
Feb 29th occurs only once every four years. So in tribute, this pic of a kangaroo av in action.
2.a.iii : You must not provide any feature that circumvents any privacy protection option made available through a Linden Lab viewer or any Second Life service.
2.i : You must not display any information regarding the computer system, software, or network connection of any other Second Life user.
2.j : You must not include any information regarding the computer system, software, or network connection of the user in any messages sent to other viewers, except when explicitly elected by the user of your viewer.
2.k : You must not provide any feature that alters the shared experience of the virtual world in any way not provided by or accessible to users of the latest released Linden Lab viewer.
Sneak Preview: Pathfinding in Second Life .
A video done by Lorca and Stinson Linden showed some details of Pathfinding. In the film, Lorca razzed a cube, inserted a bit of pathfinding code, and the prim proceeded to follow him around. That is until he put an obstacle between it and himself on a path up in the air. The Pathfinding-enabled cube promptly changed course and took an alternate route to get to him. Stinson Linden talked some about how Pathfinding works. Which routes a Pathfinding-enabled object travels depends on the "navigation mesh." How wide or the size of steps in a stairway alters the mesh, and determines whether or not Pathfinding takes that route to get to someone or an object, or not. Controls can put "holes" in the navigation mesh, making areas inaccessible to Pathfinder objects, or mark some objects as "dynamic obstacles." “It’s an exciting time to join Linden Lab as they prepare to roll out entirely new types of social experiences and products,” said Emily Short, Chief Textual Officer of LittleTextPeople. “We look forward to building tools and technology that will allow people to create their own stories in interactive mediums that have never existed before.”
“LittleTextPeople brings a depth and breadth of AI and interactive story development expertise that is a great fit for Linden Lab as we launch multiple new products,” said Rod Humble, CEO of Linden Lab. “The result of this investment will be a new type of digital entertainment that modernizes the novel as a shared story-telling experience.”