14 hours ago
Sunday, June 22, 2014
Firestorm Team Member Chakat Northspring Discusses Ebbe Linden Mentioning Development of New Virtual World
(Click here if the video fails to load)
Chakat Northspring (Panterapolnocy Resident) provided this recording of this meeting on Friday June 20 between Ebbe Linden and a few others from Linden Lab, and a number of Third Party Viewer team developers. Just after minute 58 begins, a conversation starts that leads to Ebbe Linden saying that Linden Lab has been working on a next generation virtual world. Word quickly spread in and out of Second Life, including the Second Life Universe forums.
I talked to Northspring a few hours later. She told me the "meeting was planned as usual, Noon-1 pm. Ebbe started to talk shortly before end, after dropping in late, and meeting ended at 2 pm. So, yes, Second Life next gen. And he didn't even announce it. He discussed it - as well as few other topics, like communication with TPV, users of SL, marketing etc."
I asked her if most of the Lab's development was aimed at this new Grid. She answered, "Some devs are allocated there, yes, but that team here is still leaded by Oz, and improvements for SL are on the way as well." Northspring added, "This SL 2.0 won't be even publicily available for some long time. Ebbe just gave insight on plans and things in progress. After all, Lab is a company, (a) business. Oz said, that as long as SL will be profitable ... they'll be developing it. So it's not like shutting down SL and forcing people to SL2."
"Sorry for my grammar," she commented, "I'm trying to wrap my head around this misinformation nonsense on blogs, reading all rumor posts."
I asked if this new Grid would be closed to content from Second Life, that content creators would be unable to upload it. Northspring answered, "Yes, Ebbe said that, actually. But as I've said, not in the content of announcement, rather loose thought. They want to make that "new grid" better, not flooded with old assets from 2007... but Ebbe actually said something about import/export. I can't recall now what exactly, probably that it's not too possible, but he's aware of the problem, that starting from scratch would be hard." She brought up Ebbe Linden's Twitter, "His answer actually answers your question better. They generally want new, good content - not old asset system. But they're thinking. That's how I understood it. 'Will we be able to upload any of our SL stuff? Maybe just mesh or nothing at all?' - 'Too early to tell. All I've said is that we don't want the next gen to be constrained to be less than what it should be.' Key is 'too early to tell.' He just shared an insight, and now SL is flamed up with drama."
Northspring went on, "And it's actually a good thing, that he shared it. Linden Lab was never so open for long time, and we can look in the future with them. Well... they've made Patterns. No one in SL died because of that. " She mentioned the blogs that were spreading rumors and panic, and rolled her eyes, "SLU and several blogs already, one hour after meeting finish."
Northspring went on, " About being profitable - Oz said, in content of 'how long (the) original SL would go.' that as long as it'll be profitable - 'months, years, forever - I don't know.' the word 'forever' suggests for me, that SL original and planned 2.0 can coesist, if they'll be both profitable."
"The fun part is, that this project was in development for 2 years and now people wake up, when Ebbe is starting to say about pre-alpha testing. And he just shared this info with us." Northspring then espressed worry, "I'm actually pretty afraid, that Ebbe will now stop to share any information with community because of this one reaction. After all, there goes his weekend. I hope they won't do it."
Northspring would later start a post on the Secondlife.pl forum, which you can find (here). "I admire (honesty)," she stated there, "Linden Lab's probably never been so open with respect to the members enough to communicate transparently with projects of this type and to respond to the unofficial forum (skipping that desire wystopowania panic). It is very good that Ebbe became the 'head' Linden Lab - and that is so honest, although its PR department is not necessarily (sharing) the same opinion."
"draw your own conclusions by the brain, rather than succumb to the general panic and rumors."
More on Ebbe's announcement can be found at:
http://nwn.blogs.com/
http://modemworld.wordpress.com
http://monaeberhardt.wordpress.com
http://www.hypergridbusiness.com/
http://journeymetaverse.wordpress.com/
http://grid-press.com/
http://joyardley.wordpress.com
Bixyl Shuftan
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Re: "So it's not like shutting down SL and forcing people to SL2."
ReplyDeletePeople understanding this as drastically as it in fact really is are not spreading panic or lies or FUD.
They are getting the reality of this company once again as they have many times before over the course of 11 years, through all kinds of debacles:
o GOM, and introduction of Lindex
o uniform pricing of sims on opening bids, removal of transparency on auction, and
o pulling of telehubs
o introducting of VAT
o reverse engineering of browser, blessing of open source third-party browsers, copybot
o ban on gambling
o end of old price of island sims
o end of JIRA
o end of void sims and change to homesteads
and so on -- there have been many, and in each case they had devastating impact on businesses and experiences, and each time they were implemented with little ramp-up and imposed harshly.
No one in their right mind who has put more than a dollar into Second Life would understand "no backward compatibility" and "customer is creator" in ANY other way than this: the end of prim-based, open access markets for casual merchants, and the end of the land model.
There's no sugar-coating that, and pretending it's a ways out in time, or will occur with parallel maintenance of both words, etc. etc. is to fly in the face of the realities of how this world works. Think of browsers v1 and v2. We were once told, on Dia la liberacion, as they called it, that henceforth, there was a policy that any browser would work and that diverse browsers backwards and forwards could be used on the world. All that got scrapped, of course, with mesh and other features and then there was forced removal of v1. Like v1 went bye-bye-, so Legacy SL will go bye-bye.
http://3dblogger.typepad.com/second_thoughts/2014/06/linden-lab-must-compensate-land-owners-and-content-sellers-of-legacy-sl-before-transition-to-new-wor.html
I'm waiting for the other shoe to drop, and for the scripting community to realize that they will no longer have LSL. Many people have LSL and no other "real life" languages, or not great competency in them. They will experience the great jars that we in the land business have had to experience when they realize that closed source means that scripting languages might be outworld, only available to those with licenses who provide real names -- to cite but one realistic policy that a creator-driven world might have to impose.
Be careful what you wish for, especially when you wish disruption on others and then claim they are imagining things.