Monday, July 1, 2013

SL Video: "The Drax Files - Episode 8: MadPea Games"

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In the latest of Draxtor Despres' interviews, he goes to Kiana Writer of Madpea Games. This time, it's Draxtor who is filmed in-person and Kiana appears just as her avatar, "it's time for a little role-reversal."

"The debate if Second Life is a game or not is alive and well at least since on NBC's The Office [2007] Dwight Schrute rejects a narrow definition of the vast virtual world in which he "plays" a paper salesman.

Meanwhile, Finland based design company MadPea Games has not been paying much attention to this back and forth, instead churning out complex immersive adventure games and game-based learning concepts within Second Life using the platform's vast array of tools to the fullest.

MadPea's globally dispersed team operates as if they are working out of a joint because the persistent universe of SL allows them to do just that: scripters from Holland manipulate game mechanics with 3D modelers from the United States in real-time while designers from Germany, France and the UK test game flow on their new work-in-progress action game "Unia", disproving assumptions that only consoles can handle intense game-play, high-end graphics and epic storylines."

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