20Science%20Circle/67/129/32
* * * * *
"Modern Extinctions"
Saturday January 25
10 AM to 11:30 AM
Extinction is the death of all members of a species of plants, animals, or other organisms. Smithsonian
Latest: The Chinese Paddlefish
Panel participants:
- Alex Hastings
- Mike Shaw
- Phil Youngblood
For more information, Click Here
http://maps.secondlife.com/secondlife/The%20Science%20Circle/67/129/32
Monday, December 30, 2019
Nine Questions For Xiola Linden
After eight years, one of the more popular Lindens, Xiola Linden, is departing Linden Lab. Coming in at a time the Lab had been distancing itself from the residents, Xiola has been quite a force in reversing that with events such as the Creepy Crawl and the "Lab Gab" show. The Newser wanted to interview her, but inworld was a problem as Lindens are busy. So we brought back an old style of interview, "Nine Questions." Xiola had a number of things to say, including how she came to Linden Lab and her future plans.
Read the interview in People.
Friday, March 1, 2019
Man Behind Fatal "Swatting" Makes Plea For 20 Years in Prison
In December 2017, online gamer Tyler Barris make a hoax or "swatting" phone call that resulted in a man being shot and killed. On February 25, his attorney made a plea offer in court asking that he get a twenty year prison sentence.
The incident happened on December 28, 2017 when Barris argued with another gamer over a $1.50 wager over a "Call of Duty" game. He made a call from his Los Angeles California home at the police department of what he thought was his rival's address at Wichita Kansas, saying he had shot his father and kidnapped the rest of the family, and had poured gasoline around the house. Police responded by sending officers to the address, which was a house owned by Andrew Thomas Finch. Police shot Finch at his front door when his hand moved to his waist, and the unarmed man was killed. Finch was 28, and survived by three children. The man's family has stated he wasn't a game player.Barris, whose Twitter address at the time was "@SWAuTistic," initially boasted about the event, "That kids house that I swatted is on the news." But hearing someone was dead as a result, his response was to insist he was blameless, "I DIDNT GET ANYONE KILLED BECAUSE I DIDNT DISCHARGE A WEAPON AND BEING A SWAT MEMBER ISNT MY PROFESSION." He changed his Twitter address, but other gamers had taken pictures and shared it. The call and tweets were soon traced to him, and he was soon arrested by local police.
Given a total of 51 Federal charges, some related to other fake phone calls and threats, Barris pled guilty to all of them as part of a plea agreement in return for the shortest time in prison, which is 20 to 25 years. Two other gamers, Casey Viner of North College Hill Ohio and Shane Gaskill of Wichita Kansas (the city the crime took place), have also been charged in the case. They have pled not guilty and are scheduled to go to trial on March 15.
Barris' defense attorney claimed in court that his client's actions were a product of the gaming community's culture, and that being known as a swatter there "became an intoxicant" to him as he spent most of his time indoors playing computer games. His only family has been his grandmother, and has never held a job. "With no guidance, no structure, school, or employment," his defense attorney argued, video games, "became his salve to social acceptance in a virtual world." The defense attorney claimed Barris was genuinely remorseful for what happened. Barris has also written a letter to the Finch family, saying that he thinks every day about the incident and begged for forgiveness.
In April 2018, a glitch at a jail Internet kiosk set up for the purpose of allowing limited functions such as ordering items from the prison commissary allowed Barris temporary access to the Internet, which he used to access his Twitter, posting messages such as "All right, now who was talking s**t? Your *ss is about to get swatted" and "Y'all should see how much swag I got in here."
Tyler still faces separate state charges, including involuntary manslaughter.
Sources: CTV News, ArsTechnica
Bixyl Shuftan
Tuesday, December 22, 2015
Mont Saint Michel Remains Up
In a year that's been marked by the closure of some popular areas, one place marked for the end has so far been spared by the Lindens, at least for now. In September, Moeka Kohime, the owner of Mont Saint Michael, a recreation of a Medieval structure that has been a popular spot for visitors on the Grid, announced she could no longer keep paying the tier. It was feared the place would vanish after the end of the month, but it continued to be up in October. In November, Inara Pey found the place was still up. And when I dropped by the place the weekend, the good news continued. Mont Saint Michel was still around.
So why hasn't Linden Lab drop-kicked the sim into the virtual nether like so many other places? Maybe we the residents, at least those of us whom like exploring around, have simply been extra lucky as they haven't gotten around to it all these months. Or maybe the reaction to the SS Galaxy going down has given the Lab pause. Could Moeka have come across more money and resumed tier payments? Or perhaps the Lab is taking with her behind the scenes about purchasing the place? She hasn't provided any new information on the matter.
Perhaps we should just simply consider the place still being around a Christmas present from Linden Lab, and enjoy this extra chance to drop by another time.
Mont Saint Michel (125, 5, 22)

















